Player Matchup

Zeus
Zeus
AltoSculpture42
Zeus
Level 32
God Stats
66W - 50L
1,560 SR
Queue Stats
80W - 79L
1,447 Elo+
Solo
Ra
Ra
HeyMaker11
Ra
Level 15
God Stats
3W - 0L
1,874 SR
Queue Stats
42W - 13L
1,889 Elo+
Party 3
Horus
Horus
buttocKs-front
Horus
Level 156
God Stats
4W - 1L
1,734 SR
Queue Stats
150W - 100L
1,626 Elo+
Party 3
Odin
Odin
wannchan1208
Odin
Level 137
God Stats
2W - 2L
1,770 SR
Queue Stats
129W - 67L
1,732 Elo+
Party 3
Neith
Neith
中国第一名
Neith
Level 31
God Stats
6W - 0L
1,457 SR
Queue Stats
59W - 63L
1,430 Elo+
Solo
Team Averages
Level 74
1,679 SR
1,625 Elo+

VS

Team Averages
Level 54
1,725 SR
1,559 Elo+
Chang'e
Chang'e
AstridPatootz
Chang'e
Level 36
God Stats
2W - 2L
1,876 SR
Queue Stats
51W - 39L
1,586 Elo+
Party 1
Danzaburou
Danzaburou
HellishGnomeGuy
Danzaburou
Level 63
God Stats
8W - 12L
1,457 SR
Queue Stats
162W - 152L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
Noc Dom
Cthulhu
Level 107
God Stats
0W - 1L
1,993 SR
Queue Stats
14W - 13L
1,542 Elo+
Party 2
Arachne
Arachne
Noc awsomus
Arachne
Level 17
God Stats
1W - 1L
1,799 SR
Queue Stats
33W - 25L
1,542 Elo+
Party 2
Persephone
Persephone
person79
Persephone
Level 48
God Stats
2W - 5L
1,500 SR
Queue Stats
406W - 421L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 9
14,075
1,083
38,606
11,913
4,657
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 0 / 15
13,657
1,051
25,386
14,425
6,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 2 / 19
13,661
1,051
15,279
24,764
35,140
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
3 / 3 / 20
13,290
1,022
23,067
21,824
27,458
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 2 / 1
9,637
741
1,010
1,787
603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

193

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
1 / 5 / 6
11,831
910
11,435
23,890
11,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
HellishGnomeGuy
Danzaburou
18
2 / 6 / 6
11,954
920
20,216
15,408
6,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Noc Dom
Cthulhu
18
3 / 4 / 6
12,231
941
18,448
34,190
32,541
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Noc awsomus
Arachne
18
3 / 10 / 5
11,609
893
7,898
27,943
13,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Persephone
person79
Persephone
17
1 / 1 / 5
11,301
869
9,145
7,545
2,242
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
38
26
Kills
10
10
Deaths
26
64
Assists
28
Player
Kills
Deaths
Assists
KDA
W
13
3
9
5.83
L
Chang'e
1
5
6
0.8
L
Danzaburou
HellishGnomeGuy
Danzaburou
2
6
6
0.83
W
6
0
15
13.5
L
Cthulhu
Noc Dom
Cthulhu
3
4
6
1.5
L
Arachne
Noc awsomus
Arachne
3
10
5
0.55
W
4
2
19
6.75
L
Persephone
person79
Persephone
1
1
5
3.5
W
3
3
20
4.33
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,348
Damage
67,142
74,713
Taken
108,976
74,680
Mitigated
66,072
20,087
Healing
22,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,606
2,036
0
1,818
11,913
4,657
0
6,379
5,534
63,232
0
L
Chang'e
11,435
343
6,081
7,640
23,890
11,774
0
17,227
6,401
48,571
0
L
Danzaburou
HellishGnomeGuy
Danzaburou
20,216
5,551
329
1,606
15,408
6,154
0
6,827
8,461
0
44,101
W
25,386
1,580
3,004
5,594
14,425
6,822
0
9,418
5,007
71,183
0
L
Cthulhu
Noc Dom
Cthulhu
18,448
1,659
668
3,238
34,190
32,541
0
23,712
9,935
40,929
0
L
Arachne
Noc awsomus
Arachne
7,898
5,105
0
2,264
27,943
13,361
0
17,936
9,730
0
17,968
W
15,279
6,142
2,271
6,155
24,764
35,140
0
12,847
11,917
0
23,371
L
Persephone
person79
Persephone
9,145
289
0
530
7,545
2,242
0
4,741
2,787
21,903
0
W
23,067
2,481
0
1,225
21,824
27,458
0
9,321
12,503
16,611
22,207
W
1,010
495
0
20
1,787
603
0
1,063
724
0
2,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,320
Gold Earned
58,926
259
Minions Killed
235
4
Camps Cleared
5
1,041,609
Distance Traveled
1,164,801
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,075
1,083
73
6
2
204,707
0
L
Chang'e
11,831
910
74
6
0
237,891
1
L
Danzaburou
11,954
920
43
3
0
194,886
1
W
Ra
13,657
1,051
120
9
1
318,978
2
L
Cthulhu
12,231
941
60
5
3
253,125
0
L
Arachne
11,609
893
21
2
2
229,392
0
W
Horus
13,661
1,051
31
2
1
244,736
0
L
Persephone
11,301
869
37
3
0
249,507
1
W
Odin
13,290
1,022
30
2
0
248,896
2
W
Neith
9,637
741
5
0
0
24,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role