Player Matchup

Osiris
Osiris
Huskaralhinho
Osiris
Level 55
God Stats
28W - 21L
1,533 SR
Queue Stats
352W - 392L
1,422 Elo+
Party 2
Kukulkan
Kukulkan
JujuCarica
Kukulkan
Level 27
God Stats
6W - 6L
1,500 SR
Queue Stats
143W - 181L
1,352 Elo+
Party 2
Thanatos
Thanatos
Medican221
Thanatos
Level 38
God Stats
11W - 5L
1,554 SR
Queue Stats
75W - 84L
1,413 Elo+
Solo
Ares
Ares
Rechterwinkel
Ares
Level 48
God Stats
14W - 16L
1,215 SR
Queue Stats
188W - 173L
1,473 Elo+
Solo
Charybdis
Charybdis
skarsnik555
Charybdis
Level 42
God Stats
10W - 18L
1,320 SR
Queue Stats
79W - 103L
1,376 Elo+
Solo
Team Averages
Level 42
1,424 SR
1,407 Elo+

VS

Team Averages
Level 35
1,566 SR
1,454 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
EinzigWahrerBube
Ra
Level 48
God Stats
2W - 5L
1,297 SR
Queue Stats
37W - 32L
1,426 Elo+
Party 1
Neith
Neith
RoggenDragon
Neith
Level 18
God Stats
2W - 7L
1,756 SR
Queue Stats
28W - 43L
1,455 Elo+
Party 1
Ao Kuang
Ao Kuang
SenpeiSturze
Ao Kuang
Level 26
God Stats
3W - 2L
1,565 SR
Queue Stats
13W - 21L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
TheRealSlimSaddy
Kukulkan
Level 42
God Stats
2W - 2L
1,711 SR
Queue Stats
4W - 6L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,369
728
2,779
5,529
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
JujuCarica
Kukulkan
6
1 / 2 / 0
3,727
621
757
2,748
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Medican221
Thanatos
6
0 / 1 / 1
3,875
646
950
4,006
1,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
2 / 0 / 1
4,184
697
1,327
3,192
1,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
skarsnik555
Charybdis
6
1 / 0 / 2
3,891
649
1,163
2,910
647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
0 / 2 / 2
3,995
666
1,373
5,459
1,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
2,679
447
0
0
0
6
0 / 2 / 0
3,593
599
2,471
3,329
762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
SenpeiSturze
Ao Kuang
7
1 / 3 / 0
4,025
671
3,828
4,704
1,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
3 / 0 / 0
4,743
791
2,248
1,206
343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
4
4
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
2
0.5
L
0
0
0
0
W
2
1
0
2
W
Kukulkan
JujuCarica
Kukulkan
1
2
0
0.5
W
Thanatos
Medican221
Thanatos
0
1
1
0.5
W
2
0
1
2.5
L
0
2
0
0
L
Ao Kuang
SenpeiSturze
Ao Kuang
1
3
0
0.33
L
3
0
0
3
W
Charybdis
skarsnik555
Charybdis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,976
Damage
9,920
18,385
Taken
14,698
6,556
Mitigated
4,030
7,942
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,373
912
18
2,149
5,459
1,196
0
452
4,967
0
14,803
L
0
0
0
0
0
0
0
0
0
0
0
W
2,779
1,251
0
2,498
5,529
2,786
94
3,233
2,296
2,348
13,988
W
Kukulkan
JujuCarica
Kukulkan
757
255
0
1,079
2,748
771
280
1,587
1,011
11,337
0
W
Thanatos
Medican221
Thanatos
950
801
0
1,840
4,006
1,025
0
475
3,495
0
19,301
W
1,327
85
0
1,220
3,192
1,327
101
0
3,192
10,328
0
L
2,471
449
0
1,292
3,329
762
0
974
2,355
0
15,361
L
Ao Kuang
SenpeiSturze
Ao Kuang
3,828
1,710
0
1,383
4,704
1,729
0
324
4,380
11,002
2,444
L
2,248
490
0
552
1,206
343
0
552
588
16,634
0
W
Charybdis
skarsnik555
Charybdis
1,163
808
0
1,305
2,910
647
405
0
2,910
0
12,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,046
Gold Earned
19,035
152
Minions Killed
131
0
Camps Cleared
0
564,866
Distance Traveled
435,841
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,995
666
37
6
0
123,702
0
L
Ra
2,679
447
0
0
0
0
0
W
Osiris
4,369
728
38
6
0
127,109
0
W
Kukulkan
3,727
621
21
4
0
92,918
1
W
Thanatos
3,875
646
49
8
0
118,106
0
W
Ares
4,184
697
16
3
0
122,981
2
L
Neith
3,593
599
28
5
0
94,959
0
L
Ao Kuang
4,025
671
25
4
0
110,991
1
L
Kukulkan
4,743
791
41
7
0
106,189
2
W
Charybdis
3,891
649
28
5
0
103,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role