Player Matchup

Merlin
Merlin
Chancelor52
Merlin
Level 138
God Stats
27W - 23L
1,600 SR
Queue Stats
241W - 222L
1,488 Elo+
Party 1
Kali
Kali
FlickNick9
Kali
Level 148
God Stats
26W - 18L
1,626 SR
Queue Stats
558W - 515L
1,544 Elo+
Party 1
Skadi
Skadi
Hash-sl1ng1ng-sl
Skadi
Level 68
God Stats
6W - 2L
1,670 SR
Queue Stats
410W - 394L
1,546 Elo+
Solo
Odin
Odin
Insidiouss
Odin
Level 81
God Stats
6W - 7L
1,465 SR
Queue Stats
264W - 235L
1,513 Elo+
Party 3
Athena
Athena
xMustyPitsx
Athena
Level 62
God Stats
5W - 6L
1,272 SR
Queue Stats
309W - 296L
1,526 Elo+
Party 3
Team Averages
Level 99
1,526 SR
1,523 Elo+

VS

Team Averages
Level 103
1,595 SR
1,528 Elo+
Danzaburou
Danzaburou
CGALEXXX
Danzaburou
Level 108
God Stats
22W - 24L
1,610 SR
Queue Stats
436W - 404L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
Swift_ShadowHawk
Gilgamesh
Level 87
God Stats
26W - 17L
1,676 SR
Queue Stats
344W - 333L
1,520 Elo+
Party 2
Hera
Hera
YNW Donny
Hera
Level 104
God Stats
13W - 8L
1,510 SR
Queue Stats
503W - 449L
1,573 Elo+
Solo
Chang'e
Chang'e
laylaissoawesome
Chang'e
Level 68
God Stats
183W - 182L
1,561 SR
Queue Stats
188W - 192L
1,508 Elo+
Party 2
Bacchus
Bacchus
viggy101
Bacchus
Level 149
God Stats
9W - 11L
1,619 SR
Queue Stats
561W - 565L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 4 / 2
7,310
562
4,544
7,510
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 2 / 1
7,077
544
1,443
8,969
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 2 / 0
7,916
609
4,881
5,005
1,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 1
7,407
570
2,343
6,687
3,233
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
11
0 / 0 / 5
6,618
509
2,521
6,323
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CGALEXXX
Danzaburou
12
1 / 2 / 3
7,096
546
2,470
5,719
1,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
4
0 / 1 / 1
4,813
370
135
1,269
438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
13
5 / 3 / 1
8,023
617
5,763
6,175
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 1 / 0
7,041
542
4,875
6,962
3,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
viggy101
Bacchus
8
1 / 0 / 2
5,817
447
3,121
7,022
5,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
7
Kills
7
8
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CGALEXXX
Danzaburou
1
2
3
1.25
W
Merlin
2
4
2
0.75
W
1
2
1
0.75
W
4
2
0
2
W
0
0
1
0.5
L
Gilgamesh
0
1
1
0.5
L
Hera
5
3
1
1.83
L
0
1
0
0
L
Bacchus
viggy101
Bacchus
1
0
2
2
W
Athena
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,732
Damage
16,364
34,494
Taken
27,147
13,651
Mitigated
12,923
9,919
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CGALEXXX
Danzaburou
2,470
655
0
1,456
5,719
1,944
69
1,114
4,605
0
46,579
W
Merlin
4,544
209
0
2,609
7,510
2,339
322
2,907
4,517
49,275
0
W
1,443
779
0
2,449
8,969
2,975
0
2,238
6,671
0
56,618
W
4,881
2,697
0
1,686
5,005
1,390
968
2,400
2,543
0
45,274
W
2,343
575
0
2,515
6,687
3,233
501
4,158
2,507
1,947
39,716
L
Gilgamesh
135
0
0
273
1,269
438
0
148
1,121
0
6,890
L
Hera
5,763
1,396
0
1,067
6,175
2,095
0
3,351
2,824
42,989
0
L
4,875
534
220
4,111
6,962
3,111
388
691
6,168
44,248
0
L
Bacchus
viggy101
Bacchus
3,121
591
234
2,002
7,022
5,335
0
1,858
5,164
15,687
0
W
Athena
2,521
742
0
660
6,323
3,714
156
1,820
4,497
20,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,328
Gold Earned
32,790
423
Minions Killed
353
0
Camps Cleared
0
1,303,181
Distance Traveled
985,012
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,096
546
97
7
0
249,685
7
W
Merlin
7,310
562
89
7
0
217,619
2
W
Kali
7,077
544
101
8
0
294,402
4
W
Skadi
7,916
609
84
6
0
253,126
3
W
Odin
7,407
570
106
8
0
263,927
0
L
Gilgamesh
4,813
370
18
1
0
60,732
1
L
Hera
8,023
617
106
8
0
246,863
3
L
Chang'e
7,041
542
113
9
0
210,715
1
L
Bacchus
5,817
447
19
1
0
217,017
3
W
Athena
6,618
509
43
3
0
274,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role