Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ayrelius1
Sol
Level 29
God Stats
6W - 4L
1,751 SR
Queue Stats
108W - 112L
1,487 Elo+
Solo
King Arthur
King Arthur
ImSoBadHere
King Arthur
Level 26
God Stats
1W - 2L
1,623 SR
Queue Stats
26W - 14L
1,640 Elo+
Solo
Ravana
Ravana
ThanatosIsBusted
Ravana
Level 26
God Stats
37W - 40L
1,525 SR
Queue Stats
163W - 189L
1,490 Elo+
Solo
Apollo
Apollo
shokuchaotic
Apollo
Level 28
God Stats
1W - 6L
1,356 SR
Queue Stats
81W - 76L
1,612 Elo+
Solo
Team Averages
Level 27
1,551 SR
1,546 Elo+

VS

Team Averages
Level 27
1,736 SR
1,645 Elo+
Nemesis
Nemesis
BASHIHACECACA
Nemesis
Level 29
God Stats
5W - 2L
1,737 SR
Queue Stats
143W - 115L
1,569 Elo+
Party 1
Thanatos
Thanatos
Chaparrito12343
Thanatos
Level 47
God Stats
11W - 6L
1,704 SR
Queue Stats
182W - 188L
1,564 Elo+
Party 1
Fenrir
Fenrir
Houzell
Fenrir
Level 27
God Stats
2W - 0L
1,865 SR
Queue Stats
16W - 6L
1,766 Elo+
Solo
Jing Wei
Jing Wei
MrHindsight
Jing Wei
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Poseidon
Poseidon
zzquila
Poseidon
Level 9
God Stats
4W - 0L
1,874 SR
Queue Stats
10W - 8L
1,827 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 1 / 1
7,273
485
3,040
7,340
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 4 / 1
7,189
479
5,686
9,722
3,048
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ImSoBadHere
King Arthur
14
1 / 1 / 2
8,127
542
6,576
10,569
6,140
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 5 / 2
8,436
562
5,980
9,480
4,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
13
1 / 5 / 1
7,899
527
6,088
9,652
3,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
1 / 3 / 2
7,769
518
7,066
10,819
8,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
13
1 / 1 / 4
7,662
511
4,655
9,931
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Houzell
Fenrir
13
9 / 1 / 1
9,029
602
11,416
13,809
8,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
MrHindsight
Jing Wei
15
1 / 1 / 3
8,366
558
2,809
6,703
2,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
zzquila
Poseidon
14
4 / 2 / 1
8,523
568
6,867
7,820
3,291
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
16
16
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
1
1
2.5
L
1
4
1
0.38
W
Nemesis
1
3
2
0.67
W
Thanatos
1
1
4
3
W
Fenrir
Houzell
Fenrir
9
1
1
9.5
L
King Arthur
ImSoBadHere
King Arthur
1
1
2
2
W
Jing Wei
MrHindsight
Jing Wei
1
1
3
2.5
L
3
5
2
0.8
L
Apollo
1
5
1
0.3
W
Poseidon
zzquila
Poseidon
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,370
Damage
32,813
46,763
Taken
49,082
21,317
Mitigated
25,581
13,224
Healing
21,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,040
334
386
2,308
7,340
4,500
63
631
6,440
21,479
0
L
5,686
1,153
0
2,289
9,722
3,048
0
2,699
6,984
37,230
0
W
Nemesis
7,066
2,915
0
3,567
10,819
8,114
94
146
10,673
0
44,364
W
Thanatos
4,655
855
0
9,500
9,931
3,367
0
1,324
8,607
0
45,019
W
Fenrir
Houzell
Fenrir
11,416
2,416
0
3,536
13,809
8,542
325
4,638
9,171
0
31,881
L
King Arthur
ImSoBadHere
King Arthur
6,576
459
0
3,105
10,569
6,140
0
1,035
9,493
7
44,798
W
Jing Wei
MrHindsight
Jing Wei
2,809
1,763
0
3,244
6,703
2,267
943
1,149
5,554
0
50,554
L
5,980
2,129
0
3,052
9,480
4,355
0
1,070
8,410
0
48,858
L
Apollo
6,088
3,877
0
2,084
9,652
3,274
487
1,660
7,976
0
53,231
W
Poseidon
zzquila
Poseidon
6,867
829
0
1,786
7,820
3,291
289
1,469
6,351
63,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,924
Gold Earned
41,349
415
Minions Killed
425
0
Camps Cleared
0
1,381,827
Distance Traveled
1,503,976
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,273
485
25
2
0
269,105
9
L
Sol
7,189
479
73
5
0
279,450
3
W
Nemesis
7,769
518
80
5
0
292,028
5
W
Thanatos
7,662
511
85
6
0
323,440
0
W
Fenrir
9,029
602
45
3
0
312,048
4
L
King Arthur
8,127
542
102
7
0
310,594
2
W
Jing Wei
8,366
558
93
6
0
259,339
3
L
Ravana
8,436
562
100
7
0
288,085
4
L
Apollo
7,899
527
115
8
0
234,593
0
W
Poseidon
8,523
568
122
8
0
317,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role