Player Matchup

Cerberus
Cerberus
Greenaide
Cerberus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Zeus
Zeus
Jacare
Zeus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,119 Elo+
Party 1
Fenrir
Fenrir
UltraSloth
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,054 Elo+
Party 1
Baba Yaga
Baba Yaga
azetl
Baba Yaga
Level 29
God Stats
0W - 2L
1,276 SR
Queue Stats
5W - 17L
1,054 Elo+
Party 1
Danzaburou
Danzaburou
plonka
Danzaburou
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,051 Elo+
Party 1
Team Averages
Level 51
1,455 SR
1,156 Elo+

VS

Team Averages
Level 71
1,602 SR
1,496 Elo+
Ravana
Ravana
 
Ravana
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DarkWasp911
Ao Kuang
Level 27
God Stats
131W - 150L
1,501 SR
Queue Stats
166W - 190L
1,496 Elo+
Party 2
Anubis
Anubis
KxRxOxNxOxS
Anubis
Level 117
God Stats
32W - 40L
1,497 SR
Queue Stats
159W - 206L
1,489 Elo+
Party 2
Rama
Rama
Sammbora
Rama
Level 119
God Stats
1W - 0L
1,814 SR
Queue Stats
33W - 20L
1,518 Elo+
Party 3
Ares
Ares
Stivisoon
Ares
Level 28
God Stats
4W - 2L
1,698 SR
Queue Stats
44W - 33L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Greenaide
Cerberus
18
0 / 9 / 9
10,849
904
4,650
20,945
22,480
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
Jacare
Zeus
18
3 / 8 / 7
11,937
995
16,744
11,759
3,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
UltraSloth
Fenrir
17
8 / 12 / 2
13,153
1,096
12,937
22,397
8,349
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
azetl
Baba Yaga
18
2 / 10 / 9
11,581
965
11,526
16,777
5,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
plonka
Danzaburou
18
1 / 7 / 10
11,322
944
8,643
18,110
5,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
12 / 3 / 14
13,701
1,142
15,082
9,084
5,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
DarkWasp911
Ao Kuang
19
9 / 5 / 19
12,488
1,041
14,967
12,767
4,944
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
20
13 / 3 / 19
14,605
1,217
25,025
11,369
6,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
20
6 / 1 / 15
12,361
1,030
11,286
6,705
2,725
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
20
6 / 2 / 26
13,478
1,123
16,554
19,361
18,150
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
139
14
Kills
46
46
Deaths
14
37
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
12
3
14
6.33
W
Ao Kuang
DarkWasp911
Ao Kuang
9
5
19
3.7
L
Cerberus
Greenaide
Cerberus
0
9
9
0.5
L
Zeus
Jacare
Zeus
3
8
7
0.81
W
Anubis
13
3
19
7.5
W
Rama
6
1
15
13.5
W
Ares
6
2
26
9.5
L
Fenrir
UltraSloth
Fenrir
8
12
2
0.75
L
Baba Yaga
azetl
Baba Yaga
2
10
9
0.65
L
Danzaburou
plonka
Danzaburou
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,500
Damage
82,914
89,988
Taken
59,286
45,999
Mitigated
37,242
6,389
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
15,082
3,738
0
755
9,084
5,239
0
4,468
4,616
0
24,331
W
Ao Kuang
DarkWasp911
Ao Kuang
14,967
5,710
143
2,653
12,767
4,944
0
6,168
6,599
21,851
0
L
Cerberus
Greenaide
Cerberus
4,650
227
0
2,345
20,945
22,480
0
13,195
7,750
17,480
0
L
Zeus
Jacare
Zeus
16,744
3,510
0
279
11,759
3,942
0
6,409
5,350
45,007
0
W
Anubis
25,025
546
0
4,922
11,369
6,184
0
5,505
5,864
69,054
0
W
Rama
11,286
7,704
0
835
6,705
2,725
0
3,955
2,750
0
34,099
W
Ares
16,554
1,095
0
405
19,361
18,150
0
12,824
6,537
37,167
0
L
Fenrir
UltraSloth
Fenrir
12,937
4,947
0
1,306
22,397
8,349
0
12,421
9,976
0
23,519
L
Baba Yaga
azetl
Baba Yaga
11,526
854
0
792
16,777
5,746
0
11,672
5,105
36,725
0
L
Danzaburou
plonka
Danzaburou
8,643
4,105
0
1,667
18,110
5,482
0
12,849
5,261
0
39,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,842
Gold Earned
66,633
217
Minions Killed
248
6
Camps Cleared
10
1,058,786
Distance Traveled
1,061,784
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,701
1,142
16
1
5
232,714
0
W
Ao Kuang
12,488
1,041
12
1
0
195,753
2
L
Cerberus
10,849
904
26
2
0
203,658
0
L
Zeus
11,937
995
63
5
1
204,117
0
W
Anubis
14,605
1,217
121
10
3
191,327
1
W
Rama
12,361
1,030
49
4
1
201,047
0
W
Ares
13,478
1,123
50
4
1
240,943
0
L
Fenrir
13,153
1,096
20
2
1
236,975
0
L
Baba Yaga
11,581
965
64
5
2
215,895
0
L
Danzaburou
11,322
944
44
4
2
198,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role