Player Matchup

Anubis
Anubis
BadHyperon24
Anubis
Level 19
God Stats
50W - 37L
1,650 SR
Queue Stats
96W - 74L
1,546 Elo+
Solo
Fenrir
Fenrir
ExoRaven4861
Fenrir
Level 17
God Stats
12W - 12L
1,445 SR
Queue Stats
85W - 91L
1,511 Elo+
Solo
Agni
Agni
KIRIGAKURE3321
Agni
Level 28
God Stats
11W - 15L
1,365 SR
Queue Stats
211W - 211L
1,373 Elo+
Solo
Hades
Hades
Nippl4rn
Hades
Level 16
God Stats
29W - 19L
1,431 SR
Queue Stats
54W - 46L
1,401 Elo+
Solo
Jing Wei
Jing Wei
tommatojkeee
Jing Wei
Level 23
God Stats
90W - 74L
1,548 SR
Queue Stats
113W - 113L
1,439 Elo+
Solo
Team Averages
Level 21
1,488 SR
1,454 Elo+

VS

Team Averages
Level 15
1,452 SR
1,410 Elo+
Charybdis
Charybdis
WinnieBearr
Charybdis
Level 29
God Stats
4W - 9L
1,482 SR
Queue Stats
14W - 16L
1,477 Elo+
Solo
Ymir
Ymir
diablo76agent6
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Merlin
Merlin
diablo_mer
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 82L
1,443 Elo+
Solo
Thor
Thor
ethy93
Thor
Level 8
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 7L
1,069 Elo+
Solo
Nemesis
Nemesis
shema_luka
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
7 / 1 / 19
13,541
1,042
18,516
10,262
5,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
19
6 / 2 / 19
13,286
1,022
13,376
11,939
9,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
7 / 3 / 15
12,411
955
14,110
7,425
2,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
Nippl4rn
Hades
20
10 / 3 / 19
14,551
1,119
22,346
15,647
10,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
tommatojkeee
Jing Wei
20
6 / 3 / 20
12,939
995
14,176
13,238
5,963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
WinnieBearr
Charybdis
20
7 / 5 / 5
15,326
1,179
26,969
25,441
7,769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 10 / 9
14,059
1,081
15,420
32,089
16,554
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
diablo_mer
Merlin
16
0 / 4 / 1
10,163
782
3,787
7,250
2,144
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
ethy93
Thor
18
1 / 14 / 4
11,433
879
4,872
19,717
5,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
shema_luka
Nemesis
16
1 / 3 / 1
10,501
808
1,390
4,894
1,828
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
32
36
Kills
12
12
Deaths
36
92
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
1
19
16.5
W
Fenrir
6
2
19
7.75
W
7
3
15
4.83
W
Hades
Nippl4rn
Hades
10
3
19
6.5
L
Charybdis
WinnieBearr
Charybdis
7
5
5
1.9
L
3
10
9
0.75
L
Merlin
diablo_mer
Merlin
0
4
1
0.13
L
Thor
ethy93
Thor
1
14
4
0.21
L
Nemesis
shema_luka
Nemesis
1
3
1
0.5
W
Jing Wei
tommatojkeee
Jing Wei
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,524
Damage
52,438
58,511
Taken
89,391
33,898
Mitigated
33,602
14,382
Healing
4,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
18,516
1,482
0
4,606
10,262
5,244
0
4,830
5,432
42,406
0
W
Fenrir
13,376
6,160
0
996
11,939
9,082
0
1,800
10,020
0
22,184
W
14,110
1,481
0
405
7,425
2,900
0
1,326
6,099
24,409
0
W
Hades
Nippl4rn
Hades
22,346
1,395
38
4,841
15,647
10,709
0
6,171
9,476
48,067
0
L
Charybdis
WinnieBearr
Charybdis
26,969
20,255
0
2,199
25,441
7,769
0
16,663
8,778
0
76,572
L
15,420
1,507
322
1,773
32,089
16,554
0
20,923
11,166
36,206
0
L
Merlin
diablo_mer
Merlin
3,787
135
0
0
7,250
2,144
0
2,525
4,725
10,960
0
L
Thor
ethy93
Thor
4,872
2,553
0
0
19,717
5,307
0
12,327
7,390
0
9,097
L
Nemesis
shema_luka
Nemesis
1,390
437
0
646
4,894
1,828
0
2,534
2,360
0
1,658
W
Jing Wei
tommatojkeee
Jing Wei
14,176
10,255
0
3,496
13,238
5,963
0
5,080
8,158
0
35,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,728
Gold Earned
61,482
229
Minions Killed
199
9
Camps Cleared
2
1,140,957
Distance Traveled
799,956
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,541
1,042
66
5
1
219,280
1
W
Fenrir
13,286
1,022
19
1
4
236,702
6
W
Agni
12,411
955
15
1
3
235,372
0
W
Hades
14,551
1,119
81
6
0
232,487
0
L
Charybdis
15,326
1,179
130
10
2
210,027
0
L
Ymir
14,059
1,081
34
3
0
227,529
3
L
Merlin
10,163
782
21
2
0
106,804
0
L
Thor
11,433
879
13
1
0
172,631
0
L
Nemesis
10,501
808
1
0
0
82,965
0
W
Jing Wei
12,939
995
48
4
1
217,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role