Player Matchup

Bellona
Bellona
IcarusIA
Bellona
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Apollo
Apollo
LastVileofHate
Apollo
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 21L
1,723 Elo+
Solo
Thor
Thor
Mopzy
Thor
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 61L
1,751 Elo+
Solo
Xing Tian
Xing Tian
QeenAliester
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,613 Elo+
Solo
Olorun
Olorun
RhysticStudies
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,763 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,670 Elo+

VS

Team Averages
Level 26
1,667 SR
1,641 Elo+
Erlang Shen
Erlang Shen
BIGDTHOM
Erlang Shen
Level 27
God Stats
5W - 2L
1,693 SR
Queue Stats
92W - 81L
1,535 Elo+
Solo
Sol
Sol
FullMetalBitsh
Sol
Level 29
God Stats
5W - 1L
1,776 SR
Queue Stats
77W - 76L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
KarlBlack2000
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,750 Elo+
Solo
Sylvanus
Sylvanus
MikesPlays
Sylvanus
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
91W - 87L
1,535 Elo+
Solo
Anhur
Anhur
PaintMeSilver
Anhur
Level 27
God Stats
19W - 7L
1,866 SR
Queue Stats
145W - 64L
1,841 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IcarusIA
Bellona
11
7 / 1 / 0
6,750
675
6,963
7,289
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

3
0 / 1 / 0
3,760
376
611
1,122
337
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Mopzy
Thor
10
0 / 2 / 2
5,930
593
2,410
6,505
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
QeenAliester
Xing Tian
8
1 / 2 / 3
5,205
521
1,896
6,864
3,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 2 / 1
5,678
568
3,454
6,112
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BIGDTHOM
Erlang Shen
8
1 / 3 / 1
5,535
554
4,030
6,421
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
4 / 2 / 0
5,995
600
4,832
4,698
1,578
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
KarlBlack2000
Tsukuyomi
9
0 / 3 / 1
5,316
532
2,464
7,539
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
MikesPlays
Sylvanus
9
1 / 3 / 0
5,307
531
3,166
5,445
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 2
5,705
571
4,177
2,529
709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
11
Kills
8
8
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BIGDTHOM
Erlang Shen
1
3
1
0.5
W
4
2
0
2
L
Bellona
IcarusIA
Bellona
7
1
0
7
W
Tsukuyomi
KarlBlack2000
Tsukuyomi
0
3
1
0.17
L
0
1
0
0
W
Sylvanus
MikesPlays
Sylvanus
1
3
0
0.33
L
Thor
Mopzy
Thor
0
2
2
0.5
W
2
0
2
3
L
Xing Tian
QeenAliester
Xing Tian
1
2
3
1.25
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,334
Damage
18,669
27,892
Taken
26,632
13,095
Mitigated
11,383
8,866
Healing
9,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BIGDTHOM
Erlang Shen
4,030
2,243
0
2,230
6,421
3,269
219
0
6,421
0
15,258
W
4,832
2,182
0
1,644
4,698
1,578
834
1,244
3,454
26,799
0
L
Bellona
IcarusIA
Bellona
6,963
3,002
0
3,801
7,289
4,928
83
1,163
6,126
0
27,720
W
Tsukuyomi
KarlBlack2000
Tsukuyomi
2,464
846
0
3,201
7,539
2,074
0
830
6,563
0
28,727
L
611
611
0
400
1,122
337
0
856
266
0
3,641
W
Sylvanus
MikesPlays
Sylvanus
3,166
1,460
283
1,493
5,445
3,753
105
1,407
4,038
18,346
6,751
L
Thor
Mopzy
Thor
2,410
509
0
2,180
6,505
2,007
0
1,967
4,538
0
29,770
W
4,177
2,638
0
1,082
2,529
709
0
1,285
1,244
0
20,791
L
Xing Tian
QeenAliester
Xing Tian
1,896
190
0
250
6,864
3,737
192
2,002
4,862
9,477
0
L
3,454
1,783
68
2,167
6,112
2,086
696
1,494
4,618
32,022
6,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,323
Gold Earned
27,858
238
Minions Killed
240
0
Camps Cleared
0
777,720
Distance Traveled
888,912
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,535
554
34
3
0
202,496
0
W
Sol
5,995
600
54
5
0
198,467
2
L
Bellona
6,750
675
58
6
0
192,464
2
W
Tsukuyomi
5,316
532
60
6
0
203,194
1
L
Apollo
3,760
376
10
1
0
29,228
0
W
Sylvanus
5,307
531
48
5
0
161,851
1
L
Thor
5,930
593
80
8
0
198,027
1
W
Anhur
5,705
571
44
4
0
122,904
1
L
Xing Tian
5,205
521
22
2
0
187,693
0
L
Olorun
5,678
568
68
7
0
170,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role