Player Matchup

Hou Yi
Hou Yi
Gold I
BigSeal
Hou Yi
Gold I
Level 121
God Stats
15W - 10L
1,462 SR
Queue Stats
643W - 643L
1,674 MMR
Solo
Osiris
Osiris
Platinum V
LgTv_Ger-ESport
Osiris
Platinum V
Level 116
God Stats
3W - 6L
1,581 SR
Queue Stats
222W - 208L
1,778 MMR
Party 3
Cerberus
Cerberus
Gold II
SR_Wolfden
Cerberus
Gold II
Level 119
God Stats
0W - 1L
1,494 SR
Queue Stats
73W - 67L
1,631 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
VRSBW
Cu Chulainn
Gold V
Level 129
God Stats
2W - 1L
2,005 SR
Queue Stats
18W - 17L
1,630 MMR
Solo
Sol
Sol
Gold IV
YFlyx_06
Sol
Gold IV
Level 89
God Stats
13W - 17L
1,514 SR
Queue Stats
113W - 115L
1,455 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,611 SR
1,634 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,650 SR
1,599 MMR
Tyr
Tyr
Platinum II
 
Tyr
Platinum II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Gold I
Nelluu
Loki
Gold I
Level 114
God Stats
5W - 0L
1,837 SR
Queue Stats
254W - 252L
1,564 MMR
Party 2
Odin
Odin
Platinum III
TWO0DY
Odin
Platinum III
Level 148
God Stats
11W - 9L
1,742 SR
Queue Stats
219W - 213L
1,810 MMR
Party 1
Merlin
Merlin
Gold II
pandaloup83
Merlin
Gold II
Level 160
God Stats
16W - 21L
1,538 SR
Queue Stats
691W - 731L
1,591 MMR
Solo
Skadi
Skadi
Gold I
xXxFROSTyX
Skadi
Gold I
Level 145
God Stats
10W - 12L
1,631 SR
Queue Stats
481W - 487L
1,528 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BigSeal
Hou Yi
10
0 / 6 / 1
5,768
412
4,921
8,776
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 4 / 2
6,724
480
4,810
11,049
5,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
SR_Wolfden
Cerberus
9
1 / 4 / 0
5,798
414
3,766
13,335
5,826
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
VRSBW
Cu Chulainn
13
1 / 2 / 0
7,321
523
5,144
10,741
7,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 3 / 0
6,339
453
4,818
9,049
3,368
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Morgan Le FayGilgameshAthenaTiamatPersephone

VS

Bans
KaliScyllaArtemisThothArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
1 / 0 / 1
8,444
603
5,449
8,497
8,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
Nelluu
Loki
13
5 / 2 / 7
8,010
572
7,295
8,672
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
TWO0DY
Odin
11
3 / 0 / 6
6,672
477
4,265
10,415
8,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
14
4 / 1 / 5
8,186
585
11,007
4,076
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
14
6 / 1 / 5
8,279
591
9,564
8,085
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
19
19
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
1
1.5
L
Hou Yi
BigSeal
Hou Yi
0
6
1
0.08
L
1
4
2
0.5
W
Loki
Nelluu
Loki
5
2
7
4.25
L
Cerberus
SR_Wolfden
Cerberus
1
4
0
0.25
W
Odin
TWO0DY
Odin
3
0
6
6
L
Cu Chulainn
VRSBW
Cu Chulainn
1
2
0
0.5
L
1
3
0
0.33
W
Merlin
4
1
5
6.5
W
Skadi
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,459
Damage
37,580
52,950
Taken
39,745
25,056
Mitigated
24,243
15,033
Healing
13,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,449
354
0
4,273
8,497
8,055
0
0
8,497
0
56,287
L
Hou Yi
BigSeal
Hou Yi
4,921
1,763
0
1,684
8,776
1,962
0
662
8,114
0
28,252
L
4,810
1,912
0
3,817
11,049
5,904
0
2,748
8,301
0
42,177
W
Loki
Nelluu
Loki
7,295
2,011
0
1,973
8,672
3,396
0
1,887
6,785
0
51,808
L
Cerberus
SR_Wolfden
Cerberus
3,766
148
0
3,377
13,335
5,826
0
3,326
10,009
31,447
0
W
Odin
TWO0DY
Odin
4,265
635
0
2,772
10,415
8,373
29
3,989
6,426
0
20,358
L
Cu Chulainn
VRSBW
Cu Chulainn
5,144
575
0
3,383
10,741
7,996
0
1,299
9,442
861
46,381
L
4,818
1,044
0
2,772
9,049
3,368
0
2,972
6,077
35,498
0
W
Merlin
11,007
654
0
1,897
4,076
1,326
368
1,389
2,687
53,672
0
W
Skadi
9,564
4,105
0
2,436
8,085
3,093
1,589
1,375
6,710
0
60,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,950
Gold Earned
39,591
384
Minions Killed
450
0
Camps Cleared
0
1,288,203
Distance Traveled
1,376,160
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,444
603
133
10
0
287,212
5
L
Hou Yi
5,768
412
40
3
0
223,976
0
L
Osiris
6,724
480
86
6
0
284,772
4
W
Loki
8,010
572
76
5
0
289,093
3
L
Cerberus
5,798
414
85
6
0
271,569
4
W
Odin
6,672
477
34
2
0
291,608
4
L
Cu Chulainn
7,321
523
105
8
0
263,101
6
L
Sol
6,339
453
68
5
0
244,785
3
W
Merlin
8,186
585
101
7
0
253,888
0
W
Skadi
8,279
591
106
8
0
254,359
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role