Player Matchup

Set
Set
 
Set
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
ArkWright_25
Ganesha
Level 59
God Stats
23W - 21L
1,469 SR
Queue Stats
195W - 305L
1,376 Elo+
Party 2
Zhong Kui
Zhong Kui
RedCyanide16
Zhong Kui
Level 67
God Stats
169W - 188L
1,458 SR
Queue Stats
294W - 476L
1,368 Elo+
Party 2
Chiron
Chiron
ShamanChemistry
Chiron
Level 67
God Stats
5W - 1L
1,512 SR
Queue Stats
186W - 224L
1,399 Elo+
Party 1
Danzaburou
Danzaburou
stinkfinger135
Danzaburou
Level 86
God Stats
115W - 106L
1,503 SR
Queue Stats
379W - 542L
1,391 Elo+
Party 2
Team Averages
Level 69
1,489 SR
1,407 Elo+

VS

Team Averages
Level 70
1,472 SR
1,388 Elo+
Nemesis
Nemesis
Black_freezer50
Nemesis
Level 93
God Stats
0W - 2L
1,300 SR
Queue Stats
39W - 43L
1,395 Elo+
Party 3
Achilles
Achilles
Kimiyu-Yunasis
Achilles
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,338 Elo+
Party 3
Izanami
Izanami
NF4_kappa
Izanami
Level 27
God Stats
5W - 8L
1,426 SR
Queue Stats
10W - 11L
1,418 Elo+
Party 3
Chronos
Chronos
PanishMans
Chronos
Level 87
God Stats
1W - 5L
1,555 SR
Queue Stats
224W - 255L
1,367 Elo+
Solo
Athena
Athena
xxSantiago06
Athena
Level 83
God Stats
16W - 14L
1,580 SR
Queue Stats
516W - 571L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
8 / 4 / 5
11,063
527
10,281
12,672
6,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
ArkWright_25
Ganesha
14
0 / 2 / 16
9,789
466
10,220
17,659
16,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
RedCyanide16
Zhong Kui
18
8 / 0 / 7
11,866
565
20,811
16,226
12,928
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 3 / 4
11,822
563
10,016
11,618
4,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Danzaburou
stinkfinger135
Danzaburou
17
4 / 0 / 7
11,713
558
13,368
13,573
5,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 1
10,494
500
8,213
17,004
8,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
13
0 / 3 / 4
8,272
394
5,573
15,886
18,092
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
NF4_kappa
Izanami
12
1 / 6 / 1
8,367
398
7,538
16,170
4,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
PanishMans
Chronos
18
2 / 2 / 2
10,894
519
19,567
16,410
5,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
12
1 / 7 / 2
8,081
385
6,355
24,825
18,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
22
Kills
9
9
Deaths
22
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
8
4
5
2.63
W
Ganesha
ArkWright_25
Ganesha
0
2
16
4
L
5
4
1
1.38
L
Achilles
0
3
4
0.67
L
Izanami
NF4_kappa
Izanami
1
6
1
0.25
L
Chronos
PanishMans
Chronos
2
2
2
1.5
W
Zhong Kui
RedCyanide16
Zhong Kui
8
0
7
11.5
W
2
3
4
1.33
W
Danzaburou
stinkfinger135
Danzaburou
4
0
7
7.5
L
Athena
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,696
Damage
47,246
71,748
Taken
90,295
45,211
Mitigated
55,033
28,320
Healing
18,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
10,281
4,175
0
2,547
12,672
6,128
1,760
5,103
7,523
0
55,666
W
Ganesha
ArkWright_25
Ganesha
10,220
685
0
2,295
17,659
16,699
152
5,748
11,629
30,738
0
L
8,213
2,296
0
6,015
17,004
8,037
0
3,398
13,606
0
74,995
L
Achilles
5,573
1,012
0
1,846
15,886
18,092
220
5,596
10,290
292
27,427
L
Izanami
NF4_kappa
Izanami
7,538
5,579
438
4,876
16,170
4,969
712
3,930
12,240
0
52,322
L
Chronos
PanishMans
Chronos
19,567
2,187
0
4,175
16,410
5,684
4,935
7,879
8,531
100,699
0
W
Zhong Kui
RedCyanide16
Zhong Kui
20,811
1,943
611
10,903
16,226
12,928
1,476
8,346
7,605
81,943
0
W
10,016
4,070
552
4,869
11,618
4,101
5,257
3,253
7,953
0
73,178
W
Danzaburou
stinkfinger135
Danzaburou
13,368
6,015
0
6,543
13,573
5,355
3,153
3,651
9,876
0
74,153
L
Athena
6,355
1,422
45
1,225
24,825
18,251
0
10,228
14,597
30,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,253
Gold Earned
46,108
505
Minions Killed
477
0
Camps Cleared
0
1,872,061
Distance Traveled
1,985,033
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,063
527
88
4
0
391,575
3
W
Ganesha
9,789
466
6
0
0
406,069
9
L
Nemesis
10,494
500
122
6
0
443,513
1
L
Achilles
8,272
394
62
3
0
401,955
4
L
Izanami
8,367
398
78
4
0
345,888
0
L
Chronos
10,894
519
154
7
0
389,409
7
W
Zhong Kui
11,866
565
135
6
0
386,638
5
W
Chiron
11,822
563
136
6
0
330,724
2
W
Danzaburou
11,713
558
140
7
0
357,055
3
L
Athena
8,081
385
61
3
0
404,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role