Player Matchup

King Arthur
King Arthur
Jaeden10
King Arthur
Level 27
God Stats
34W - 32L
1,489 SR
Queue Stats
199W - 237L
1,524 Elo+
Solo
Apollo
Apollo
PoTaTo419plus1
Apollo
Level 16
God Stats
3W - 1L
1,818 SR
Queue Stats
30W - 14L
1,666 Elo+
Solo
Odin
Odin
StepOffMyCrocs
Odin
Level 48
God Stats
3W - 0L
1,627 SR
Queue Stats
160W - 124L
1,618 Elo+
Party 2
Nu Wa
Nu Wa
SἁmwέisGἁmdschiέ
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 57L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
gon11f
Danzaburou
Level 29
God Stats
16W - 18L
1,140 SR
Queue Stats
313W - 316L
1,582 Elo+
Solo
Team Averages
Level 26
1,515 SR
1,567 Elo+

VS

Team Averages
Level 25
1,535 SR
1,517 Elo+
Hercules
Hercules
BASHIHACECACA
Hercules
Level 29
God Stats
11W - 11L
1,488 SR
Queue Stats
143W - 115L
1,566 Elo+
Party 1
Izanami
Izanami
Benimarusito
Izanami
Level 26
God Stats
78W - 62L
1,496 SR
Queue Stats
556W - 636L
1,449 Elo+
Solo
Artemis
Artemis
agente1500
Artemis
Level 45
God Stats
10W - 6L
1,691 SR
Queue Stats
150W - 140L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
holqdokk
Ne Zha
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 54L
1,385 Elo+
Solo
Tyr
Tyr
zzquila
Tyr
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jaeden10
King Arthur
9
1 / 1 / 4
5,366
488
3,487
6,886
3,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 2 / 1
6,991
636
5,842
5,871
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 8
6,232
567
5,031
8,228
3,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
5 / 1 / 2
6,914
629
8,072
4,505
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
gon11f
Danzaburou
9
1 / 1 / 1
5,190
472
2,405
4,319
990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BASHIHACECACA
Hercules
9
3 / 1 / 1
5,669
515
3,900
7,726
3,854
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Benimarusito
Izanami
10
0 / 4 / 1
5,901
536
2,734
8,319
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
agente1500
Artemis
9
1 / 2 / 2
5,836
531
4,030
6,013
1,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
holqdokk
Ne Zha
8
1 / 4 / 1
4,987
453
1,453
4,550
1,622
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
9
0 / 3 / 1
5,302
482
3,146
8,090
5,796
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
14
Kills
5
7
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
BASHIHACECACA
Hercules
3
1
1
3.5
L
Izanami
Benimarusito
Izanami
0
4
1
0.13
W
King Arthur
Jaeden10
King Arthur
1
1
4
3
W
6
2
1
3.25
W
1
2
8
2.5
W
5
1
2
6
L
Artemis
agente1500
Artemis
1
2
2
1
W
Danzaburou
gon11f
Danzaburou
1
1
1
1.5
L
Ne Zha
holqdokk
Ne Zha
1
4
1
0.38
L
Tyr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,837
Damage
15,263
29,809
Taken
34,698
11,451
Mitigated
15,475
10,409
Healing
8,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BASHIHACECACA
Hercules
3,900
1,098
0
1,925
7,726
3,854
0
1,457
6,161
0
17,834
L
Izanami
Benimarusito
Izanami
2,734
1,789
0
1,397
8,319
2,745
446
3,084
4,829
0
38,359
W
King Arthur
Jaeden10
King Arthur
3,487
584
0
3,547
6,886
3,584
0
0
6,886
0
18,839
W
5,842
3,739
0
1,565
5,871
2,424
14
0
5,871
0
50,736
W
5,031
807
112
3,289
8,228
3,129
0
0
8,228
0
18,281
W
8,072
1,314
0
750
4,505
1,324
610
0
4,505
44,523
0
L
Artemis
agente1500
Artemis
4,030
1,917
0
1,674
6,013
1,458
1,694
1,726
4,107
0
29,905
W
Danzaburou
gon11f
Danzaburou
2,405
1,427
0
1,146
4,319
990
0
0
4,319
0
22,428
L
Ne Zha
holqdokk
Ne Zha
1,453
767
0
528
4,550
1,622
0
511
3,656
0
9,293
L
Tyr
3,146
286
0
2,674
8,090
5,796
31
440
7,112
0
26,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,693
Gold Earned
27,695
264
Minions Killed
250
0
Camps Cleared
0
1,064,589
Distance Traveled
958,693
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,669
515
19
2
0
197,136
2
L
Izanami
5,901
536
86
8
0
184,113
2
W
King Arthur
5,366
488
32
3
0
211,382
2
W
Apollo
6,991
636
93
8
0
220,486
1
W
Odin
6,232
567
26
2
0
237,669
2
W
Nu Wa
6,914
629
79
7
0
203,923
5
L
Artemis
5,836
531
70
6
0
172,919
2
W
Danzaburou
5,190
472
34
3
0
191,129
1
L
Ne Zha
4,987
453
20
2
0
200,885
0
L
Tyr
5,302
482
55
5
0
203,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role