Player Matchup

Ao Kuang
Ao Kuang
ChicknNoodlSoop
Ao Kuang
Level 27
God Stats
8W - 2L
1,914 SR
Queue Stats
252W - 267L
1,420 Elo+
Solo
Charybdis
Charybdis
END8593
Charybdis
Level 27
God Stats
2W - 1L
1,786 SR
Queue Stats
33W - 33L
1,184 Elo+
Solo
Sobek
Sobek
JEEDE08
Sobek
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 125L
1,364 Elo+
Solo
Loki
Loki
ST6 Demon1971
Loki
Level 18
God Stats
5W - 8L
1,263 SR
Queue Stats
70W - 74L
1,278 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lavvlsz1
Ah Muzen Cab
Level 28
God Stats
4W - 2L
1,791 SR
Queue Stats
253W - 285L
1,381 Elo+
Solo
Team Averages
Level 26
1,651 SR
1,325 Elo+

VS

Team Averages
Level 30
1,459 SR
1,204 Elo+
Fenrir
Fenrir
BossNob
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,044 Elo+
Solo
Sol
Sol
DifficultRoad
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,044 Elo+
Solo
Nike
Nike
Etowl6508
Nike
Level 113
God Stats
4W - 3L
1,513 SR
Queue Stats
237W - 289L
1,338 Elo+
Party 1
Da Ji
Da Ji
regen67
Da Ji
Level 26
God Stats
11W - 8L
1,568 SR
Queue Stats
22W - 32L
1,302 Elo+
Solo
Tsukuyomi
Tsukuyomi
zpekenodog54
Tsukuyomi
Level 7
God Stats
0W - 3L
1,212 SR
Queue Stats
2W - 6L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
12 / 5 / 14
13,450
517
18,150
24,916
12,497
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
END8593
Charybdis
19
12 / 5 / 20
13,684
526
19,815
19,443
6,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
JEEDE08
Sobek
17
7 / 7 / 16
12,305
473
7,688
20,689
20,508
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 8 / 8
12,667
487
8,926
19,953
6,127
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
lavvlsz1
Ah Muzen Cab
20
10 / 4 / 14
14,378
553
30,129
25,721
7,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BossNob
Fenrir
5
2 / 4 / 0
7,364
283
1,084
3,783
837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

18
9 / 9 / 6
12,459
479
28,614
24,863
8,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
17
0 / 12 / 9
10,954
421
11,345
29,162
12,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
regen67
Da Ji
18
7 / 11 / 2
12,584
484
11,843
23,460
9,707
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
zpekenodog54
Tsukuyomi
18
11 / 11 / 3
12,838
494
26,153
27,226
10,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
49
47
Kills
29
29
Deaths
47
72
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BossNob
Fenrir
2
4
0
0.5
W
Ao Kuang
12
5
14
3.8
L
9
9
6
1.33
W
Charybdis
END8593
Charybdis
12
5
20
4.4
L
Nike
0
12
9
0.38
W
Sobek
JEEDE08
Sobek
7
7
16
2.14
W
6
8
8
1.25
W
Ah Muzen Cab
lavvlsz1
Ah Muzen Cab
10
4
14
4.25
L
Da Ji
regen67
Da Ji
7
11
2
0.73
L
Tsukuyomi
zpekenodog54
Tsukuyomi
11
11
3
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,708
Damage
79,039
110,722
Taken
108,494
53,090
Mitigated
41,960
29,812
Healing
15,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BossNob
Fenrir
1,084
429
0
195
3,783
837
10
734
3,049
0
7,056
W
Ao Kuang
18,150
3,819
0
8,767
24,916
12,497
528
8,364
16,162
37,541
0
L
28,614
7,671
0
5,311
24,863
8,052
0
5,347
19,516
87,191
0
W
Charybdis
END8593
Charybdis
19,815
12,775
0
2,971
19,443
6,281
3,795
3,233
16,053
0
81,178
L
Nike
11,345
1,285
0
1,074
29,162
12,645
1,243
7,897
21,265
0
60,962
W
Sobek
JEEDE08
Sobek
7,688
727
0
2,241
20,689
20,508
418
3,284
17,169
31,150
0
W
8,926
2,415
0
4,614
19,953
6,127
5,679
4,478
15,272
0
48,678
W
Ah Muzen Cab
lavvlsz1
Ah Muzen Cab
30,129
17,829
0
11,219
25,721
7,677
2,383
7,916
17,452
0
94,253
L
Da Ji
regen67
Da Ji
11,843
2,561
0
4,368
23,460
9,707
759
5,831
17,629
0
61,488
L
Tsukuyomi
zpekenodog54
Tsukuyomi
26,153
5,704
0
4,675
27,226
10,719
326
6,029
21,197
0
67,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,484
Gold Earned
56,199
400
Minions Killed
468
0
Camps Cleared
0
2,436,198
Distance Traveled
1,728,696
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,364
283
13
1
0
118,907
0
W
Ao Kuang
13,450
517
41
2
0
493,165
3
L
Sol
12,459
479
154
6
0
414,773
0
W
Charybdis
13,684
526
102
4
0
474,259
1
L
Nike
10,954
421
92
4
0
422,725
0
W
Sobek
12,305
473
44
2
0
474,377
6
W
Loki
12,667
487
73
3
0
509,936
1
W
Ah Muzen Cab
14,378
553
140
5
0
484,461
0
L
Da Ji
12,584
484
122
5
0
362,609
0
L
Tsukuyomi
12,838
494
87
3
0
409,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role