Player Matchup

Hades
Hades
Matlock11
Hades
Level 51
God Stats
4W - 1L
1,737 SR
Queue Stats
36W - 30L
1,278 Elo+
Solo
Guan Yu
Guan Yu
Svanstyr
Guan Yu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,499 Elo+
Party 2
Charybdis
Charybdis
stenster
Charybdis
Level 157
God Stats
3W - 5L
1,710 SR
Queue Stats
67W - 70L
1,563 Elo+
Party 2
Team Averages
Level 111
1,649 SR
1,446 Elo+

VS

Team Averages
Level 92
1,500 SR
1,401 Elo+
Merlin
Merlin
 
Merlin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Gladiator4GAMZ
Pele
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Matlock11
Hades
12
7 / 3 / 13
8,211
821
12,120
10,134
5,901
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Guan Yu
Svanstyr
Guan Yu
11
4 / 0 / 15
8,348
835
4,044
10,518
9,881
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
stenster
Charybdis
13
14 / 1 / 7
9,202
920
10,403
6,597
2,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 10 / 3
6,947
695
5,269
10,522
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
 
Artemis
9
2 / 8 / 1
6,658
666
6,354
9,951
2,291
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 1
6,713
671
5,174
9,287
2,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
25
Kills
4
4
Deaths
25
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
10
3
0.25
L
Artemis
 
Artemis
2
8
1
0.31
L
1
7
1
0.21
W
Hades
Matlock11
Hades
7
3
13
4.5
W
Guan Yu
Svanstyr
Guan Yu
4
0
15
11.5
W
Charybdis
stenster
Charybdis
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,567
Damage
16,797
27,249
Taken
29,760
17,908
Mitigated
7,079
9,881
Healing
2,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,269
892
0
1,042
10,522
2,335
0
3,544
6,978
15,289
0
L
Artemis
 
Artemis
6,354
3,237
0
370
9,951
2,291
116
4,770
5,181
0
17,345
L
5,174
550
0
1,406
9,287
2,453
0
4,030
5,257
0
16,863
W
Hades
Matlock11
Hades
12,120
1,082
325
2,026
10,134
5,901
335
2,468
7,666
25,487
0
W
Guan Yu
Svanstyr
Guan Yu
4,044
600
3,103
3,677
10,518
9,881
188
1,534
8,984
0
9,790
W
Charybdis
stenster
Charybdis
10,403
5,705
0
750
6,597
2,126
1,289
1,768
4,829
0
36,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,761
Gold Earned
20,318
111
Minions Killed
80
7
Camps Cleared
1
551,177
Distance Traveled
430,198
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,947
695
27
3
0
125,015
0
L
Artemis
6,658
666
25
3
0
140,022
1
L
Pele
6,713
671
28
3
1
165,161
1
W
Hades
8,211
821
31
3
1
174,103
3
W
Guan Yu
8,348
835
9
1
2
213,099
0
W
Charybdis
9,202
920
71
7
4
163,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role