Player Matchup

Tyr
Tyr
Adri_LP17
Tyr
Level 21
God Stats
13W - 5L
1,700 SR
Queue Stats
143W - 159L
1,377 Elo+
Party 3
Sol
Sol
Aec_SFDH_07
Sol
Level 26
God Stats
10W - 9L
1,511 SR
Queue Stats
30W - 30L
1,390 Elo+
Party 3
Khepri
Khepri
BugConnoisseur
Khepri
Level 32
God Stats
59W - 45L
1,601 SR
Queue Stats
91W - 91L
1,505 Elo+
Party 2
Nemesis
Nemesis
PepeGaming123
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,369 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
eataduckymustu
Ah Muzen Cab
Level 25
God Stats
1W - 4L
1,180 SR
Queue Stats
45W - 45L
1,413 Elo+
Party 2
Team Averages
Level 22
1,498 SR
1,411 Elo+

VS

Team Averages
Level 27
1,461 SR
1,497 Elo+
Bacchus
Bacchus
 
Bacchus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DaddyYonkii
Neith
Level 7
God Stats
2W - 1L
1,507 SR
Queue Stats
2W - 1L
1,697 Elo+
Party 1
Ratatoskr
Ratatoskr
Gansonomanda
Ratatoskr
Level 26
God Stats
0W - 2L
1,349 SR
Queue Stats
18W - 20L
1,512 Elo+
Party 1
Nemesis
Nemesis
MasterHaz3
Nemesis
Level 12
God Stats
0W - 2L
1,225 SR
Queue Stats
1W - 3L
1,225 Elo+
Solo
Persephone
Persephone
tikka112
Persephone
Level 63
God Stats
1W - 1L
1,721 SR
Queue Stats
55W - 42L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 6
11,527
443
11,254
15,354
14,073
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
14 / 2 / 0
15,309
589
23,588
17,952
6,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 1 / 8
10,865
418
3,165
17,736
13,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
13
1 / 3 / 4
9,418
362
4,769
12,870
8,991
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
eataduckymustu
Ah Muzen Cab
15
1 / 2 / 4
10,114
389
1,865
9,737
4,531
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 1 / 3
9,493
365
1,345
11,091
9,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 3
8,714
335
1,253
9,689
3,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Gansonomanda
Ratatoskr
16
2 / 2 / 4
10,588
407
9,284
22,532
9,893
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
MasterHaz3
Nemesis
14
2 / 8 / 3
9,880
380
19,539
16,585
8,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
tikka112
Persephone
20
5 / 5 / 0
15,107
581
19,993
16,982
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
19
Kills
9
9
Deaths
20
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
3
1.5
W
3
1
6
6
W
14
2
0
7
W
0
1
8
4
L
0
4
3
0.38
L
Ratatoskr
Gansonomanda
Ratatoskr
2
2
4
2
L
Nemesis
MasterHaz3
Nemesis
2
8
3
0.44
W
Nemesis
1
3
4
1
W
Ah Muzen Cab
eataduckymustu
Ah Muzen Cab
1
2
4
1.5
L
Persephone
tikka112
Persephone
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,641
Damage
51,414
73,649
Taken
76,879
47,769
Mitigated
36,444
25,872
Healing
19,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,345
0
0
463
11,091
9,315
0
2,491
8,502
10,065
0
W
11,254
1,972
0
5,201
15,354
14,073
1,307
3,960
11,394
0
50,962
W
23,588
5,186
122
10,058
17,952
6,843
8,351
12,013
5,939
128,587
0
W
3,165
151
902
7,913
17,736
13,331
0
2,727
15,009
10,369
0
L
1,253
314
0
723
9,689
3,751
0
2,515
7,130
0
17,325
L
Ratatoskr
Gansonomanda
Ratatoskr
9,284
1,215
0
10,444
22,532
9,893
0
6,236
16,116
0
62,065
L
Nemesis
MasterHaz3
Nemesis
19,539
10,277
0
1,566
16,585
8,095
0
4,328
12,114
0
69,198
W
Nemesis
4,769
1,763
0
442
12,870
8,991
198
1,704
11,166
0
26,682
W
Ah Muzen Cab
eataduckymustu
Ah Muzen Cab
1,865
1,264
0
1,234
9,737
4,531
400
934
8,803
0
42,330
L
Persephone
tikka112
Persephone
19,993
1,083
71
6,173
16,982
5,390
2,423
10,218
6,264
110,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,233
Gold Earned
53,782
451
Minions Killed
458
0
Camps Cleared
0
1,950,205
Distance Traveled
2,176,054
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,493
365
12
0
0
399,843
2
W
Tyr
11,527
443
66
3
0
523,523
2
W
Sol
15,309
589
235
9
0
493,234
2
W
Khepri
10,865
418
4
0
0
206,016
3
L
Neith
8,714
335
55
2
0
372,351
1
L
Ratatoskr
10,588
407
129
5
0
415,746
1
L
Nemesis
9,880
380
69
3
0
495,611
2
W
Nemesis
9,418
362
50
2
0
471,446
4
W
Ah Muzen Cab
10,114
389
96
4
0
255,986
1
L
Persephone
15,107
581
193
7
0
492,503
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role