Player Matchup

Set
Set
 
Set
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
RockMeHel
Chernobog
Level 127
God Stats
0W - 1L
1,585 SR
Queue Stats
110W - 101L
1,558 Elo+
Solo
Heimdallr
Heimdallr
wyni
Heimdallr
Level 153
God Stats
0W - 1L
1,616 SR
Queue Stats
20W - 9L
1,609 Elo+
Party 1
Team Averages
Level 144
1,540 SR
1,534 Elo+

VS

Team Averages
Level 126
1,565 SR
1,598 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Etraikem
Raijin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 175L
1,622 Elo+
Party 2
Pele
Pele
Légo13
Pele
Level 144
God Stats
2W - 4L
1,466 SR
Queue Stats
427W - 412L
1,601 Elo+
Solo
Cabrakan
Cabrakan
Nesnow
Cabrakan
Level 103
God Stats
4W - 1L
1,860 SR
Queue Stats
187W - 167L
1,584 Elo+
Party 2
Artio
Artio
drunkorange
Artio
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
5 / 4 / 6
10,693
764
7,314
15,497
12,269
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Sylvanus
 
Sylvanus
16
2 / 5 / 10
9,170
655
11,476
18,173
24,733
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Odin
 
Odin
15
1 / 6 / 6
8,651
618
8,964
15,961
16,937
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chernobog
RockMeHel
Chernobog
16
2 / 6 / 9
9,980
713
11,525
13,551
5,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
wyni
Heimdallr
18
4 / 4 / 10
10,609
758
21,470
15,380
6,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
7 / 1 / 14
11,332
809
22,839
8,037
4,233
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Raijin
Etraikem
Raijin
20
7 / 1 / 14
11,426
816
15,546
8,892
4,780
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pele
Légo13
Pele
17
6 / 3 / 12
10,337
738
14,705
14,426
13,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Nesnow
Cabrakan
16
2 / 4 / 16
10,317
737
8,303
19,947
32,673
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

16
3 / 5 / 17
10,673
762
11,437
21,787
34,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
98
14
Kills
25
25
Deaths
14
41
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
5
4
6
2
L
Sylvanus
 
Sylvanus
2
5
10
1.4
L
Odin
 
Odin
1
6
6
0.67
W
Ah Puch
 
Ah Puch
7
1
14
14
W
Raijin
Etraikem
Raijin
7
1
14
14
W
Pele
Légo13
Pele
6
3
12
4
W
Cabrakan
Nesnow
Cabrakan
2
4
16
2.5
L
Chernobog
RockMeHel
Chernobog
2
6
9
1.08
W
3
5
17
2.3
L
Heimdallr
wyni
Heimdallr
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,749
Damage
72,830
78,562
Taken
73,089
65,779
Mitigated
89,755
28,334
Healing
30,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,314
2,784
1,353
2,113
15,497
12,269
0
10,171
5,092
0
23,804
L
Sylvanus
 
Sylvanus
11,476
1,547
7,590
4,447
18,173
24,733
0
12,405
5,406
14,063
0
L
Odin
 
Odin
8,964
2,163
1,664
1,253
15,961
16,937
86
11,567
4,200
0
12,312
W
Ah Puch
 
Ah Puch
22,839
1,440
1,904
2,441
8,037
4,233
1,542
1,188
6,849
47,761
0
W
Raijin
Etraikem
Raijin
15,546
1,271
697
1,418
8,892
4,780
1,991
1,615
7,277
36,495
0
W
Pele
Légo13
Pele
14,705
2,791
1,516
4,168
14,426
13,119
793
2,342
12,084
0
21,503
W
Cabrakan
Nesnow
Cabrakan
8,303
416
1,331
2,182
19,947
32,673
464
3,189
16,758
19,897
0
L
Chernobog
RockMeHel
Chernobog
11,525
6,761
1,095
2,324
13,551
5,343
976
12,088
1,332
0
31,751
W
11,437
179
6,237
8,737
21,787
34,950
370
3,142
18,645
17,359
0
L
Heimdallr
wyni
Heimdallr
21,470
13,926
1,483
5,012
15,380
6,497
653
11,894
3,170
0
45,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,103
Gold Earned
54,085
171
Minions Killed
158
0
Camps Cleared
0
1,118,023
Distance Traveled
1,381,211
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,693
764
35
3
0
254,730
1
L
Sylvanus
9,170
655
9
1
0
214,382
1
L
Odin
8,651
618
8
1
0
226,343
0
W
Ah Puch
11,332
809
57
4
0
254,151
4
W
Raijin
11,426
816
47
3
0
264,310
5
W
Pele
10,337
738
16
1
0
318,529
0
W
Cabrakan
10,317
737
32
2
0
274,736
1
L
Chernobog
9,980
713
55
4
0
200,978
2
W
Artio
10,673
762
6
0
0
269,485
3
L
Heimdallr
10,609
758
64
5
0
221,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role