Player Matchup

Zhong Kui
Zhong Kui
Silver II
 
Zhong Kui
Silver II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
Crook-Zz
Kumbhakarna
Silver IV
Level 83
God Stats
10W - 11L
1,517 SR
Queue Stats
21W - 37L
880 MMR
Solo
Arachne
Arachne
Silver II
Songoten69150
Arachne
Silver II
Level 105
God Stats
15W - 7L
1,652 SR
Queue Stats
75W - 69L
965 MMR
Solo
Skadi
Skadi
Silver II
adri_19_17
Skadi
Silver II
Level 89
God Stats
30W - 26L
1,533 SR
Queue Stats
260W - 272L
933 MMR
Solo
Janus
Janus
Silver III
xWe321x
Janus
Silver III
Level 86
God Stats
26W - 31L
1,668 SR
Queue Stats
283W - 275L
901 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,574 SR
1,036 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,379 SR
1,023 MMR
Loki
Loki
Silver II
 
Loki
Silver II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
LoneWolf xSafix
Kuzenbo
Silver II
Level 106
God Stats
0W - 2L
1,191 SR
Queue Stats
350W - 357L
982 MMR
Party 1
Sol
Sol
Silver II
Xx-stack_2001-xX
Sol
Silver II
Level 88
God Stats
0W - 1L
1,452 SR
Queue Stats
54W - 72L
924 MMR
Solo
Vamana
Vamana
Silver II
charli1238
Vamana
Silver II
Level 85
God Stats
3W - 7L
1,353 SR
Queue Stats
261W - 266L
1,138 MMR
Solo
Jing Wei
Jing Wei
Silver V
zell181
Jing Wei
Silver V
Level 120
God Stats
9W - 16L
1,401 SR
Queue Stats
296W - 310L
570 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 0 / 0
6,135
767
4,040
5,188
3,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Crook-Zz
Kumbhakarna
8
0 / 0 / 5
4,976
622
1,265
5,740
2,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
7
0 / 0 / 2
4,588
574
1,272
3,786
947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
9
4 / 1 / 1
5,249
656
4,147
3,903
951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
xWe321x
Janus
11
1 / 0 / 1
5,726
716
1,901
2,544
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Morgan Le FayGilgameshPersephoneApolloAthena

VS

Bans
IzanamiCerberusYmirKing ArthurKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 0 / 1
4,994
624
896
3,839
904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 2 / 0
4,310
539
2,713
4,193
4,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 0
5,187
648
1,557
3,232
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
charli1238
Vamana
7
0 / 3 / 0
4,426
553
2,885
5,726
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
zell181
Jing Wei
6
0 / 3 / 0
4,012
502
2,576
3,677
734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
8
Kills
1
1
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
0
3
L
Loki
 
Loki
0
0
1
0.5
W
Kumbhakarna
Crook-Zz
Kumbhakarna
0
0
5
2.5
L
1
2
0
0.5
W
Arachne
0
0
2
1
L
0
0
0
0
W
Skadi
4
1
1
4.5
L
Vamana
charli1238
Vamana
0
3
0
0
W
Janus
xWe321x
Janus
1
0
1
1.5
L
Jing Wei
zell181
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,625
Damage
10,627
21,161
Taken
20,667
8,624
Mitigated
9,595
11,141
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,040
222
0
4,196
5,188
3,793
1,020
0
5,188
28,950
0
L
Loki
 
Loki
896
41
165
2,009
3,839
904
0
458
3,353
0
25,249
W
Kumbhakarna
Crook-Zz
Kumbhakarna
1,265
137
336
2,455
5,740
2,215
0
1,534
4,206
9,378
0
L
2,713
1,234
0
1,000
4,193
4,388
0
719
3,449
7,226
0
W
Arachne
1,272
1,112
0
1,949
3,786
947
0
141
3,645
0
18,128
L
1,557
458
0
2,064
3,232
776
0
1,117
1,949
28,128
0
W
Skadi
4,147
2,044
0
1,248
3,903
951
684
1,391
2,512
0
31,453
L
Vamana
charli1238
Vamana
2,885
1,323
0
2,328
5,726
2,793
0
3,698
2,028
0
18,250
W
Janus
xWe321x
Janus
1,901
40
0
957
2,544
718
0
1,204
1,340
36,578
0
L
Jing Wei
zell181
Jing Wei
2,576
2,196
0
499
3,677
734
0
995
2,682
0
15,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,674
Gold Earned
22,929
268
Minions Killed
221
0
Camps Cleared
0
800,277
Distance Traveled
730,970
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,135
767
74
9
0
136,683
0
L
Loki
4,994
624
60
8
0
172,623
1
W
Kumbhakarna
4,976
622
19
2
0
155,223
2
L
Kuzenbo
4,310
539
9
1
0
152,077
0
W
Arachne
4,588
574
44
6
0
171,641
1
L
Sol
5,187
648
76
10
0
163,323
5
W
Skadi
5,249
656
57
7
0
156,988
0
L
Vamana
4,426
553
35
4
0
122,331
2
W
Janus
5,726
716
74
9
0
179,742
2
L
Jing Wei
4,012
502
41
5
0
120,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role