Player Matchup

Ah Puch
Ah Puch
Decadide
Ah Puch
Level 17
God Stats
1W - 1L
1,736 SR
Queue Stats
13W - 13L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
HugePanda
Kuzenbo
Level 17
God Stats
3W - 4L
1,501 SR
Queue Stats
15W - 16L
1,463 Elo+
Party 3
Thanatos
Thanatos
Lunagath
Thanatos
Level 21
God Stats
3W - 7L
1,352 SR
Queue Stats
22W - 19L
1,484 Elo+
Party 3
Chaac
Chaac
OFFHARD777
Chaac
Level 24
God Stats
0W - 4L
1,439 SR
Queue Stats
4W - 8L
1,389 Elo+
Solo
Charybdis
Charybdis
Polkio
Charybdis
Level 23
God Stats
2W - 6L
1,414 SR
Queue Stats
21W - 14L
1,576 Elo+
Party 3
Team Averages
Level 20
1,488 SR
1,476 Elo+

VS

Team Averages
Level 35
1,495 SR
1,460 Elo+
Athena
Athena
Crowfinger
Athena
Level 17
God Stats
3W - 1L
1,541 SR
Queue Stats
12W - 16L
1,356 Elo+
Solo
Neith
Neith
NiriZuna
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,537 Elo+
Party 2
Ah Puch
Ah Puch
RiasF6
Ah Puch
Level 96
God Stats
2W - 3L
1,464 SR
Queue Stats
157W - 170L
1,388 Elo+
Party 2
Gilgamesh
Gilgamesh
SirKolek
Gilgamesh
Level 29
God Stats
8W - 7L
1,292 SR
Queue Stats
159W - 149L
1,509 Elo+
Party 1
Set
Set
Thalvash
Set
Level 27
God Stats
19W - 16L
1,679 SR
Queue Stats
149W - 126L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Decadide
Ah Puch
17
2 / 9 / 6
11,233
401
19,428
23,479
13,692
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
HugePanda
Kuzenbo
17
0 / 5 / 10
10,909
390
12,590
34,327
39,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
Lunagath
Thanatos
19
10 / 7 / 1
12,866
460
15,034
26,198
10,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
20
5 / 6 / 4
13,754
491
12,740
30,389
38,708
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Polkio
Charybdis
19
3 / 7 / 4
11,653
416
16,411
20,491
7,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Crowfinger
Athena
17
1 / 1 / 15
11,772
420
6,327
16,908
15,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
NiriZuna
Neith
20
4 / 5 / 9
13,097
468
21,790
23,177
9,536
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
RiasF6
Ah Puch
20
10 / 3 / 11
15,407
550
31,161
21,993
12,576
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SirKolek
Gilgamesh
20
3 / 6 / 7
12,914
461
16,887
21,008
20,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
16 / 5 / 11
16,784
599
33,917
23,986
21,493
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
87
20
Kills
34
34
Deaths
20
25
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Athena
Crowfinger
Athena
1
1
15
8.5
L
Ah Puch
Decadide
Ah Puch
2
9
6
0.56
L
Kuzenbo
HugePanda
Kuzenbo
0
5
10
1
L
Thanatos
Lunagath
Thanatos
10
7
1
1.5
W
Neith
NiriZuna
Neith
4
5
9
1.7
L
Chaac
5
6
4
1.17
L
Charybdis
Polkio
Charybdis
3
7
4
0.71
W
Ah Puch
RiasF6
Ah Puch
10
3
11
5.17
W
Gilgamesh
SirKolek
Gilgamesh
3
6
7
1.08
W
16
5
11
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,203
Damage
110,082
134,884
Taken
107,072
109,290
Mitigated
79,830
35,880
Healing
32,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Crowfinger
Athena
6,327
1,896
0
3,145
16,908
15,832
349
6,322
10,586
24,794
0
L
Ah Puch
Decadide
Ah Puch
19,428
1,902
0
1,788
23,479
13,692
102
8,066
15,307
75,926
0
L
Kuzenbo
HugePanda
Kuzenbo
12,590
4,658
373
5,120
34,327
39,229
255
11,821
22,280
25,209
0
L
Thanatos
Lunagath
Thanatos
15,034
6,207
0
17,456
26,198
10,325
0
5,029
21,078
0
67,675
W
Neith
NiriZuna
Neith
21,790
9,151
0
12,317
23,177
9,536
3,832
4,732
18,445
0
100,831
L
Chaac
12,740
1,601
0
8,149
30,389
38,708
597
6,989
22,516
14,120
61,479
L
Charybdis
Polkio
Charybdis
16,411
6,622
0
2,994
20,491
7,336
681
5,707
14,620
0
98,558
W
Ah Puch
RiasF6
Ah Puch
31,161
2,341
0
11,501
21,993
12,576
1,865
12,161
9,832
130,595
0
W
Gilgamesh
SirKolek
Gilgamesh
16,887
3,611
0
3,180
21,008
20,393
0
6,091
14,809
0
79,670
W
33,917
23,340
0
2,481
23,986
21,493
792
6,410
17,576
0
168,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,415
Gold Earned
69,974
560
Minions Killed
730
0
Camps Cleared
0
2,310,342
Distance Traveled
2,651,046
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,772
420
31
1
0
547,149
0
L
Ah Puch
11,233
401
130
5
0
445,175
3
L
Kuzenbo
10,909
390
28
1
0
551,888
6
L
Thanatos
12,866
460
91
3
0
410,170
2
W
Neith
13,097
468
155
6
0
470,385
3
L
Chaac
13,754
491
143
5
0
444,580
0
L
Charybdis
11,653
416
168
6
0
458,529
4
W
Ah Puch
15,407
550
231
8
0
530,936
5
W
Gilgamesh
12,914
461
118
4
0
491,908
5
W
Set
16,784
599
195
7
0
610,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role