Player Matchup

Chaac
Chaac
Gold IV
Destroyers-Chain
Chaac
Gold IV
Level 129
God Stats
5W - 7L
1,606 SR
Queue Stats
14W - 20L
1,599 MMR
Solo
Anubis
Anubis
Silver I
ImGabi_
Anubis
Silver I
Level 96
God Stats
0W - 1L
1,482 SR
Queue Stats
5W - 6L
1,618 MMR
Party 2
Neith
Neith
Silver II
andrlonn
Neith
Silver II
Level 36
God Stats
2W - 4L
1,535 SR
Queue Stats
5W - 5L
1,569 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 87
1,541 SR
1,595 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 109
1,660 SR
1,822 MMR
Cthulhu
Cthulhu
Gold II
 
Cthulhu
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Diamond V
Raph_ouz
Discordia
Diamond V
Level 106
God Stats
52W - 60L
1,718 SR
Queue Stats
374W - 429L
2,124 MMR
Party 1
Guan Yu
Guan Yu
Platinum I
Yann_ouz
Guan Yu
Platinum I
Level 69
God Stats
2W - 2L
1,761 SR
Queue Stats
262W - 281L
1,841 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
6,045
605
4,920
13,071
10,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
ImGabi_
Anubis
10
1 / 8 / 0
6,589
659
5,042
10,287
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
andrlonn
Neith
9
0 / 7 / 0
5,868
587
3,720
8,089
2,511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
PersephoneGilgameshZeusTiamatOdin

VS

Bans
Morgan Le FayUllrCabrakanMedusaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
7 / 0 / 11
8,650
865
7,924
7,743
7,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Raph_ouz
Discordia
13
7 / 0 / 12
8,596
860
11,992
4,060
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Yann_ouz
Guan Yu
12
5 / 1 / 10
7,958
796
6,587
9,240
5,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
52
1
Kills
19
19
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
0
11
12.5
L
0
4
1
0.13
L
Anubis
ImGabi_
Anubis
1
8
0
0.13
W
Discordia
Raph_ouz
Discordia
7
0
12
13
W
Guan Yu
Yann_ouz
Guan Yu
5
1
10
10
L
Neith
andrlonn
Neith
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,682
Damage
26,503
31,447
Taken
21,043
16,653
Mitigated
14,110
6,037
Healing
7,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,924
304
236
1,349
7,743
7,039
544
2,703
4,879
20,317
0
L
4,920
579
0
2,874
13,071
10,144
0
5,473
6,785
0
17,688
L
Anubis
ImGabi_
Anubis
5,042
80
0
2,607
10,287
3,998
0
7,101
2,417
24,585
0
W
Discordia
Raph_ouz
Discordia
11,992
644
102
1,268
4,060
1,261
780
755
3,185
34,532
0
W
Guan Yu
Yann_ouz
Guan Yu
6,587
1,303
1,130
3,577
9,240
5,810
985
1,853
7,011
0
14,374
L
Neith
andrlonn
Neith
3,720
1,403
0
556
8,089
2,511
0
5,405
2,053
0
11,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,502
Gold Earned
25,204
100
Minions Killed
112
3
Camps Cleared
6
496,347
Distance Traveled
620,174
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,650
865
32
3
0
217,765
7
L
Chaac
6,045
605
23
2
1
175,476
1
L
Anubis
6,589
659
48
5
1
149,101
4
W
Discordia
8,596
860
57
6
4
193,498
1
W
Guan Yu
7,958
796
23
2
2
208,911
3
L
Neith
5,868
587
29
3
1
171,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role