Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
GDVP95
Olorun
Level 88
God Stats
3W - 1L
1,702 SR
Queue Stats
362W - 320L
1,504 Elo+
Solo
Anubis
Anubis
Tale-of-the-wolf
Anubis
Level 160
God Stats
7W - 5L
1,481 SR
Queue Stats
486W - 474L
1,499 Elo+
Party 1
Thanatos
Thanatos
VampireMommy
Thanatos
Level 29
God Stats
1W - 1L
1,282 SR
Queue Stats
30W - 29L
1,488 Elo+
Solo
Ravana
Ravana
ninjarein
Ravana
Level 159
God Stats
6W - 4L
1,564 SR
Queue Stats
412W - 393L
1,510 Elo+
Party 1
Team Averages
Level 107
1,506 SR
1,500 Elo+

VS

Team Averages
Level 105
1,512 SR
1,453 Elo+
Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AsianSlender
Chaac
Level 25
God Stats
0W - 2L
1,331 SR
Queue Stats
7W - 15L
1,400 Elo+
Solo
Janus
Janus
H99HECTOR
Janus
Level 145
God Stats
1W - 1L
1,584 SR
Queue Stats
142W - 132L
1,543 Elo+
Solo
Da Ji
Da Ji
Voleym
Da Ji
Level 126
God Stats
3W - 2L
1,643 SR
Queue Stats
240W - 234L
1,545 Elo+
Solo
Tsukuyomi
Tsukuyomi
ale-jonny-15
Tsukuyomi
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 51L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
4 / 1 / 18
9,671
879
12,677
11,367
6,441
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Olorun
GDVP95
Olorun
15
2 / 3 / 16
9,086
826
9,209
8,338
3,449
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
9 / 2 / 7
10,269
934
10,082
10,963
5,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
VampireMommy
Thanatos
15
7 / 2 / 13
9,513
865
11,656
10,426
4,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
ninjarein
Ravana
16
2 / 0 / 16
9,392
854
5,056
14,757
5,972
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 4 / 5
7,849
714
9,062
8,485
6,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 4
8,029
730
9,336
14,817
15,892
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
H99HECTOR
Janus
15
2 / 5 / 2
8,435
767
13,045
8,809
3,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Voleym
Da Ji
12
2 / 4 / 2
7,834
712
4,723
10,788
11,648
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Tsukuyomi
ale-jonny-15
Tsukuyomi
12
1 / 7 / 0
7,761
706
7,921
10,042
4,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
20
24
Kills
7
8
Deaths
24
70
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
18
13
L
Tiamat
 
Tiamat
1
4
5
0.88
L
1
4
4
0.75
W
Olorun
GDVP95
Olorun
2
3
16
3.33
L
Janus
H99HECTOR
Janus
2
5
2
0.6
W
9
2
7
6.25
W
Thanatos
VampireMommy
Thanatos
7
2
13
6.75
L
Da Ji
Voleym
Da Ji
2
4
2
0.75
L
Tsukuyomi
ale-jonny-15
Tsukuyomi
1
7
0
0.14
W
Ravana
ninjarein
Ravana
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,680
Damage
44,087
55,851
Taken
52,941
26,084
Mitigated
41,773
35,876
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,677
328
1,920
4,208
11,367
6,441
316
4,902
6,465
28,931
0
L
Tiamat
 
Tiamat
9,062
1,050
0
1,925
8,485
6,204
0
5,417
3,068
16,540
0
L
9,336
1,191
405
2,816
14,817
15,892
0
8,714
6,103
0
18,963
W
Olorun
GDVP95
Olorun
9,209
4,754
5,650
3,578
8,338
3,449
2,559
1,828
6,510
29,743
0
L
Janus
H99HECTOR
Janus
13,045
343
0
759
8,809
3,800
0
5,865
2,944
31,901
0
W
10,082
250
190
4,520
10,963
5,909
986
6,645
4,318
27,364
0
W
Thanatos
VampireMommy
Thanatos
11,656
1,619
1,147
6,676
10,426
4,313
482
3,533
6,893
0
14,068
L
Da Ji
Voleym
Da Ji
4,723
437
1,105
1,498
10,788
11,648
0
5,504
5,284
0
6,550
L
Tsukuyomi
ale-jonny-15
Tsukuyomi
7,921
1,535
0
528
10,042
4,229
0
6,468
3,574
0
14,291
W
Ravana
ninjarein
Ravana
5,056
1,070
1,138
6,849
14,757
5,972
246
5,199
9,558
0
9,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,931
Gold Earned
39,908
139
Minions Killed
104
0
Camps Cleared
0
1,117,189
Distance Traveled
953,848
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,671
879
32
3
0
252,796
0
L
Tiamat
7,849
714
21
2
0
214,507
4
L
Chaac
8,029
730
15
1
0
187,149
1
W
Olorun
9,086
826
48
4
0
210,665
3
L
Janus
8,435
767
52
5
0
186,938
0
W
Anubis
10,269
934
43
4
0
178,056
0
W
Thanatos
9,513
865
7
1
0
221,535
0
L
Da Ji
7,834
712
3
0
0
170,139
0
L
Tsukuyomi
7,761
706
13
1
0
195,115
0
W
Ravana
9,392
854
9
1
0
254,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role