Player Matchup

Tiamat
Tiamat
BOLZERKER
Tiamat
Level 106
God Stats
11W - 11L
1,580 SR
Queue Stats
212W - 190L
1,485 Elo+
Solo
Bacchus
Bacchus
HAIK 2008
Bacchus
Level 67
God Stats
4W - 6L
1,683 SR
Queue Stats
211W - 240L
1,520 Elo+
Solo
Awilix
Awilix
Youth899
Awilix
Level 123
God Stats
0W - 3L
1,249 SR
Queue Stats
87W - 98L
1,469 Elo+
Solo
Team Averages
Level 99
1,504 SR
1,491 Elo+

VS

Team Averages
Level 87
1,755 SR
1,792 Elo+
Sol
Sol
Broome0203
Sol
Level 106
God Stats
7W - 5L
1,654 SR
Queue Stats
156W - 125L
1,617 Elo+
Party 1
Sylvanus
Sylvanus
Troll4Ever9032
Sylvanus
Level 9
God Stats
2W - 0L
1,823 SR
Queue Stats
8W - 0L
2,094 Elo+
Party 1
Artemis
Artemis
yahh moose
Artemis
Level 147
God Stats
5W - 1L
1,788 SR
Queue Stats
120W - 83L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BOLZERKER
Tiamat
9
1 / 2 / 1
6,304
630
6,342
8,849
4,388
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
HAIK 2008
Bacchus
8
0 / 5 / 2
6,151
615
4,020
12,405
9,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
Youth899
Awilix
8
1 / 8 / 1
6,016
602
3,849
10,408
2,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 7
8,367
837
12,281
5,686
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
11
1 / 0 / 14
7,316
732
5,139
8,749
8,385
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
yahh moose
Artemis
11
6 / 1 / 9
7,926
793
10,334
5,579
2,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
15
15
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BOLZERKER
Tiamat
1
2
1
0.75
W
8
1
7
11.5
L
Bacchus
HAIK 2008
Bacchus
0
5
2
0.2
W
Sylvanus
1
0
14
8
L
Awilix
Youth899
Awilix
1
8
1
0.19
W
Artemis
yahh moose
Artemis
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,211
Damage
27,754
31,662
Taken
20,014
16,056
Mitigated
13,182
3,940
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BOLZERKER
Tiamat
6,342
37
122
2,615
8,849
4,388
0
5,590
3,079
21,765
0
W
12,281
4,420
0
2,862
5,686
2,355
1,317
3,746
1,940
34,519
0
L
Bacchus
HAIK 2008
Bacchus
4,020
236
0
942
12,405
9,095
0
7,087
5,011
9,775
0
W
Sylvanus
5,139
1,320
2,517
4,050
8,749
8,385
573
4,273
4,476
13,494
0
L
Awilix
Youth899
Awilix
3,849
1,677
0
261
10,408
2,573
0
4,301
5,873
0
7,370
W
Artemis
yahh moose
Artemis
10,334
5,004
0
1,894
5,579
2,442
1,111
2,684
2,895
0
28,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,471
Gold Earned
23,609
65
Minions Killed
116
0
Camps Cleared
7
502,556
Distance Traveled
515,194
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,304
630
39
4
0
182,652
1
W
Sol
8,367
837
56
6
2
175,367
2
L
Bacchus
6,151
615
13
1
0
170,976
1
W
Sylvanus
7,316
732
19
2
0
165,172
5
L
Awilix
6,016
602
13
1
0
148,928
2
W
Artemis
7,926
793
41
4
5
174,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role