Player Matchup

Bacchus
Bacchus
Silver II
Aahva
Bacchus
Silver II
Level 35
God Stats
4W - 3L
1,646 SR
Queue Stats
14W - 21L
1,533 MMR
Party 4
Scylla
Scylla
Gold IV
BlazeBlake
Scylla
Gold IV
Level 143
God Stats
9W - 5L
1,515 SR
Queue Stats
136W - 152L
1,425 MMR
Party 3
Gilgamesh
Gilgamesh
Gold II
CricCrac
Gilgamesh
Gold II
Level 129
God Stats
11W - 3L
1,740 SR
Queue Stats
361W - 350L
1,574 MMR
Party 3
Awilix
Awilix
Silver III
Heimera
Awilix
Silver III
Level 142
God Stats
2W - 1L
1,993 SR
Queue Stats
15W - 22L
1,445 MMR
Party 4
Rama
Rama
Gold I
RealRawRicky
Rama
Gold I
Level 158
God Stats
6W - 4L
1,596 SR
Queue Stats
507W - 506L
1,492 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,698 SR
1,494 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,510 SR
1,495 MMR
Fafnir
Fafnir
Silver III
 
Fafnir
Silver III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
Kuzonishe
Anubis
Bronze III
Level 57
God Stats
0W - 1L
1,806 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Thor
Thor
Gold V
LaCobayaLoca
Thor
Gold V
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
271W - 272L
1,499 MMR
Party 1
Cupid
Cupid
Bronze III
MIB27
Cupid
Bronze III
Level 46
God Stats
0W - 1L
1,413 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
King Arthur
King Arthur
Silver I
Maverick2003
King Arthur
Silver I
Level 100
God Stats
0W - 2L
1,333 SR
Queue Stats
17W - 18L
1,477 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aahva
Bacchus
14
4 / 2 / 18
10,540
527
9,457
14,370
21,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
BlazeBlake
Scylla
18
10 / 2 / 8
12,090
605
11,865
9,752
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Gilgamesh
CricCrac
Gilgamesh
17
4 / 5 / 11
11,183
559
16,444
19,110
19,112
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Heimera
Awilix
17
10 / 3 / 12
11,484
574
12,521
14,678
10,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 2 / 5
11,542
577
16,182
13,036
4,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Morgan Le FayZeusSetHeimdallrAthena

VS

Bans
Xing TianOlorunThanatosHou YiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
0 / 4 / 5
8,791
440
8,900
18,865
13,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Kuzonishe
Anubis
12
0 / 11 / 1
7,660
383
4,516
15,648
5,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
5 / 7 / 4
9,599
480
8,317
17,447
6,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
MIB27
Cupid
13
0 / 6 / 1
7,884
394
2,676
10,199
3,331
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Maverick2003
King Arthur
16
8 / 7 / 3
10,214
511
12,572
23,041
18,998
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
27
35
Kills
13
14
Deaths
35
54
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
4
5
0.63
W
Bacchus
Aahva
Bacchus
4
2
18
6.5
W
Scylla
BlazeBlake
Scylla
10
2
8
7
W
Gilgamesh
CricCrac
Gilgamesh
4
5
11
1.9
W
Awilix
Heimera
Awilix
10
3
12
5.33
L
Anubis
Kuzonishe
Anubis
0
11
1
0.05
L
5
7
4
1
L
Cupid
MIB27
Cupid
0
6
1
0.08
L
King Arthur
Maverick2003
King Arthur
8
7
3
1.36
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,469
Damage
36,981
70,946
Taken
85,200
58,611
Mitigated
48,005
18,369
Healing
15,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
8,900
2,117
0
6,156
18,865
13,037
0
5,283
13,299
36,942
0
W
Bacchus
Aahva
Bacchus
9,457
1,543
0
1,698
14,370
21,601
0
2,396
11,974
25,881
0
W
Scylla
BlazeBlake
Scylla
11,865
736
28
2,932
9,752
3,083
925
4,011
5,741
80,444
0
W
Gilgamesh
CricCrac
Gilgamesh
16,444
5,807
0
2,876
19,110
19,112
567
2,616
16,494
0
72,491
W
Awilix
Heimera
Awilix
12,521
4,366
0
2,598
14,678
10,256
474
2,785
11,893
0
64,003
L
Anubis
Kuzonishe
Anubis
4,516
0
0
3,328
15,648
5,953
323
3,739
11,594
50,050
0
L
8,317
2,511
0
260
17,447
6,686
0
2,585
14,570
0
56,427
L
Cupid
MIB27
Cupid
2,676
1,505
159
2,210
10,199
3,331
1,428
3,556
6,377
0
39,346
L
King Arthur
Maverick2003
King Arthur
12,572
1,751
0
3,320
23,041
18,998
0
5,496
16,730
1,885
44,832
W
16,182
13,445
0
8,237
13,036
4,559
4,230
2,886
10,150
0
108,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,839
Gold Earned
44,148
515
Minions Killed
390
0
Camps Cleared
0
1,831,796
Distance Traveled
1,644,532
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,791
440
44
2
0
353,665
9
W
Bacchus
10,540
527
12
1
0
358,657
7
W
Scylla
12,090
605
135
7
0
346,244
0
W
Gilgamesh
11,183
559
121
6
0
362,172
5
W
Awilix
11,484
574
87
4
0
412,991
3
L
Anubis
7,660
383
92
5
0
293,045
8
L
Thor
9,599
480
93
5
0
325,694
1
L
Cupid
7,884
394
92
5
0
324,460
1
L
King Arthur
10,214
511
69
3
0
347,668
12
W
Rama
11,542
577
160
8
0
351,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role