Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
ClappnCazuls
Khepri
Level 73
God Stats
18W - 16L
1,495 SR
Queue Stats
59W - 69L
1,402 Elo+
Party 1
Medusa
Medusa
Dreery
Medusa
Level 116
God Stats
1W - 1L
1,192 SR
Queue Stats
82W - 97L
1,475 Elo+
Party 1
Team Averages
Level 95
1,396 SR
1,459 Elo+

VS

Team Averages
Level 47
1,668 SR
1,480 Elo+
Pele
Pele
Eyesack4
Pele
Level 9
God Stats
0W - 1L
1,927 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
THEREDRAIDER874
Cerberus
Level 128
God Stats
33W - 19L
1,576 SR
Queue Stats
679W - 694L
1,439 Elo+
Solo
Neith
Neith
itsYoGina
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
1 / 0 / 15
6,413
916
3,389
6,188
4,886
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
10
8 / 1 / 8
7,215
1,031
6,017
4,288
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Dreery
Medusa
11
10 / 0 / 6
7,492
1,070
10,763
5,710
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
7
1 / 9 / 0
5,433
776
3,072
9,912
3,193
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
7
0 / 3 / 1
5,068
724
3,840
9,781
5,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
itsYoGina
Neith
8
0 / 7 / 1
4,787
684
769
7,031
2,120
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
19
Kills
1
1
Deaths
19
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
15
8.5
W
Khepri
8
1
8
12
W
Medusa
Dreery
Medusa
10
0
6
13
L
Pele
1
9
0
0.11
L
Cerberus
0
3
1
0.17
L
Neith
itsYoGina
Neith
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,169
Damage
7,681
16,186
Taken
26,724
8,698
Mitigated
10,403
4,069
Healing
3,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,389
431
0
1,406
6,188
4,886
211
1,038
5,150
11,341
0
W
Khepri
6,017
559
0
515
4,288
2,039
714
968
3,320
13,909
0
W
Medusa
Dreery
Medusa
10,763
6,569
0
2,148
5,710
1,773
1,973
2,295
3,415
0
32,435
L
Pele
3,072
458
0
914
9,912
3,193
0
4,523
5,389
0
8,435
L
Cerberus
3,840
118
0
2,039
9,781
5,090
0
2,640
7,141
12,183
0
L
Neith
itsYoGina
Neith
769
449
0
189
7,031
2,120
0
2,243
4,788
0
3,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,120
Gold Earned
15,288
68
Minions Killed
33
2
Camps Cleared
1
390,444
Distance Traveled
328,813
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,413
916
10
1
1
123,372
0
W
Khepri
7,215
1,031
18
3
0
148,968
0
W
Medusa
7,492
1,070
40
6
1
118,104
1
L
Pele
5,433
776
8
1
1
116,321
0
L
Cerberus
5,068
724
21
3
0
137,874
2
L
Neith
4,787
684
4
1
0
74,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role