Player Matchup

Da Ji
Da Ji
KenvKurth
Da Ji
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 37L
1,717 Elo+
Solo
Bellona
Bellona
Yui_Yujiro
Bellona
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1
Thor
Thor
firey-bagipe9
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,037 Elo+
Solo
Hel
Hel
lonferYT
Hel
Level 17
God Stats
2W - 0L
1,687 SR
Queue Stats
39W - 49L
1,479 Elo+
Solo
Guan Yu
Guan Yu
wWw_SOULCLEAVER_
Guan Yu
Level 139
God Stats
5W - 3L
1,746 SR
Queue Stats
96W - 109L
1,602 Elo+
Party 1
Team Averages
Level 36
1,587 SR
1,467 Elo+

VS

Team Averages
Level 14
1,669 SR
1,599 Elo+
Sun Wukong
Sun Wukong
Bunny_Riptide
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,653 Elo+
Solo
Thanatos
Thanatos
Hana_Deszu
Thanatos
Level 5
God Stats
2W - 1L
1,860 SR
Queue Stats
7W - 3L
1,705 Elo+
Solo
Eset
Eset
HipRapperDaBaby
Eset
Level 28
God Stats
9W - 13L
1,590 SR
Queue Stats
94W - 86L
1,657 Elo+
Solo
Sobek
Sobek
JWT_001
Sobek
Level 27
God Stats
5W - 2L
1,893 SR
Queue Stats
84W - 69L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xsergiodm
Ah Muzen Cab
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KenvKurth
Da Ji
19
8 / 2 / 15
13,246
552
18,599
24,686
28,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Yui_Yujiro
Bellona
20
13 / 1 / 8
14,863
619
20,485
22,343
18,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 8 / 5
10,516
438
3,572
13,639
5,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 8 / 6
12,983
541
9,268
13,438
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
14 / 3 / 8
14,562
607
29,133
26,101
16,688
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bunny_Riptide
Sun Wukong
16
3 / 12 / 1
10,768
449
7,046
24,721
12,882
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
Hana_Deszu
Thanatos
19
10 / 8 / 3
12,717
530
15,502
19,406
8,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
7 / 11 / 5
12,102
504
20,698
24,431
9,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
JWT_001
Sobek
16
2 / 5 / 6
10,706
446
8,053
31,453
33,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Xsergiodm
Ah Muzen Cab
10
0 / 5 / 0
7,636
318
876
5,760
1,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
41
Kills
22
22
Deaths
41
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bunny_Riptide
Sun Wukong
3
12
1
0.29
L
Thanatos
Hana_Deszu
Thanatos
10
8
3
1.44
L
7
11
5
0.86
L
Sobek
JWT_001
Sobek
2
5
6
1
W
Da Ji
KenvKurth
Da Ji
8
2
15
7.75
L
Ah Muzen Cab
Xsergiodm
Ah Muzen Cab
0
5
0
0
W
Bellona
Yui_Yujiro
Bellona
13
1
8
17
W
1
8
5
0.44
W
5
8
6
1
W
14
3
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,057
Damage
52,175
100,207
Taken
105,771
72,658
Mitigated
66,912
29,070
Healing
25,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bunny_Riptide
Sun Wukong
7,046
1,282
0
4,160
24,721
12,882
1,903
1,471
23,250
0
46,015
L
Thanatos
Hana_Deszu
Thanatos
15,502
6,658
0
11,475
19,406
8,818
0
2,335
17,071
0
92,981
L
20,698
1,773
817
3,468
24,431
9,904
0
2,874
21,557
81,227
0
L
Sobek
JWT_001
Sobek
8,053
546
0
5,386
31,453
33,782
0
2,588
28,865
30,995
0
W
Da Ji
KenvKurth
Da Ji
18,599
4,658
0
250
24,686
28,063
1,886
5,542
18,740
0
74,267
L
Ah Muzen Cab
Xsergiodm
Ah Muzen Cab
876
451
0
594
5,760
1,526
0
0
5,760
0
26,988
W
Bellona
Yui_Yujiro
Bellona
20,485
11,594
0
7,579
22,343
18,333
3,259
5,904
16,439
0
117,557
W
3,572
1,073
0
0
13,639
5,372
1,173
2,280
11,359
0
31,903
W
9,268
1,919
2,235
3,886
13,438
4,202
1,060
5,385
8,053
72,105
0
W
29,133
6,437
3,009
12,111
26,101
16,688
2,091
9,521
16,580
0
121,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,170
Gold Earned
53,929
569
Minions Killed
413
0
Camps Cleared
0
2,293,881
Distance Traveled
1,727,754
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,768
449
77
3
0
336,438
2
L
Thanatos
12,717
530
149
6
0
347,194
4
L
Eset
12,102
504
112
5
0
361,286
3
L
Sobek
10,706
446
21
1
0
462,804
4
W
Da Ji
13,246
552
109
5
0
468,930
1
L
Ah Muzen Cab
7,636
318
54
2
0
220,032
0
W
Bellona
14,863
619
154
6
0
498,964
4
W
Thor
10,516
438
39
2
0
419,103
0
W
Hel
12,983
541
119
5
0
406,692
1
W
Guan Yu
14,562
607
148
6
0
500,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role