Player Matchup

Gilgamesh
Gilgamesh
Gold V
Jakers411
Gilgamesh
Gold V
Level 105
God Stats
5W - 0L
1,672 SR
Queue Stats
17W - 13L
1,472 MMR
Party 2
Ra
Ra
Gold V
Noobs03
Ra
Gold V
Level 125
God Stats
4W - 0L
1,769 SR
Queue Stats
17W - 14L
1,418 MMR
Party 2
Sobek
Sobek
Gold V
b0bro5s
Sobek
Gold V
Level 64
God Stats
3W - 1L
1,535 SR
Queue Stats
17W - 13L
1,472 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,659 SR
1,454 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,421 SR
1,306 MMR
Athena
Athena
Bronze III
BabyBenny
Athena
Bronze III
Level 61
God Stats
0W - 1L
1,548 SR
Queue Stats
35W - 42L
1,307 MMR
Party 1
Discordia
Discordia
Bronze III
BabyDany
Discordia
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,307 MMR
Party 1
Danzaburou
Danzaburou
Bronze IV
rabscattle
Danzaburou
Bronze IV
Level 107
God Stats
0W - 1L
1,216 SR
Queue Stats
50W - 63L
1,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jakers411
Gilgamesh
11
6 / 0 / 5
7,625
847
8,100
8,058
6,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
5 / 1 / 6
7,646
850
7,915
4,623
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
b0bro5s
Sobek
10
1 / 1 / 11
7,459
829
4,158
12,970
13,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AphroditeAresMorgan Le FayThothPersephone

VS

Bans
EsetMedusaScyllaHou YiRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BabyBenny
Athena
9
0 / 4 / 2
5,678
631
3,580
10,711
7,927
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
BabyDany
Discordia
10
1 / 4 / 0
6,225
692
4,702
5,950
2,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
rabscattle
Danzaburou
9
1 / 4 / 1
6,136
682
7,115
8,778
3,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
2
2
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
BabyBenny
Athena
0
4
2
0.25
L
Discordia
BabyDany
Discordia
1
4
0
0.25
W
Gilgamesh
Jakers411
Gilgamesh
6
0
5
8.5
W
5
1
6
8
W
Sobek
b0bro5s
Sobek
1
1
11
6.5
L
Danzaburou
rabscattle
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,173
Damage
15,397
25,651
Taken
25,439
22,139
Mitigated
13,354
11,691
Healing
4,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BabyBenny
Athena
3,580
1,224
338
2,228
10,711
7,927
0
5,642
4,782
7,818
0
L
Discordia
BabyDany
Discordia
4,702
458
0
403
5,950
2,351
0
3,305
2,469
18,346
0
W
Gilgamesh
Jakers411
Gilgamesh
8,100
2,375
0
2,083
8,058
6,561
560
2,871
5,187
0
16,967
W
7,915
967
2,298
2,487
4,623
1,933
951
2,336
2,287
40,706
0
W
Sobek
b0bro5s
Sobek
4,158
399
0
4,823
12,970
13,645
289
3,493
9,477
12,101
0
L
Danzaburou
rabscattle
Danzaburou
7,115
3,121
0
1,757
8,778
3,076
0
3,318
5,246
0
22,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,730
Gold Earned
18,039
102
Minions Killed
73
5
Camps Cleared
2
557,573
Distance Traveled
520,734
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,678
631
10
1
0
188,059
4
L
Discordia
6,225
692
32
4
0
163,471
2
W
Gilgamesh
7,625
847
22
2
2
196,924
2
W
Ra
7,646
850
61
7
3
184,420
1
W
Sobek
7,459
829
19
2
0
176,229
2
L
Danzaburou
6,136
682
31
3
2
169,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role