Player Matchup

Cthulhu
Cthulhu
CentaurOnFire
Cthulhu
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 11L
1,042 Elo+
Solo
Thor
Thor
H_P_CTHULHU
Thor
Level 22
God Stats
4W - 3L
1,530 SR
Queue Stats
65W - 88L
1,268 Elo+
Solo
Sol
Sol
Meowstcles10
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,137 Elo+
Solo
Hel
Hel
SiCk_StIfFyGoAt
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,299 Elo+
Solo
Ares
Ares
mak_mushroom
Ares
Level 4
God Stats
1W - 3L
1,226 SR
Queue Stats
1W - 4L
1,116 Elo+
Solo
Team Averages
Level 10
1,451 SR
1,172 Elo+

VS

Team Averages
Level 18
1,535 SR
1,314 Elo+
Kukulkan
Kukulkan
Dadof5-
Kukulkan
Level 21
God Stats
46W - 26L
1,526 SR
Queue Stats
103W - 92L
1,435 Elo+
Solo
Charybdis
Charybdis
THI1SGUYJAM3S
Charybdis
Level 23
God Stats
62W - 67L
1,343 SR
Queue Stats
508W - 539L
1,409 Elo+
Solo
Tsukuyomi
Tsukuyomi
WhiteBison25
Tsukuyomi
Level 23
God Stats
3W - 0L
1,805 SR
Queue Stats
68W - 71L
1,337 Elo+
Solo
Arachne
Arachne
arethegr8t
Arachne
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 44L
1,236 Elo+
Party 1
Xing Tian
Xing Tian
princessee
Xing Tian
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 77L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
2 / 7 / 13
14,051
878
14,013
31,266
38,178
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
1 / 8 / 13
13,998
875
12,587
23,032
14,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 10 / 10
15,997
1,000
26,679
36,973
16,394
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
12 / 8 / 5
16,344
1,022
21,513
29,152
16,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
0 / 12 / 12
13,497
844
9,535
31,802
43,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dadof5-
Kukulkan
20
8 / 0 / 25
17,979
1,124
41,894
11,931
5,070
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
THI1SGUYJAM3S
Charybdis
20
31 / 6 / 10
20,551
1,284
68,815
28,539
11,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
WhiteBison25
Tsukuyomi
20
5 / 2 / 22
15,607
975
19,373
18,187
25,359
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
arethegr8t
Arachne
20
0 / 10 / 15
13,370
836
3,157
16,645
6,657
Xing Tian
princessee
Xing Tian
20
1 / 2 / 15
13,694
856
10,065
16,542
18,714
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
132
20
Kills
45
45
Deaths
20
53
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
7
13
1.21
W
Kukulkan
Dadof5-
Kukulkan
8
0
25
20.5
L
1
8
13
0.94
L
5
10
10
1
L
12
8
5
1.81
W
Charybdis
THI1SGUYJAM3S
Charybdis
31
6
10
6
W
Tsukuyomi
WhiteBison25
Tsukuyomi
5
2
22
8
W
Arachne
arethegr8t
Arachne
0
10
15
0.75
L
0
12
12
0.5
W
Xing Tian
princessee
Xing Tian
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,327
Damage
143,304
152,225
Taken
91,844
129,262
Mitigated
67,018
31,831
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
14,013
2,808
0
0
31,266
38,178
0
8,249
23,017
29,882
0
W
Kukulkan
Dadof5-
Kukulkan
41,894
4,828
0
2,346
11,931
5,070
0
9,770
2,161
105,270
0
L
12,587
2,689
0
897
23,032
14,346
0
7,840
15,192
0
35,943
L
26,679
10,222
968
14,146
36,973
16,394
0
13,225
23,748
90,012
0
L
21,513
4,756
7,859
7,961
29,152
16,837
0
8,815
20,337
36,401
0
W
Charybdis
THI1SGUYJAM3S
Charybdis
68,815
46,268
0
3,722
28,539
11,218
0
23,440
5,099
0
93,282
W
Tsukuyomi
WhiteBison25
Tsukuyomi
19,373
5,085
292
861
18,187
25,359
0
13,829
4,358
0
27,103
W
Arachne
arethegr8t
Arachne
3,157
2,369
0
128
16,645
6,657
0
12,386
4,259
0
6,298
L
9,535
1,360
0
0
31,802
43,507
0
13,830
17,972
24,303
0
W
Xing Tian
princessee
Xing Tian
10,065
942
103
957
16,542
18,714
0
12,315
4,227
23,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,887
Gold Earned
81,201
297
Minions Killed
254
2
Camps Cleared
3
1,428,555
Distance Traveled
1,388,258
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,051
878
51
3
0
305,698
1
W
Kukulkan
17,979
1,124
175
11
1
314,405
0
L
Thor
13,998
875
55
3
1
301,150
3
L
Sol
15,997
1,000
145
9
1
254,469
0
L
Hel
16,344
1,022
39
2
0
284,266
0
W
Charybdis
20,551
1,284
43
3
2
262,077
0
W
Tsukuyomi
15,607
975
9
1
0
348,410
0
W
Arachne
13,370
836
6
0
0
200,989
0
L
Ares
13,497
844
7
0
0
282,972
0
W
Xing Tian
13,694
856
21
1
0
262,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role