Player Matchup

Sol
Sol
AbruptGlue
Sol
Level 83
God Stats
12W - 5L
1,435 SR
Queue Stats
49W - 43L
1,428 Elo+
Party 1
Fenrir
Fenrir
PinkMangoMadness
Fenrir
Level 121
God Stats
9W - 11L
1,402 SR
Queue Stats
373W - 442L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
SilentxBama
Cthulhu
Level 22
God Stats
14W - 13L
1,371 SR
Queue Stats
132W - 140L
1,273 Elo+
Party 1
Team Averages
Level 75
1,403 SR
1,382 Elo+

VS

Team Averages
Level 15
1,383 SR
1,325 Elo+
Gilgamesh
Gilgamesh
ItalianIce56
Gilgamesh
Level 17
God Stats
22W - 33L
1,373 SR
Queue Stats
55W - 83L
1,321 Elo+
Solo
Sol
Sol
Lil_bootyWipe1
Sol
Level 25
God Stats
0W - 1L
1,276 SR
Queue Stats
5W - 17L
1,153 Elo+
Solo
Neith
Neith
manolo24796
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 5
12,941
719
18,110
16,372
6,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
2 / 2 / 9
10,566
587
6,466
10,746
8,535
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SilentxBama
Cthulhu
16
5 / 1 / 10
11,926
663
12,097
20,813
19,226
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItalianIce56
Gilgamesh
12
2 / 3 / 1
9,709
539
10,301
17,054
12,531
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 7 / 3
9,986
555
13,080
17,776
6,414
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 8 / 2
10,759
598
10,620
12,995
5,167
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
18
Kills
5
6
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
11
3
5
4.5
L
Gilgamesh
ItalianIce56
Gilgamesh
2
3
1
0.83
L
1
7
3
0.36
W
2
2
9
3.25
W
Cthulhu
SilentxBama
Cthulhu
5
1
10
10
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,673
Damage
34,001
47,931
Taken
47,825
34,123
Mitigated
24,112
23,892
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,110
4,344
0
6,957
16,372
6,362
1,862
4,098
12,274
71,586
0
L
Gilgamesh
ItalianIce56
Gilgamesh
10,301
2,168
0
734
17,054
12,531
402
9,895
7,159
0
29,482
L
13,080
2,797
99
4,315
17,776
6,414
232
12,957
4,819
40,375
0
W
6,466
1,782
691
4,475
10,746
8,535
423
2,944
7,802
0
10,982
W
Cthulhu
SilentxBama
Cthulhu
12,097
688
1,190
10,579
20,813
19,226
180
6,759
14,054
48,384
0
L
10,620
4,623
0
1,853
12,995
5,167
0
8,175
4,820
0
37,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,433
Gold Earned
30,454
193
Minions Killed
150
6
Camps Cleared
4
889,495
Distance Traveled
794,325
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,941
719
111
6
4
283,440
3
L
Gilgamesh
9,709
539
41
2
2
282,424
0
L
Sol
9,986
555
54
3
1
276,158
0
W
Fenrir
10,566
587
16
1
1
251,122
6
W
Cthulhu
11,926
663
66
4
1
354,933
4
L
Neith
10,759
598
55
3
1
235,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role