Player Matchup

Ah Puch
Ah Puch
Garuda_Germs
Ah Puch
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 5L
1,779 Elo+
Solo
Bellona
Bellona
RELLKDB_YT
Bellona
Level 29
God Stats
4W - 9L
1,535 SR
Queue Stats
191W - 178L
1,596 Elo+
Solo
Gilgamesh
Gilgamesh
THEGOAT17213
Gilgamesh
Level 28
God Stats
7W - 6L
1,560 SR
Queue Stats
77W - 59L
1,637 Elo+
Solo
Apollo
Apollo
Wet Dry Lost
Apollo
Level 29
God Stats
3W - 3L
1,728 SR
Queue Stats
96W - 55L
1,697 Elo+
Solo
Chaac
Chaac
Zub7ero
Chaac
Level 26
God Stats
4W - 3L
1,560 SR
Queue Stats
77W - 84L
1,536 Elo+
Solo
Team Averages
Level 27
1,576 SR
1,649 Elo+

VS

Team Averages
Level 18
1,561 SR
1,633 Elo+
Artio
Artio
Afrozen123
Artio
Level 26
God Stats
3W - 1L
1,577 SR
Queue Stats
157W - 123L
1,589 Elo+
Solo
Da Ji
Da Ji
DemonRias
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,498 Elo+
Solo
Izanami
Izanami
KeelMePls
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,687 Elo+
Solo
Tiamat
Tiamat
iSmurfzzAlot
Tiamat
Level 29
God Stats
18W - 9L
1,730 SR
Queue Stats
159W - 98L
1,756 Elo+
Solo
King Arthur
King Arthur
level1_Skeleton
King Arthur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Garuda_Germs
Ah Puch
15
1 / 9 / 4
9,633
385
4,512
21,746
6,469
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
RELLKDB_YT
Bellona
18
6 / 10 / 4
11,486
459
16,949
26,596
17,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
THEGOAT17213
Gilgamesh
18
7 / 8 / 5
13,024
521
14,682
26,538
13,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
20
9 / 7 / 3
13,801
552
19,174
27,110
9,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Zub7ero
Chaac
16
1 / 9 / 7
10,743
430
11,104
26,657
17,557
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
12 / 3 / 5
15,513
621
23,797
29,734
45,300
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
DemonRias
Da Ji
20
6 / 8 / 10
14,097
564
15,505
25,533
14,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
KeelMePls
Izanami
20
12 / 4 / 5
16,392
656
20,239
19,781
7,836
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
20
13 / 4 / 10
16,025
641
40,175
18,399
15,249
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
level1_Skeleton
King Arthur
15
0 / 5 / 3
10,806
432
3,075
17,402
12,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
76
24
Kills
43
43
Deaths
24
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artio
12
3
5
4.83
W
Da Ji
DemonRias
Da Ji
6
8
10
1.38
L
Ah Puch
Garuda_Germs
Ah Puch
1
9
4
0.33
W
Izanami
KeelMePls
Izanami
12
4
5
3.63
L
Bellona
RELLKDB_YT
Bellona
6
10
4
0.8
L
Gilgamesh
THEGOAT17213
Gilgamesh
7
8
5
1.19
L
Apollo
9
7
3
1.5
L
Chaac
Zub7ero
Chaac
1
9
7
0.5
W
Tiamat
13
4
10
4.5
W
King Arthur
level1_Skeleton
King Arthur
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,421
Damage
102,791
128,647
Taken
110,849
64,149
Mitigated
95,375
35,751
Healing
38,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
23,797
3,179
420
16,069
29,734
45,300
404
2,476
27,258
97,525
0
W
Da Ji
DemonRias
Da Ji
15,505
5,504
0
7,381
25,533
14,156
947
374
25,159
0
102,228
L
Ah Puch
Garuda_Germs
Ah Puch
4,512
528
0
3,944
21,746
6,469
0
15,187
6,062
39,355
0
W
Izanami
KeelMePls
Izanami
20,239
13,171
0
7,928
19,781
7,836
7,828
606
19,175
0
152,454
L
Bellona
RELLKDB_YT
Bellona
16,949
7,952
917
8,667
26,596
17,123
682
13,972
12,572
0
53,352
L
Gilgamesh
THEGOAT17213
Gilgamesh
14,682
5,258
0
6,167
26,538
13,931
198
14,319
11,945
0
75,914
L
Apollo
19,174
14,406
0
8,443
27,110
9,069
975
11,718
15,116
0
94,766
L
Chaac
Zub7ero
Chaac
11,104
1,882
380
7,233
26,657
17,557
0
7,636
18,917
0
65,583
W
Tiamat
40,175
2,959
347
6,219
18,399
15,249
387
1,952
16,447
125,634
0
W
King Arthur
level1_Skeleton
King Arthur
3,075
244
0
553
17,402
12,834
0
1,901
15,501
0
33,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,687
Gold Earned
72,833
502
Minions Killed
731
0
Camps Cleared
0
2,021,162
Distance Traveled
2,301,040
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
15,513
621
164
7
0
478,756
13
W
Da Ji
14,097
564
134
5
0
400,772
0
L
Ah Puch
9,633
385
79
3
0
396,534
0
W
Izanami
16,392
656
220
9
0
450,989
6
L
Bellona
11,486
459
71
3
0
379,062
4
L
Gilgamesh
13,024
521
111
4
0
423,490
0
L
Apollo
13,801
552
156
6
0
406,563
3
L
Chaac
10,743
430
85
3
0
415,513
6
W
Tiamat
16,025
641
160
6
0
491,533
1
W
King Arthur
10,806
432
53
2
0
478,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role