Player Matchup

Jing Wei
Jing Wei
Alf200423
Jing Wei
Level 29
God Stats
1W - 1L
1,244 SR
Queue Stats
97W - 76L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
Illusive GS
Cthulhu
Level 39
God Stats
10W - 7L
1,516 SR
Queue Stats
135W - 118L
1,493 Elo+
Party 2
Kukulkan
Kukulkan
Novva GS
Kukulkan
Level 9
God Stats
1W - 1L
1,282 SR
Queue Stats
26W - 29L
1,359 Elo+
Party 2
Kali
Kali
PEPEMAN999099
Kali
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,482 Elo+
Solo
Hercules
Hercules
VeiledSinger49
Hercules
Level 24
God Stats
9W - 7L
1,595 SR
Queue Stats
49W - 48L
1,466 Elo+
Party 2
Team Averages
Level 26
1,428 SR
1,463 Elo+

VS

Team Averages
Level 14
1,485 SR
1,359 Elo+
Skadi
Skadi
Constantwic
Skadi
Level 14
God Stats
5W - 9L
1,279 SR
Queue Stats
36W - 46L
1,265 Elo+
Solo
Neith
Neith
Levante_LaPalma
Neith
Level 8
God Stats
7W - 7L
1,601 SR
Queue Stats
9W - 9L
1,446 Elo+
Solo
Ares
Ares
MammothLemur09
Ares
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 74L
1,241 Elo+
Party 1
Chaac
Chaac
Tobiaka
Chaac
Level 26
God Stats
52W - 52L
1,548 SR
Queue Stats
78W - 100L
1,422 Elo+
Solo
Loki
Loki
Urxcalibur
Loki
Level 10
God Stats
6W - 12L
1,500 SR
Queue Stats
47W - 65L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alf200423
Jing Wei
17
4 / 3 / 5
10,483
477
7,544
13,373
4,630
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Illusive GS
Cthulhu
18
8 / 3 / 10
11,409
519
15,079
17,545
11,163
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Novva GS
Kukulkan
17
2 / 9 / 4
10,795
491
5,242
11,322
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
18 / 1 / 7
14,647
666
16,627
17,435
9,882
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
19
4 / 2 / 5
11,519
524
11,597
17,238
8,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 4
9,832
447
12,183
13,790
3,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
7 / 8 / 2
10,562
480
8,481
12,811
5,431
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 5
9,742
443
5,402
13,080
10,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
Tobiaka
Chaac
15
2 / 11 / 1
9,485
431
14,619
23,173
16,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 8 / 6
9,155
416
6,687
12,583
4,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
36
Kills
18
18
Deaths
38
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Alf200423
Jing Wei
4
3
5
2.17
L
2
7
4
0.57
W
Cthulhu
Illusive GS
Cthulhu
8
3
10
4.33
L
7
8
2
1
L
3
4
5
1.38
W
Kukulkan
Novva GS
Kukulkan
2
9
4
0.44
W
18
1
7
21.5
L
Chaac
Tobiaka
Chaac
2
11
1
0.23
L
4
8
6
0.88
W
Hercules
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,089
Damage
47,372
76,913
Taken
75,437
38,907
Mitigated
40,692
26,535
Healing
12,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Alf200423
Jing Wei
7,544
7,419
0
5,695
13,373
4,630
3,653
664
12,709
0
51,621
L
12,183
5,078
0
2,937
13,790
3,918
1,176
3,780
10,010
0
63,254
W
Cthulhu
Illusive GS
Cthulhu
15,079
1,355
361
3,608
17,545
11,163
349
1,402
16,099
75,986
0
L
8,481
4,590
0
1,365
12,811
5,431
932
5,217
7,594
0
51,435
L
5,402
501
0
1,240
13,080
10,104
60
4,744
8,336
18,077
0
W
Kukulkan
Novva GS
Kukulkan
5,242
728
0
33
11,322
4,542
1,590
1,302
9,971
49,450
0
W
16,627
9,166
0
12,115
17,435
9,882
382
1,242
15,921
0
116,820
L
Chaac
Tobiaka
Chaac
14,619
3,600
0
6,114
23,173
16,329
354
1,849
21,324
0
54,198
L
6,687
1,924
0
1,204
12,583
4,910
643
4,731
7,852
0
25,179
W
Hercules
11,597
5,159
9
4,714
17,238
8,690
2,029
792
15,730
1,358
64,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,853
Gold Earned
48,776
616
Minions Killed
345
0
Camps Cleared
0
2,010,720
Distance Traveled
1,793,509
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,483
477
103
5
0
370,859
0
L
Skadi
9,832
447
108
5
0
312,448
0
W
Cthulhu
11,409
519
111
5
0
386,396
3
L
Neith
10,562
480
83
4
0
331,248
2
L
Ares
9,742
443
11
1
0
438,560
0
W
Kukulkan
10,795
491
108
5
0
329,842
0
W
Kali
14,647
666
162
7
0
510,062
2
L
Chaac
9,485
431
92
4
0
320,959
0
L
Loki
9,155
416
51
2
0
390,294
0
W
Hercules
11,519
524
132
6
0
413,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role