Player Matchup

Scylla
Scylla
J4CK1219
Scylla
Level 97
God Stats
2W - 2L
1,565 SR
Queue Stats
73W - 56L
1,449 Elo+
Party 1
Chaac
Chaac
Pastagaa38
Chaac
Level 120
God Stats
3W - 5L
1,411 SR
Queue Stats
38W - 61L
1,372 Elo+
Solo
Jing Wei
Jing Wei
xrWAVErx
Jing Wei
Level 49
God Stats
1W - 0L
1,599 SR
Queue Stats
8W - 6L
1,460 Elo+
Party 1
Team Averages
Level 89
1,525 SR
1,427 Elo+

VS

Team Averages
Level 31
1,487 SR
1,385 Elo+
Loki
Loki
AllEyzzzOnMe
Loki
Level 22
God Stats
23W - 25L
1,554 SR
Queue Stats
35W - 44L
1,391 Elo+
Party 2
Zeus
Zeus
FFlai-R
Zeus
Level 49
God Stats
0W - 3L
1,407 SR
Queue Stats
136W - 121L
1,428 Elo+
Party 2
Sobek
Sobek
IObitoUchihaI
Sobek
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
J4CK1219
Scylla
15
13 / 0 / 4
10,520
877
13,638
5,929
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
12
1 / 2 / 15
8,681
723
6,293
8,531
9,940
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
xrWAVErx
Jing Wei
13
4 / 2 / 10
8,928
744
6,431
8,077
2,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
7,316
610
3,700
8,252
3,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
FFlai-R
Zeus
12
2 / 6 / 2
7,598
633
10,306
8,401
3,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 2
6,686
557
2,811
13,678
12,445
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
18
Kills
4
4
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Zeus
FFlai-R
Zeus
2
6
2
0.5
L
0
6
2
0.17
W
Scylla
J4CK1219
Scylla
13
0
4
15
W
Chaac
1
2
15
4.25
W
Jing Wei
xrWAVErx
Jing Wei
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,362
Damage
16,817
22,537
Taken
30,331
14,351
Mitigated
19,466
6,739
Healing
290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,700
250
0
0
8,252
3,649
0
3,817
4,309
0
17,972
L
Zeus
FFlai-R
Zeus
10,306
433
0
0
8,401
3,372
0
4,876
3,243
33,504
0
L
2,811
277
0
290
13,678
12,445
0
4,744
8,694
7,485
0
W
Scylla
J4CK1219
Scylla
13,638
1,548
0
2,191
5,929
1,924
779
3,796
2,133
41,734
0
W
Chaac
6,293
872
209
2,822
8,531
9,940
34
4,792
3,739
65
15,994
W
Jing Wei
xrWAVErx
Jing Wei
6,431
3,762
0
1,517
8,077
2,487
1,143
5,016
3,061
0
29,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,129
Gold Earned
21,600
139
Minions Killed
99
7
Camps Cleared
4
665,129
Distance Traveled
630,467
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,316
610
24
2
3
217,107
3
L
Zeus
7,598
633
58
5
1
190,508
1
L
Sobek
6,686
557
17
1
0
222,852
0
W
Scylla
10,520
877
65
5
2
225,768
3
W
Chaac
8,681
723
27
2
0
219,873
0
W
Jing Wei
8,928
744
47
4
5
219,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role