Player Matchup

Baron Samedi
Baron Samedi
Chipybaggy
Baron Samedi
Level 129
God Stats
23W - 16L
1,579 SR
Queue Stats
446W - 276L
1,593 Elo+
Party 1
Bacchus
Bacchus
OmegaGummies
Bacchus
Level 88
God Stats
11W - 5L
1,355 SR
Queue Stats
345W - 213L
1,528 Elo+
Party 1
Thanatos
Thanatos
roi-narotau
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,360 Elo+
Solo
Team Averages
Level 74
1,478 SR
1,494 Elo+

VS

Team Averages
Level 78
1,549 SR
1,515 Elo+
Agni
Agni
CognitiveExpert
Agni
Level 116
God Stats
5W - 2L
1,530 SR
Queue Stats
38W - 23L
1,516 Elo+
Solo
Skadi
Skadi
SirKittyPaws
Skadi
Level 25
God Stats
13W - 12L
1,593 SR
Queue Stats
84W - 101L
1,527 Elo+
Solo
Yemoja
Yemoja
abininho24
Yemoja
Level 92
God Stats
1W - 2L
1,523 SR
Queue Stats
75W - 75L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chipybaggy
Baron Samedi
15
4 / 3 / 2
10,462
654
15,058
13,974
7,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
OmegaGummies
Bacchus
13
2 / 3 / 3
10,209
638
7,479
15,742
26,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
roi-narotau
Thanatos
5
0 / 5 / 0
7,557
472
298
4,396
1,332

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
10,180
636
11,051
8,784
3,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 3 / 3
10,718
670
9,331
11,307
4,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
abininho24
Yemoja
15
2 / 0 / 5
10,242
640
5,833
10,481
9,280
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
11
11
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Chipybaggy
Baron Samedi
4
3
2
1.67
W
4
3
4
2
L
Bacchus
OmegaGummies
Bacchus
2
3
3
1.17
W
5
3
3
2.17
W
Yemoja
abininho24
Yemoja
2
0
5
4.5
L
Thanatos
roi-narotau
Thanatos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,835
Damage
26,215
34,112
Taken
30,572
34,486
Mitigated
17,277
10,385
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Chipybaggy
Baron Samedi
15,058
700
1,447
6,002
13,974
7,063
0
8,728
5,246
57,591
0
W
11,051
832
315
690
8,784
3,805
490
6,418
2,090
35,926
0
L
Bacchus
OmegaGummies
Bacchus
7,479
738
463
2,253
15,742
26,091
0
6,411
9,331
17,476
0
W
9,331
5,428
0
1,050
11,307
4,192
1,130
8,580
2,395
0
49,621
W
Yemoja
abininho24
Yemoja
5,833
1,167
1,902
1,356
10,481
9,280
579
6,778
3,286
20,201
0
L
Thanatos
roi-narotau
Thanatos
298
66
0
220
4,396
1,332
0
2,244
2,152
0
3,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,228
Gold Earned
31,140
136
Minions Killed
182
6
Camps Cleared
6
659,447
Distance Traveled
791,397
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,462
654
113
7
2
261,384
1
W
Agni
10,180
636
63
4
2
284,464
3
L
Bacchus
10,209
638
19
1
3
283,555
0
W
Skadi
10,718
670
85
5
4
240,558
1
W
Yemoja
10,242
640
34
2
0
266,375
3
L
Thanatos
7,557
472
4
0
1
114,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role