Player Matchup

Nemesis
Nemesis
Dragogamers248
Nemesis
Level 65
God Stats
17W - 14L
1,663 SR
Queue Stats
182W - 197L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
Fachala_13
Hou Yi
Level 69
God Stats
17W - 10L
1,544 SR
Queue Stats
361W - 367L
1,524 Elo+
Party 1
Cerberus
Cerberus
Its__Quick
Cerberus
Level 82
God Stats
23W - 20L
1,601 SR
Queue Stats
428W - 470L
1,537 Elo+
Party 1
Awilix
Awilix
X_x_Dief_x_X
Awilix
Level 101
God Stats
142W - 106L
1,633 SR
Queue Stats
663W - 687L
1,526 Elo+
Party 1
Ra
Ra
frana5240-frana
Ra
Level 29
God Stats
41W - 27L
1,640 SR
Queue Stats
86W - 75L
1,551 Elo+
Party 1
Team Averages
Level 69
1,616 SR
1,523 Elo+

VS

Team Averages
Level 60
1,492 SR
1,474 Elo+
Bellona
Bellona
Acharnion
Bellona
Level 41
God Stats
7W - 1L
1,771 SR
Queue Stats
156W - 164L
1,458 Elo+
Solo
Mulan
Mulan
Bosso63219
Mulan
Level 116
God Stats
2W - 7L
1,285 SR
Queue Stats
301W - 300L
1,535 Elo+
Solo
Cthulhu
Cthulhu
F1_ParraleX
Cthulhu
Level 62
God Stats
13W - 11L
1,492 SR
Queue Stats
128W - 143L
1,496 Elo+
Solo
Izanami
Izanami
IVIjhOooL
Izanami
Level 49
God Stats
27W - 40L
1,454 SR
Queue Stats
132W - 194L
1,366 Elo+
Solo
Chronos
Chronos
Smite-Rush25
Chronos
Level 34
God Stats
29W - 44L
1,457 SR
Queue Stats
304W - 315L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 9
10,181
599
8,094
13,371
7,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
Fachala_13
Hou Yi
16
4 / 5 / 2
9,983
587
7,818
11,763
3,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Its__Quick
Cerberus
13
5 / 3 / 13
8,752
515
13,496
15,205
11,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
17
7 / 2 / 10
10,040
591
13,536
11,470
10,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
7 / 3 / 8
10,352
609
7,728
8,181
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acharnion
Bellona
12
2 / 7 / 2
8,092
476
7,375
13,181
10,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mulan
12
3 / 7 / 3
8,178
481
7,676
13,874
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
F1_ParraleX
Cthulhu
10
3 / 5 / 3
7,407
436
8,534
14,172
8,821
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
IVIjhOooL
Izanami
14
4 / 8 / 1
8,724
513
8,928
13,985
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
Smite-Rush25
Chronos
13
3 / 4 / 5
8,581
505
8,330
12,030
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
30
Kills
15
15
Deaths
31
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
Acharnion
Bellona
2
7
2
0.43
L
Mulan
3
7
3
0.64
W
7
2
9
5.75
L
Cthulhu
F1_ParraleX
Cthulhu
3
5
3
0.9
W
Hou Yi
Fachala_13
Hou Yi
4
5
2
1
L
Izanami
IVIjhOooL
Izanami
4
8
1
0.56
W
Cerberus
Its__Quick
Cerberus
5
3
13
3.83
L
Chronos
Smite-Rush25
Chronos
3
4
5
1.38
W
Awilix
7
2
10
6
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,672
Damage
40,843
59,990
Taken
67,242
36,639
Mitigated
32,337
18,815
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Acharnion
Bellona
7,375
1,808
0
1,979
13,181
10,507
0
1,676
11,505
0
34,412
L
Mulan
7,676
1,227
0
961
13,874
5,544
0
3,355
10,519
0
48,567
W
8,094
3,668
0
3,238
13,371
7,443
584
2,046
11,325
0
70,953
L
Cthulhu
F1_ParraleX
Cthulhu
8,534
1,499
166
2,830
14,172
8,821
26
6,273
7,899
29,854
0
W
Hou Yi
Fachala_13
Hou Yi
7,818
5,560
0
3,931
11,763
3,705
1,196
3,584
8,179
0
67,214
L
Izanami
IVIjhOooL
Izanami
8,928
6,150
0
1,509
13,985
3,755
202
4,603
9,382
0
57,384
W
Cerberus
Its__Quick
Cerberus
13,496
915
0
4,780
15,205
11,804
293
6,076
9,129
22,356
0
L
Chronos
Smite-Rush25
Chronos
8,330
3,010
0
1,944
12,030
3,710
301
5,317
6,713
50,603
0
W
Awilix
13,536
5,715
130
1,700
11,470
10,801
111
901
10,569
0
58,637
W
7,728
518
1,945
3,091
8,181
2,886
609
4,422
3,759
54,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,308
Gold Earned
40,982
444
Minions Killed
388
0
Camps Cleared
0
1,729,078
Distance Traveled
1,508,754
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,092
476
75
4
0
290,780
1
L
Mulan
8,178
481
78
5
0
332,143
3
W
Nemesis
10,181
599
112
7
0
354,764
3
L
Cthulhu
7,407
436
35
2
0
305,679
0
W
Hou Yi
9,983
587
125
7
0
293,542
0
L
Izanami
8,724
513
106
6
0
281,843
0
W
Cerberus
8,752
515
15
1
0
343,879
0
L
Chronos
8,581
505
94
6
0
298,309
4
W
Awilix
10,040
591
90
5
0
362,533
0
W
Ra
10,352
609
102
6
0
374,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role