Player Matchup

Jormungandr
Jormungandr
AleGrossi1612
Jormungandr
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,422 Elo+
Solo
Geb
Geb
DougDoug_958c
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,473 Elo+
Solo
Bellona
Bellona
NastroFLT
Bellona
Level 15
God Stats
1W - 1L
1,748 SR
Queue Stats
22W - 31L
1,395 Elo+
Solo
Ravana
Ravana
Thrand93
Ravana
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 47L
1,431 Elo+
Solo
Scylla
Scylla
mavvverick
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 145L
1,379 Elo+
Solo
Team Averages
Level 13
1,550 SR
1,420 Elo+

VS

Team Averages
Level 17
1,474 SR
1,407 Elo+
Tsukuyomi
Tsukuyomi
Charge Serial
Tsukuyomi
Level 25
God Stats
2W - 2L
1,227 SR
Queue Stats
5W - 5L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
Goddragon8976
Cthulhu
Level 8
God Stats
13W - 12L
1,401 SR
Queue Stats
13W - 12L
1,308 Elo+
Solo
Ra
Ra
RL-_-Gaizka_
Ra
Level 25
God Stats
3W - 2L
1,611 SR
Queue Stats
118W - 87L
1,535 Elo+
Solo
Cu Chulainn
Cu Chulainn
Slightmine
Cu Chulainn
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,373 Elo+
Party 1
Persephone
Persephone
lNaiNl
Persephone
Level 16
God Stats
5W - 2L
1,630 SR
Queue Stats
93W - 116L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AleGrossi1612
Jormungandr
19
2 / 10 / 9
13,133
938
22,903
28,292
37,720
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 3 / 5
12,468
891
14,777
19,421
26,113
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
NastroFLT
Bellona
18
1 / 6 / 4
11,456
818
11,968
21,038
23,047
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Thrand93
Ravana
18
5 / 9 / 3
12,960
926
18,069
20,657
7,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
mavvverick
Scylla
18
0 / 11 / 1
10,830
774
3,329
15,278
4,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Charge Serial
Tsukuyomi
20
13 / 2 / 17
15,097
1,078
23,142
16,322
7,731
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
20
3 / 1 / 27
13,476
963
17,666
14,161
12,953
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
18 / 2 / 14
16,024
1,145
33,972
15,285
6,644
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Slightmine
Cu Chulainn
20
5 / 2 / 19
13,835
988
14,085
19,155
22,794
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
lNaiNl
Persephone
20
0 / 3 / 12
12,160
869
8,316
14,891
5,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
128
11
Kills
39
39
Deaths
10
22
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AleGrossi1612
Jormungandr
2
10
9
0.65
W
Tsukuyomi
Charge Serial
Tsukuyomi
13
2
17
10.75
L
3
3
5
1.83
W
Cthulhu
3
1
27
16.5
L
Bellona
NastroFLT
Bellona
1
6
4
0.5
W
18
2
14
12.5
W
Cu Chulainn
Slightmine
Cu Chulainn
5
2
19
7.25
L
Ravana
Thrand93
Ravana
5
9
3
0.72
W
Persephone
lNaiNl
Persephone
0
3
12
2
L
Scylla
mavvverick
Scylla
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,046
Damage
97,181
104,686
Taken
79,814
99,120
Mitigated
55,512
3,219
Healing
23,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AleGrossi1612
Jormungandr
22,903
6,808
0
0
28,292
37,720
0
16,343
11,949
57,146
0
W
Tsukuyomi
Charge Serial
Tsukuyomi
23,142
6,923
0
2,921
16,322
7,731
0
8,347
7,975
0
53,018
L
14,777
1,292
0
0
19,421
26,113
0
10,301
9,120
31,133
0
W
Cthulhu
17,666
1,727
2,034
536
14,161
12,953
0
8,618
5,543
36,131
0
L
Bellona
NastroFLT
Bellona
11,968
2,801
241
1,292
21,038
23,047
0
10,652
10,386
0
29,236
W
33,972
5,917
4,651
7,381
15,285
6,644
0
8,715
6,570
59,913
0
W
Cu Chulainn
Slightmine
Cu Chulainn
14,085
5,953
0
3,240
19,155
22,794
0
9,139
10,016
0
35,875
L
Ravana
Thrand93
Ravana
18,069
4,329
0
1,686
20,657
7,862
0
12,285
8,372
0
50,329
W
Persephone
lNaiNl
Persephone
8,316
1,338
0
2,385
14,891
5,390
0
6,189
8,699
22,452
0
L
Scylla
mavvverick
Scylla
3,329
929
0
0
15,278
4,378
0
10,373
4,905
13,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,847
Gold Earned
70,592
223
Minions Killed
255
4
Camps Cleared
14
1,179,917
Distance Traveled
1,351,601
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,133
938
65
5
0
233,381
1
W
Tsukuyomi
15,097
1,078
55
4
2
285,491
0
L
Geb
12,468
891
21
2
0
293,936
1
W
Cthulhu
13,476
963
55
4
1
266,737
4
L
Bellona
11,456
818
38
3
1
242,644
3
W
Ra
16,024
1,145
64
5
1
300,496
1
W
Cu Chulainn
13,835
988
40
3
10
242,435
0
L
Ravana
12,960
926
78
6
3
219,723
0
W
Persephone
12,160
869
41
3
0
256,442
1
L
Scylla
10,830
774
21
2
0
190,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role