Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Semeagole
Danzaburou
Level 28
God Stats
2W - 1L
1,217 SR
Queue Stats
26W - 20L
1,178 Elo+
Party 1
Erlang Shen
Erlang Shen
Slothman 419
Erlang Shen
Level 83
God Stats
1W - 0L
1,268 SR
Queue Stats
1W - 1L
1,136 Elo+
Party 3
Anubis
Anubis
Y33H4W
Anubis
Level 25
God Stats
16W - 10L
1,631 SR
Queue Stats
82W - 97L
1,408 Elo+
Party 3
Team Averages
Level 52
1,423 SR
1,344 Elo+

VS

Team Averages
Level 40
1,461 SR
1,379 Elo+
Hera
Hera
 
Hera
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DankTurner420
Baron Samedi
Level 40
God Stats
2W - 4L
1,601 SR
Queue Stats
26W - 41L
1,387 Elo+
Solo
Anhur
Anhur
Wiknub
Anhur
Level 43
God Stats
0W - 2L
1,328 SR
Queue Stats
5W - 21L
1,238 Elo+
Party 2
Nike
Nike
YuZzz
Nike
Level 26
God Stats
3W - 6L
1,467 SR
Queue Stats
21W - 34L
1,389 Elo+
Party 2
Bellona
Bellona
blckRH1NO
Bellona
Level 22
God Stats
2W - 5L
1,410 SR
Queue Stats
21W - 35L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
15 / 2 / 1
8,675
723
11,708
10,782
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
 
Bacchus
10
1 / 0 / 6
6,909
576
1,467
6,471
4,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Semeagole
Danzaburou
11
5 / 0 / 2
7,336
611
4,359
3,385
690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Slothman 419
Erlang Shen
11
2 / 3 / 3
6,907
576
4,928
8,617
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Y33H4W
Anubis
11
0 / 2 / 4
7,020
585
1,537
5,021
1,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
2 / 3 / 2
6,076
506
4,868
5,530
1,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
DankTurner420
Baron Samedi
5
0 / 7 / 0
4,517
376
575
7,441
2,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Wiknub
Anhur
9
1 / 5 / 1
5,518
460
3,474
7,280
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
YuZzz
Nike
9
1 / 3 / 3
5,800
483
2,797
6,129
2,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
blckRH1NO
Bellona
8
2 / 5 / 2
5,567
464
2,287
8,451
5,827
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
23
Kills
6
7
Deaths
23
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
15
2
1
7.75
W
Bacchus
 
Bacchus
1
0
6
4
L
Hera
 
Hera
2
3
2
1
L
Baron Samedi
DankTurner420
Baron Samedi
0
7
0
0
W
Danzaburou
Semeagole
Danzaburou
5
0
2
6
W
Erlang Shen
Slothman 419
Erlang Shen
2
3
3
1.17
L
Anhur
Wiknub
Anhur
1
5
1
0.3
W
Anubis
Y33H4W
Anubis
0
2
4
1
L
Nike
YuZzz
Nike
1
3
3
0.83
L
Bellona
blckRH1NO
Bellona
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,999
Damage
14,001
34,276
Taken
34,831
16,233
Mitigated
12,879
20,700
Healing
5,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,708
3,819
0
11,504
10,782
4,479
79
1,921
8,861
0
48,808
W
Bacchus
 
Bacchus
1,467
510
0
2,533
6,471
4,971
374
323
6,148
16,583
0
L
Hera
 
Hera
4,868
1,435
0
1,095
5,530
1,169
117
638
4,892
27,295
0
L
Baron Samedi
DankTurner420
Baron Samedi
575
67
0
1,240
7,441
2,588
0
775
6,666
10,868
0
W
Danzaburou
Semeagole
Danzaburou
4,359
2,322
0
1,871
3,385
690
2,232
127
3,258
0
49,199
W
Erlang Shen
Slothman 419
Erlang Shen
4,928
2,174
109
3,080
8,617
4,252
531
262
8,355
0
25,135
L
Anhur
Wiknub
Anhur
3,474
2,287
0
1,464
7,280
1,166
0
692
6,588
0
20,134
W
Anubis
Y33H4W
Anubis
1,537
57
0
1,603
5,021
1,841
185
2,853
2,168
29,628
0
L
Nike
YuZzz
Nike
2,797
1,001
0
732
6,129
2,129
0
524
5,605
0
21,358
L
Bellona
blckRH1NO
Bellona
2,287
847
0
1,446
8,451
5,827
403
375
8,076
0
13,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,847
Gold Earned
27,478
314
Minions Killed
199
0
Camps Cleared
0
1,122,168
Distance Traveled
1,030,174
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,675
723
70
6
0
259,217
3
W
Bacchus
6,909
576
19
2
0
229,279
5
L
Hera
6,076
506
47
4
0
217,235
4
L
Baron Samedi
4,517
376
26
2
0
167,130
0
W
Danzaburou
7,336
611
95
8
0
203,690
1
W
Erlang Shen
6,907
576
51
4
0
211,872
0
L
Anhur
5,518
460
44
4
0
195,901
3
W
Anubis
7,020
585
79
7
0
218,110
4
L
Nike
5,800
483
49
4
0
223,013
1
L
Bellona
5,567
464
33
3
0
226,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role