Player Matchup

Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Oramon
Gilgamesh
Level 155
God Stats
27W - 12L
1,777 SR
Queue Stats
292W - 119L
1,912 Elo+
Party 2
Osiris
Osiris
Ravosh
Osiris
Level 121
God Stats
14W - 4L
1,835 SR
Queue Stats
296W - 118L
1,866 Elo+
Party 2
Team Averages
Level 139
1,704 SR
1,759 Elo+

VS

Team Averages
Level 154
1,801 SR
2,025 Elo+
Fenrir
Fenrir
AlbertoSR13
Fenrir
Level 143
God Stats
9W - 8L
1,616 SR
Queue Stats
241W - 253L
1,662 Elo+
Solo
Medusa
Medusa
Glachuu
Medusa
Level 160
God Stats
78W - 7L
2,053 SR
Queue Stats
861W - 83L
2,216 Elo+
Party 1
Thoth
Thoth
Misanjo
Thoth
Level 160
God Stats
17W - 3L
1,736 SR
Queue Stats
930W - 110L
2,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 6 / 5
10,613
624
10,387
13,300
7,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Oramon
Gilgamesh
12
3 / 7 / 5
10,358
609
12,870
19,101
8,689
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
Ravosh
Osiris
13
2 / 1 / 6
9,955
586
17,813
22,202
31,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 5 / 10
12,115
713
9,261
21,707
24,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Glachuu
Medusa
16
8 / 2 / 6
12,226
719
23,392
14,647
5,640
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Misanjo
Thoth
15
3 / 1 / 10
11,283
664
15,823
13,449
6,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
8
Kills
14
14
Deaths
8
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
6
5
0.92
W
Fenrir
3
5
10
1.6
W
Medusa
Glachuu
Medusa
8
2
6
5.5
W
Thoth
Misanjo
Thoth
3
1
10
8
L
Gilgamesh
Oramon
Gilgamesh
3
7
5
0.79
L
Osiris
Ravosh
Osiris
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,070
Damage
48,476
54,603
Taken
49,803
47,066
Mitigated
36,372
9,921
Healing
14,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,387
609
0
2,791
13,300
7,016
210
3,164
10,136
51,725
0
W
Fenrir
9,261
2,198
0
3,308
21,707
24,494
0
7,275
13,738
245
16,013
W
Medusa
Glachuu
Medusa
23,392
11,150
0
6,480
14,647
5,640
2,016
2,378
11,604
0
78,421
W
Thoth
Misanjo
Thoth
15,823
534
0
5,196
13,449
6,238
722
1,393
11,145
49,637
0
L
Gilgamesh
Oramon
Gilgamesh
12,870
4,605
0
807
19,101
8,689
0
5,033
14,068
0
33,141
L
Osiris
Ravosh
Osiris
17,813
2,989
0
6,323
22,202
31,361
0
7,912
14,290
0
30,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,926
Gold Earned
35,624
183
Minions Killed
199
8
Camps Cleared
7
958,613
Distance Traveled
1,020,893
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,613
624
101
6
4
300,929
6
W
Fenrir
12,115
713
10
1
0
342,261
2
W
Medusa
12,226
719
121
7
7
332,655
4
W
Thoth
11,283
664
68
4
0
345,977
1
L
Gilgamesh
10,358
609
45
3
2
310,809
5
L
Osiris
9,955
586
37
2
2
346,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role