Player Matchup

Set
Set
Beelze123
Set
Level 41
God Stats
10W - 10L
1,612 SR
Queue Stats
32W - 46L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
Dodge263
Cthulhu
Level 67
God Stats
16W - 29L
1,368 SR
Queue Stats
179W - 334L
1,320 Elo+
Party 1
Merlin
Merlin
GangsterGamer69
Merlin
Level 26
God Stats
16W - 32L
1,405 SR
Queue Stats
56W - 133L
1,200 Elo+
Party 1
Charybdis
Charybdis
ItsOwen1888
Charybdis
Level 28
God Stats
20W - 18L
1,556 SR
Queue Stats
167W - 310L
1,320 Elo+
Party 1
Kali
Kali
Parabolym
Kali
Level 61
God Stats
15W - 16L
1,478 SR
Queue Stats
173W - 328L
1,277 Elo+
Party 1
Team Averages
Level 45
1,484 SR
1,302 Elo+

VS

Team Averages
Level 46
1,577 SR
1,394 Elo+
Bacchus
Bacchus
 
Bacchus
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Bu_edrees
Amaterasu
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,302 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ByHaobin
Morgan Le Fay
Level 84
God Stats
7W - 0L
1,755 SR
Queue Stats
165W - 141L
1,510 Elo+
Party 2
Artemis
Artemis
DarkRTZ
Artemis
Level 65
God Stats
14W - 9L
1,601 SR
Queue Stats
211W - 259L
1,289 Elo+
Party 3
Ne Zha
Ne Zha
xavxv
Ne Zha
Level 26
God Stats
39W - 24L
1,527 SR
Queue Stats
98W - 96L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,338
453
3,989
9,272
4,814
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Dodge263
Cthulhu
10
2 / 4 / 3
6,491
464
6,873
13,393
7,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 2 / 1
6,571
469
3,658
5,332
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ItsOwen1888
Charybdis
9
1 / 5 / 0
5,584
399
3,626
9,010
2,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
10
7 / 7 / 3
7,441
532
10,050
13,825
5,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 3 / 8
6,820
487
5,699
9,482
8,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Bu_edrees
Amaterasu
16
5 / 1 / 0
9,593
685
7,374
8,161
10,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
ByHaobin
Morgan Le Fay
16
8 / 0 / 1
9,632
688
8,043
8,527
4,534
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
DarkRTZ
Artemis
13
8 / 2 / 5
8,396
600
10,000
9,809
3,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
xavxv
Ne Zha
11
0 / 5 / 6
6,893
492
4,745
9,995
3,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
11
Kills
22
22
Deaths
11
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
3
8
1.67
L
1
4
2
0.5
W
Amaterasu
Bu_edrees
Amaterasu
5
1
0
5
W
Morgan Le Fay
ByHaobin
Morgan Le Fay
8
0
1
8.5
W
Artemis
DarkRTZ
Artemis
8
2
5
5.25
L
Cthulhu
Dodge263
Cthulhu
2
4
3
0.88
L
0
2
1
0.25
L
Charybdis
ItsOwen1888
Charybdis
1
5
0
0.2
L
Kali
7
7
3
1.21
W
Ne Zha
xavxv
Ne Zha
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,196
Damage
35,861
50,832
Taken
45,974
20,846
Mitigated
30,343
10,213
Healing
13,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,699
824
446
889
9,482
8,872
596
3,066
6,416
15,324
0
L
3,989
1,483
0
1,471
9,272
4,814
0
1,401
7,839
0
23,590
W
Amaterasu
Bu_edrees
Amaterasu
7,374
2,780
0
4,513
8,161
10,095
1,622
0
8,161
0
63,101
W
Morgan Le Fay
ByHaobin
Morgan Le Fay
8,043
1,059
0
2,398
8,527
4,534
0
2,943
5,584
62,084
0
W
Artemis
DarkRTZ
Artemis
10,000
5,977
0
3,930
9,809
3,511
3,000
3,925
5,884
0
45,204
L
Cthulhu
Dodge263
Cthulhu
6,873
522
321
2,313
13,393
7,342
0
4,035
8,948
28,848
0
L
3,658
146
0
1,920
5,332
1,563
0
1,874
3,458
38,982
0
L
Charybdis
ItsOwen1888
Charybdis
3,626
2,703
0
1,972
9,010
2,117
0
2,503
6,323
0
24,502
L
Kali
10,050
5,757
0
2,216
13,825
5,010
0
3,221
10,522
0
33,106
W
Ne Zha
xavxv
Ne Zha
4,745
2,031
0
1,611
9,995
3,331
0
597
9,398
0
36,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,425
Gold Earned
41,334
264
Minions Killed
410
0
Camps Cleared
0
1,309,548
Distance Traveled
1,328,879
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,820
487
24
2
0
249,138
3
L
Set
6,338
453
49
4
0
256,924
0
W
Amaterasu
9,593
685
122
9
0
276,774
1
W
Morgan Le Fay
9,632
688
122
9
0
292,021
4
W
Artemis
8,396
600
81
6
0
230,065
2
L
Cthulhu
6,491
464
54
4
0
262,335
0
L
Merlin
6,571
469
80
6
0
281,434
0
L
Charybdis
5,584
399
41
3
0
221,449
3
L
Kali
7,441
532
40
3
0
287,406
1
W
Ne Zha
6,893
492
61
4
0
280,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role