Player Matchup

Gilgamesh
Gilgamesh
Heliostice
Gilgamesh
Level 28
God Stats
14W - 7L
1,708 SR
Queue Stats
183W - 109L
1,598 Elo+
Party 1
Scylla
Scylla
PhenoMDZN
Scylla
Level 89
God Stats
27W - 23L
1,545 SR
Queue Stats
424W - 394L
1,490 Elo+
Party 1
Bakasura
Bakasura
QuantumXXXX
Bakasura
Level 104
God Stats
10W - 6L
1,333 SR
Queue Stats
452W - 432L
1,473 Elo+
Party 1
Khepri
Khepri
SOLDADOMULATO
Khepri
Level 157
God Stats
13W - 13L
1,825 SR
Queue Stats
420W - 428L
1,587 Elo+
Solo
Danzaburou
Danzaburou
Vixxive
Danzaburou
Level 98
God Stats
3W - 0L
1,874 SR
Queue Stats
104W - 79L
1,634 Elo+
Party 1
Team Averages
Level 95
1,657 SR
1,557 Elo+

VS

Team Averages
Level 39
1,594 SR
1,585 Elo+
Tyr
Tyr
BASHIHACECACA
Tyr
Level 29
God Stats
21W - 16L
1,548 SR
Queue Stats
143W - 115L
1,578 Elo+
Party 2
Sylvanus
Sylvanus
Chaparrito12343
Sylvanus
Level 47
God Stats
11W - 6L
2,014 SR
Queue Stats
182W - 188L
1,573 Elo+
Party 2
The Morrigan
The Morrigan
NotWymo
The Morrigan
Level 62
God Stats
3W - 9L
1,360 SR
Queue Stats
636W - 652L
1,475 Elo+
Solo
Artemis
Artemis
agente1500
Artemis
Level 45
God Stats
10W - 6L
1,766 SR
Queue Stats
150W - 140L
1,521 Elo+
Party 2
Gilgamesh
Gilgamesh
zzquila
Gilgamesh
Level 10
God Stats
1W - 2L
1,284 SR
Queue Stats
10W - 8L
1,778 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Heliostice
Gilgamesh
10
6 / 0 / 4
6,381
638
5,174
6,566
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Scylla
PhenoMDZN
Scylla
10
2 / 2 / 6
5,618
562
3,721
4,243
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
QuantumXXXX
Bakasura
10
3 / 4 / 1
5,936
594
6,287
6,269
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 1 / 13
5,945
595
3,344
4,803
3,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Vixxive
Danzaburou
11
9 / 0 / 2
7,026
703
7,336
4,665
1,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 2
4,533
453
2,070
9,314
3,004
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
8
0 / 4 / 2
4,997
500
2,988
7,506
3,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
NotWymo
The Morrigan
9
0 / 3 / 1
5,054
505
3,101
3,726
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
agente1500
Artemis
8
3 / 5 / 1
5,139
514
3,561
6,401
1,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
zzquila
Gilgamesh
9
3 / 4 / 1
5,603
560
3,735
8,322
4,018
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
21
Kills
7
7
Deaths
21
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Sylvanus
0
4
2
0.25
W
Gilgamesh
Heliostice
Gilgamesh
6
0
4
8
L
The Morrigan
NotWymo
The Morrigan
0
3
1
0.17
W
Scylla
PhenoMDZN
Scylla
2
2
6
2.5
W
Bakasura
QuantumXXXX
Bakasura
3
4
1
0.88
W
1
1
13
7.5
W
Danzaburou
Vixxive
Danzaburou
9
0
2
10
L
Artemis
agente1500
Artemis
3
5
1
0.7
L
Gilgamesh
zzquila
Gilgamesh
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,862
Damage
15,455
26,546
Taken
35,269
12,534
Mitigated
12,844
8,693
Healing
6,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,070
579
45
1,340
9,314
3,004
0
2,425
6,661
0
9,402
L
Sylvanus
2,988
1,017
334
1,876
7,506
3,177
0
1,880
5,505
20,444
9,843
W
Gilgamesh
Heliostice
Gilgamesh
5,174
2,370
0
2,152
6,566
3,440
0
644
5,922
0
31,082
L
The Morrigan
NotWymo
The Morrigan
3,101
543
0
413
3,726
1,028
41
777
2,770
26,015
1,264
W
Scylla
PhenoMDZN
Scylla
3,721
217
0
1,140
4,243
1,211
0
1,436
2,807
26,151
0
W
Bakasura
QuantumXXXX
Bakasura
6,287
3,955
0
1,107
6,269
2,835
0
819
5,450
0
23,807
W
3,344
251
0
1,929
4,803
3,677
0
968
3,835
13,505
0
W
Danzaburou
Vixxive
Danzaburou
7,336
3,373
0
2,365
4,665
1,371
0
1,037
3,628
0
39,207
L
Artemis
agente1500
Artemis
3,561
1,903
0
865
6,401
1,617
336
1,343
5,030
0
17,056
L
Gilgamesh
zzquila
Gilgamesh
3,735
748
0
1,212
8,322
4,018
0
500
6,986
0
23,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,906
Gold Earned
25,326
275
Minions Killed
218
0
Camps Cleared
0
971,024
Distance Traveled
908,213
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,533
453
13
1
0
190,223
1
L
Sylvanus
4,997
500
67
7
0
181,905
0
W
Gilgamesh
6,381
638
60
6
0
208,466
3
L
The Morrigan
5,054
505
47
5
0
165,367
2
W
Scylla
5,618
562
61
6
0
184,864
4
W
Bakasura
5,936
594
59
6
0
191,073
3
W
Khepri
5,945
595
18
2
0
185,941
5
W
Danzaburou
7,026
703
77
8
0
200,680
2
L
Artemis
5,139
514
33
3
0
176,211
3
L
Gilgamesh
5,603
560
58
6
0
194,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role