Player Matchup

Ares
Ares
KuroElder
Ares
Level 17
God Stats
2W - 3L
1,592 SR
Queue Stats
4W - 10L
1,410 Elo+
Party 2
Anubis
Anubis
MrAvade
Anubis
Level 87
God Stats
4W - 7L
1,416 SR
Queue Stats
158W - 179L
1,362 Elo+
Party 1
Sol
Sol
StfuYeet
Sol
Level 18
God Stats
0W - 2L
1,315 SR
Queue Stats
33W - 35L
1,408 Elo+
Party 1
Amaterasu
Amaterasu
blablabla1909
Amaterasu
Level 17
God Stats
9W - 9L
1,461 SR
Queue Stats
107W - 125L
1,400 Elo+
Party 1
Anhur
Anhur
rayzx123
Anhur
Level 36
God Stats
3W - 7L
1,369 SR
Queue Stats
212W - 254L
1,450 Elo+
Party 2
Team Averages
Level 35
1,431 SR
1,406 Elo+

VS

Team Averages
Level 22
1,562 SR
1,383 Elo+
Sol
Sol
HoppelHase3000
Sol
Level 27
God Stats
3W - 4L
1,433 SR
Queue Stats
176W - 227L
1,342 Elo+
Solo
Kukulkan
Kukulkan
SethDarkness
Kukulkan
Level 20
God Stats
1W - 0L
1,756 SR
Queue Stats
8W - 10L
1,353 Elo+
Solo
King Arthur
King Arthur
aardanis
King Arthur
Level 29
God Stats
59W - 57L
1,437 SR
Queue Stats
127W - 133L
1,314 Elo+
Solo
Yemoja
Yemoja
flisteris20
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
ДЕМЕНТОР707
Nemesis
Level 29
God Stats
15W - 5L
1,686 SR
Queue Stats
40W - 28L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 4 / 2
5,027
457
1,793
8,013
3,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
MrAvade
Anubis
11
3 / 6 / 3
6,906
628
4,934
8,834
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 9 / 0
5,006
455
4,432
8,850
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
blablabla1909
Amaterasu
13
3 / 2 / 0
7,271
661
6,935
7,696
4,264
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
rayzx123
Anhur
9
4 / 4 / 1
5,789
526
4,556
7,454
2,363
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 3
6,745
613
6,497
7,102
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
SethDarkness
Kukulkan
11
8 / 3 / 2
6,971
634
6,841
6,667
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
aardanis
King Arthur
10
5 / 2 / 4
6,374
579
6,505
8,969
5,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
8
1 / 3 / 2
5,505
500
2,777
6,262
3,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
6 / 1 / 3
7,581
689
5,353
7,151
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
11
Kills
25
25
Deaths
11
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Ares
0
4
2
0.25
L
Anubis
MrAvade
Anubis
3
6
3
0.75
W
Kukulkan
SethDarkness
Kukulkan
8
3
2
3
L
1
9
0
0.11
W
King Arthur
aardanis
King Arthur
5
2
4
3.5
L
Amaterasu
blablabla1909
Amaterasu
3
2
0
1.5
W
Yemoja
1
3
2
0.67
L
Anhur
rayzx123
Anhur
4
4
1
1.13
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,650
Damage
27,973
40,847
Taken
36,151
16,557
Mitigated
14,453
10,713
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,497
2,108
0
4,170
7,102
1,416
1,532
1,111
5,991
35,260
0
L
Ares
1,793
142
0
816
8,013
3,943
0
5,172
2,841
6,986
0
L
Anubis
MrAvade
Anubis
4,934
236
0
3,007
8,834
3,660
0
1,879
6,955
31,547
0
W
Kukulkan
SethDarkness
Kukulkan
6,841
1,168
0
680
6,667
1,595
876
4,302
2,157
30,619
0
L
4,432
1,629
0
744
8,850
2,327
0
4,223
4,627
14,338
0
W
King Arthur
aardanis
King Arthur
6,505
700
0
2,094
8,969
5,138
0
2,123
6,846
2,473
12,474
L
Amaterasu
blablabla1909
Amaterasu
6,935
2,210
0
3,651
7,696
4,264
1,506
1,324
6,372
0
41,060
W
Yemoja
2,777
873
240
250
6,262
3,888
90
1,653
4,587
12,939
0
L
Anhur
rayzx123
Anhur
4,556
2,729
0
2,495
7,454
2,363
0
4,767
2,687
0
27,722
W
5,353
2,291
0
1,948
7,151
2,416
553
1,651
5,411
0
45,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,999
Gold Earned
33,176
234
Minions Killed
256
0
Camps Cleared
0
916,125
Distance Traveled
1,031,845
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,745
613
64
6
0
173,749
0
L
Ares
5,027
457
10
1
0
201,091
0
L
Anubis
6,906
628
67
6
0
168,865
0
W
Kukulkan
6,971
634
61
6
0
207,973
3
L
Sol
5,006
455
29
3
0
167,950
0
W
King Arthur
6,374
579
18
2
0
218,676
1
L
Amaterasu
7,271
661
80
7
0
192,858
4
W
Yemoja
5,505
500
25
2
0
195,206
1
L
Anhur
5,789
526
48
4
0
185,361
0
W
Nemesis
7,581
689
88
8
0
236,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role