Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BolBOloni
Tsukuyomi
Level 100
God Stats
5W - 5L
1,547 SR
Queue Stats
351W - 356L
1,513 Elo+
Party 1
Anubis
Anubis
DorSada
Anubis
Level 68
God Stats
8W - 5L
1,400 SR
Queue Stats
264W - 249L
1,472 Elo+
Party 1
Ravana
Ravana
Idomoshe25
Ravana
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,373 Elo+
Party 1
Team Averages
Level 76
1,489 SR
1,472 Elo+

VS

Team Averages
Level 108
1,501 SR
1,473 Elo+
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Contry_07
Chang'e
Level 88
God Stats
1W - 2L
1,709 SR
Queue Stats
221W - 226L
1,451 Elo+
Solo
King Arthur
King Arthur
Javel121
King Arthur
Level 102
God Stats
0W - 1L
1,299 SR
Queue Stats
58W - 52L
1,480 Elo+
Solo
Ullr
Ullr
killpanpan
Ullr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 103L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
3 / 2 / 22
9,726
811
8,988
12,819
5,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
 
Kuzenbo
16
3 / 1 / 26
9,529
794
8,555
17,475
22,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
BolBOloni
Tsukuyomi
18
18 / 5 / 13
12,213
1,018
22,301
11,719
7,395
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
DorSada
Anubis
18
9 / 4 / 20
10,687
891
19,358
13,164
8,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Idomoshe25
Ravana
15
3 / 4 / 21
9,180
765
3,452
15,300
15,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
8 / 4 / 6
11,022
919
27,700
13,748
4,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
 
Apollo
13
1 / 9 / 7
8,074
673
6,944
14,078
3,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Contry_07
Chang'e
14
0 / 8 / 9
7,947
662
8,476
13,321
4,626
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Javel121
King Arthur
13
0 / 10 / 9
7,874
656
6,767
16,697
14,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
6 / 5 / 5
9,927
827
6,548
12,885
4,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
51
36
Kills
15
16
Deaths
36
102
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
2
22
7
W
Kuzenbo
 
Kuzenbo
3
1
26
16
L
Sol
 
Sol
8
4
6
2.75
L
Apollo
 
Apollo
1
9
7
0.5
W
Tsukuyomi
BolBOloni
Tsukuyomi
18
5
13
4.9
L
Chang'e
Contry_07
Chang'e
0
8
9
0.56
W
Anubis
DorSada
Anubis
9
4
20
4.75
W
Ravana
Idomoshe25
Ravana
3
4
21
3.38
L
King Arthur
Javel121
King Arthur
0
10
9
0.45
L
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,654
Damage
56,435
70,477
Taken
70,729
59,592
Mitigated
31,149
35,063
Healing
22,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,988
857
9,363
6,298
12,819
5,584
1,451
7,832
4,987
23,354
0
W
Kuzenbo
 
Kuzenbo
8,555
2,427
2,394
2,828
17,475
22,801
749
7,837
9,638
13,202
0
L
Sol
 
Sol
27,700
4,821
1,392
6,112
13,748
4,096
731
5,782
7,966
46,855
0
L
Apollo
 
Apollo
6,944
1,802
750
1,625
14,078
3,637
0
7,589
6,489
0
14,433
W
Tsukuyomi
BolBOloni
Tsukuyomi
22,301
6,719
1,703
1,589
11,719
7,395
1,619
5,222
6,497
0
34,508
L
Chang'e
Contry_07
Chang'e
8,476
599
4,133
3,059
13,321
4,626
0
7,029
6,292
19,658
0
W
Anubis
DorSada
Anubis
19,358
390
4,474
4,495
13,164
8,189
944
7,966
5,198
46,138
0
W
Ravana
Idomoshe25
Ravana
3,452
488
727
1,192
15,300
15,623
446
7,319
7,981
0
6,646
L
King Arthur
Javel121
King Arthur
6,767
922
257
1,209
16,697
14,647
42
9,343
7,354
0
15,428
L
6,548
3,461
985
2,568
12,885
4,143
968
7,158
5,727
0
12,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,335
Gold Earned
44,844
124
Minions Killed
112
0
Camps Cleared
0
1,144,154
Distance Traveled
974,338
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,726
811
35
3
0
245,322
0
W
Kuzenbo
9,529
794
7
1
0
258,843
0
L
Sol
11,022
919
48
4
0
219,350
0
L
Apollo
8,074
673
10
1
0
178,682
0
W
Tsukuyomi
12,213
1,018
15
1
0
235,032
0
L
Chang'e
7,947
662
25
2
0
208,082
0
W
Anubis
10,687
891
63
5
0
187,279
0
W
Ravana
9,180
765
4
0
0
217,678
2
L
King Arthur
7,874
656
10
1
0
166,781
0
L
Ullr
9,927
827
19
2
0
201,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role