Player Matchup

Pele
Pele
 
Pele
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
DarkSlapstick
Athena
Level 103
God Stats
2W - 1L
1,235 SR
Queue Stats
16W - 12L
1,557 Elo+
Party 2
Amaterasu
Amaterasu
HÈLHÈIM
Amaterasu
Level 148
God Stats
3W - 1L
1,512 SR
Queue Stats
647W - 642L
1,565 Elo+
Party 2
Ymir
Ymir
Kirouza
Ymir
Level 148
God Stats
5W - 9L
1,537 SR
Queue Stats
530W - 502L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
Rumata
Danzaburou
Level 141
God Stats
14W - 10L
1,600 SR
Queue Stats
466W - 442L
1,482 Elo+
Party 1
Team Averages
Level 113
1,477 SR
1,522 Elo+

VS

Team Averages
Level 109
1,472 SR
1,503 Elo+
Artemis
Artemis
 
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Border-Lance
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DaniB92
Zhong Kui
Level 117
God Stats
0W - 3L
1,187 SR
Queue Stats
264W - 278L
1,500 Elo+
Solo
Ganesha
Ganesha
JeremiahBro
Ganesha
Level 149
God Stats
10W - 9L
1,694 SR
Queue Stats
761W - 747L
1,558 Elo+
Solo
Cernunnos
Cernunnos
Tiramissy
Cernunnos
Level 145
God Stats
5W - 6L
1,478 SR
Queue Stats
293W - 322L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
8 / 5 / 14
11,562
826
16,593
15,599
8,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 4 / 23
10,532
752
10,699
20,911
24,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
HÈLHÈIM
Amaterasu
18
4 / 3 / 16
10,505
750
8,023
18,802
19,680
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Ymir
Kirouza
Ymir
17
5 / 5 / 17
11,307
808
12,051
23,705
30,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Rumata
Danzaburou
20
7 / 3 / 16
12,359
883
24,837
13,124
6,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
5 / 6 / 10
10,065
719
18,774
15,110
7,249
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
14
0 / 6 / 12
8,839
631
3,520
10,654
4,582
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
DaniB92
Zhong Kui
17
8 / 6 / 10
11,331
809
23,368
18,076
13,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
JeremiahBro
Ganesha
18
1 / 4 / 18
10,880
777
12,276
24,619
27,935
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
Tiramissy
Cernunnos
18
6 / 4 / 10
11,012
787
18,262
15,163
7,768
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
80
26
Kills
20
20
Deaths
26
86
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
5
14
3
L
Artemis
 
Artemis
5
6
10
1.67
L
Ravana
0
6
12
1
L
Zhong Kui
DaniB92
Zhong Kui
8
6
10
2.17
W
2
4
23
3.38
W
Amaterasu
HÈLHÈIM
Amaterasu
4
3
16
4
L
Ganesha
JeremiahBro
Ganesha
1
4
18
2.5
W
Ymir
Kirouza
Ymir
5
5
17
2.7
W
Danzaburou
Rumata
Danzaburou
7
3
16
5
L
Cernunnos
Tiramissy
Cernunnos
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,203
Damage
76,200
92,141
Taken
83,622
89,547
Mitigated
60,929
37,076
Healing
26,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,593
1,696
1,539
4,124
15,599
8,344
554
6,917
8,682
0
20,204
L
Artemis
 
Artemis
18,774
10,406
1,587
3,560
15,110
7,249
2,045
6,293
8,688
0
27,030
L
Ravana
3,520
765
0
1,179
10,654
4,582
268
3,838
6,764
0
7,225
L
Zhong Kui
DaniB92
Zhong Kui
23,368
1,435
2,297
4,369
18,076
13,395
998
4,651
13,384
37,990
0
W
10,699
981
4,394
3,757
20,911
24,429
232
7,510
13,401
20,024
0
W
Amaterasu
HÈLHÈIM
Amaterasu
8,023
1,781
2,761
6,170
18,802
19,680
637
7,458
11,344
0
16,554
L
Ganesha
JeremiahBro
Ganesha
12,276
938
1,438
6,392
24,619
27,935
74
4,254
19,943
24,584
0
W
Ymir
Kirouza
Ymir
12,051
1,617
1,997
4,142
23,705
30,511
1,002
7,447
16,258
24,743
0
W
Danzaburou
Rumata
Danzaburou
24,837
7,888
3,852
4,340
13,124
6,583
2,965
6,312
6,812
0
65,716
L
Cernunnos
Tiramissy
Cernunnos
18,262
10,454
1,753
3,828
15,163
7,768
1,934
3,714
11,274
0
39,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,265
Gold Earned
52,127
142
Minions Killed
135
0
Camps Cleared
0
1,324,590
Distance Traveled
1,140,977
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,562
826
18
1
0
278,803
0
L
Artemis
10,065
719
25
2
0
182,751
0
L
Ravana
8,839
631
3
0
0
246,472
0
L
Zhong Kui
11,331
809
52
4
0
213,003
0
W
Athena
10,532
752
23
2
0
292,034
4
W
Amaterasu
10,505
750
19
1
0
292,490
6
L
Ganesha
10,880
777
3
0
0
275,243
0
W
Ymir
11,307
808
19
1
0
219,680
1
W
Danzaburou
12,359
883
63
5
0
241,583
0
L
Cernunnos
11,012
787
52
4
0
223,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role