Player Matchup

Neith
Neith
Dalion18008
Neith
Level 13
God Stats
4W - 4L
1,458 SR
Queue Stats
9W - 7L
1,457 Elo+
Solo
Zeus
Zeus
DiscipuloDWarchi
Zeus
Level 29
God Stats
1W - 0L
1,814 SR
Queue Stats
3W - 2L
1,457 Elo+
Party 1
Ymir
Ymir
jleonr3590
Ymir
Level 7
God Stats
1W - 0L
1,272 SR
Queue Stats
3W - 4L
1,390 Elo+
Party 1
Team Averages
Level 16
1,515 SR
1,435 Elo+

VS

Team Averages
Level 15
1,453 SR
1,266 Elo+
Merlin
Merlin
DieJan
Merlin
Level 11
God Stats
0W - 3L
1,254 SR
Queue Stats
5W - 13L
1,056 Elo+
Party 2
Artemis
Artemis
W1DOWM4KER
Artemis
Level 23
God Stats
17W - 10L
1,606 SR
Queue Stats
56W - 69L
1,421 Elo+
Solo
Ymir
Ymir
lGroenManl
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 11
10,581
622
3,507
9,030
3,285
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
19 / 2 / 5
14,049
826
43,514
13,812
5,924
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 5 / 12
11,334
667
5,776
16,456
10,542
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DieJan
Merlin
15
5 / 7 / 3
11,050
650
13,133
15,895
4,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
W1DOWM4KER
Artemis
13
4 / 7 / 6
10,623
625
11,587
14,714
4,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 12 / 7
10,005
589
7,027
27,832
10,356
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
26
Kills
11
11
Deaths
26
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
L
Merlin
DieJan
Merlin
5
7
3
0.93
W
19
2
5
10.75
L
Artemis
W1DOWM4KER
Artemis
4
7
6
1
W
5
5
12
2.2
L
2
12
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,797
Damage
31,747
39,298
Taken
58,441
19,751
Mitigated
20,035
5,988
Healing
2,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,507
1,268
0
202
9,030
3,285
1,078
4,119
4,911
0
16,724
L
Merlin
DieJan
Merlin
13,133
754
0
250
15,895
4,794
641
14,116
1,779
39,748
0
W
43,514
2,349
0
5,474
13,812
5,924
1,402
7,576
6,236
97,025
0
L
Artemis
W1DOWM4KER
Artemis
11,587
4,527
0
1,832
14,714
4,885
0
11,422
3,292
0
39,470
W
5,776
678
0
312
16,456
10,542
290
9,170
7,286
19,214
0
L
7,027
1,143
0
244
27,832
10,356
0
23,924
3,908
14,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,964
Gold Earned
31,678
174
Minions Killed
126
8
Camps Cleared
2
767,208
Distance Traveled
753,980
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,581
622
19
1
2
246,513
0
L
Merlin
11,050
650
64
4
0
274,081
0
W
Zeus
14,049
826
117
7
3
276,123
1
L
Artemis
10,623
625
46
3
2
239,242
3
W
Ymir
11,334
667
38
2
3
244,572
0
L
Ymir
10,005
589
16
1
0
240,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role