Player Matchup

Cerberus
Cerberus
BMR Oct0
Cerberus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 20L
1,436 Elo+
Solo
Mulan
Mulan
MXNII
Mulan
Level 19
God Stats
8W - 5L
1,257 SR
Queue Stats
70W - 51L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
MitKisaUndTuta
Kukulkan
Level 28
God Stats
5W - 4L
1,467 SR
Queue Stats
95W - 105L
1,438 Elo+
Party 4
Nemesis
Nemesis
sdxvcfvbghnjmk
Nemesis
Level 18
God Stats
6W - 2L
1,732 SR
Queue Stats
26W - 20L
1,417 Elo+
Party 1
Izanami
Izanami
vRanqe
Izanami
Level 26
God Stats
25W - 18L
1,512 SR
Queue Stats
64W - 57L
1,398 Elo+
Party 4
Team Averages
Level 22
1,494 SR
1,426 Elo+

VS

Team Averages
Level 23
1,465 SR
1,398 Elo+
Yemoja
Yemoja
DevilForce
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,524 Elo+
Solo
Artemis
Artemis
Guts589
Artemis
Level 22
God Stats
24W - 21L
1,537 SR
Queue Stats
53W - 46L
1,515 Elo+
Party 2
Ares
Ares
NidasTheBrutal
Ares
Level 12
God Stats
1W - 5L
1,122 SR
Queue Stats
23W - 37L
988 Elo+
Party 2
Ra
Ra
影丶St
Ra
Level 29
God Stats
14W - 9L
1,592 SR
Queue Stats
72W - 61L
1,484 Elo+
Party 3
Odin
Odin
御风灬随枫
Odin
Level 28
God Stats
58W - 45L
1,572 SR
Queue Stats
65W - 55L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BMR Oct0
Cerberus
15
6 / 1 / 17
11,506
523
7,684
16,276
20,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
MXNII
Mulan
18
4 / 3 / 9
12,128
551
7,682
15,227
15,620
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
18
7 / 1 / 6
12,322
560
16,746
9,599
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
13 / 1 / 10
13,118
596
17,650
15,604
9,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
vRanqe
Izanami
19
10 / 5 / 9
13,141
597
20,400
12,825
4,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DevilForce
Yemoja
14
0 / 5 / 5
8,414
382
5,537
15,255
14,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Guts589
Artemis
15
4 / 11 / 2
9,741
443
12,421
21,165
7,273
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 11 / 3
8,802
400
3,130
22,882
13,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 7 / 2
11,438
520
12,546
13,815
12,265
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 6 / 8
10,934
497
7,570
19,556
7,963
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
31
40
Kills
11
11
Deaths
40
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BMR Oct0
Cerberus
6
1
17
14.5
L
Yemoja
DevilForce
Yemoja
0
5
5
0.5
L
Artemis
Guts589
Artemis
4
11
2
0.45
W
Mulan
MXNII
Mulan
4
3
9
2.83
W
Kukulkan
7
1
6
10
L
2
11
3
0.32
W
13
1
10
18
W
Izanami
vRanqe
Izanami
10
5
9
2.9
L
3
7
2
0.57
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,162
Damage
41,204
69,531
Taken
92,673
55,088
Mitigated
55,369
18,930
Healing
18,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BMR Oct0
Cerberus
7,684
296
0
4,336
16,276
20,111
200
3,726
12,550
39,784
0
L
Yemoja
DevilForce
Yemoja
5,537
1,251
675
1,938
15,255
14,060
0
8,331
6,924
35,479
0
L
Artemis
Guts589
Artemis
12,421
7,710
0
5,623
21,165
7,273
594
4,296
16,869
0
59,631
W
Mulan
MXNII
Mulan
7,682
992
0
4,245
15,227
15,620
1,810
6,738
8,489
0
62,916
W
Kukulkan
16,746
1,876
0
2,166
9,599
4,631
2,413
3,525
6,074
71,677
0
L
3,130
304
0
2,414
22,882
13,808
52
4,537
18,345
16,293
0
W
17,650
9,196
0
5,743
15,604
9,959
1,654
5,729
9,875
0
95,637
W
Izanami
vRanqe
Izanami
20,400
13,053
0
2,440
12,825
4,767
7,052
2,415
10,410
0
99,163
L
12,546
1,504
577
4,479
13,815
12,265
405
2,799
11,016
73,623
0
L
7,570
1,955
0
2,918
19,556
7,963
70
4,883
14,673
0
52,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,215
Gold Earned
49,329
570
Minions Killed
429
0
Camps Cleared
0
2,019,222
Distance Traveled
1,715,070
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,506
523
58
3
0
387,579
9
L
Yemoja
8,414
382
61
3
0
323,324
1
L
Artemis
9,741
443
98
4
0
332,330
0
W
Mulan
12,128
551
128
6
0
388,385
0
W
Kukulkan
12,322
560
101
5
0
417,489
1
L
Ares
8,802
400
24
1
0
351,056
4
W
Nemesis
13,118
596
131
6
0
446,280
1
W
Izanami
13,141
597
152
7
0
379,489
3
L
Ra
11,438
520
162
7
0
358,959
5
L
Odin
10,934
497
84
4
0
349,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role