Player Matchup

Gilgamesh
Gilgamesh
Masters
Bahahachus
Gilgamesh
Masters
Level 67
God Stats
2W - 1L
1,660 SR
Queue Stats
65W - 42L
2,470 MMR
Party 1
Cerberus
Cerberus
Masters
Quit Runniin
Cerberus
Masters
Level 145
God Stats
67W - 34L
1,699 SR
Queue Stats
538W - 398L
1,741 MMR
Party 1
Raijin
Raijin
Diamond III
Xenphora
Raijin
Diamond III
Level 160
God Stats
4W - 1L
1,828 SR
Queue Stats
158W - 93L
2,239 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,729 SR
2,150 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,588 SR
2,221 MMR
Ares
Ares
Masters
Lord Wyattt
Ares
Masters
Level 149
God Stats
5W - 6L
1,805 SR
Queue Stats
387W - 312L
2,541 MMR
Solo
Medusa
Medusa
Platinum III
Mr-4-inch
Medusa
Platinum III
Level 128
God Stats
0W - 2L
1,229 SR
Queue Stats
63W - 64L
1,949 MMR
Solo
Aphrodite
Aphrodite
Masters
ThePrizmParadox
Aphrodite
Masters
Level 160
God Stats
122W - 83L
1,730 SR
Queue Stats
1,419W - 1,701L
2,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bahahachus
Gilgamesh
19
13 / 3 / 5
17,867
687
27,523
29,543
35,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Quit Runniin
Cerberus
18
3 / 4 / 12
15,176
584
17,741
37,999
64,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
Xenphora
Raijin
19
3 / 5 / 9
15,497
596
28,617
23,397
16,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
OdinEsetAthenaThothPersephone

VS

Bans
Morgan Le FayFenrirAh Muzen CabLokiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 5
16,237
625
31,955
36,830
52,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Mr-4-inch
Medusa
16
1 / 9 / 9
14,303
550
23,750
24,979
10,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
ThePrizmParadox
Aphrodite
17
4 / 8 / 4
14,470
557
16,982
25,182
22,704
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
19
Kills
12
12
Deaths
19
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bahahachus
Gilgamesh
13
3
5
5.17
L
7
2
5
4.75
L
Medusa
Mr-4-inch
Medusa
1
9
9
0.61
W
Cerberus
Quit Runniin
Cerberus
3
4
12
2.25
L
Aphrodite
ThePrizmParadox
Aphrodite
4
8
4
0.75
W
Raijin
Xenphora
Raijin
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,881
Damage
72,687
90,939
Taken
86,991
116,338
Mitigated
85,890
16,800
Healing
25,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bahahachus
Gilgamesh
27,523
6,512
0
3,037
29,543
35,477
1,902
14,567
14,906
10,993
52,362
L
31,955
1,234
417
2,090
36,830
52,274
0
21,557
15,273
67,923
0
L
Medusa
Mr-4-inch
Medusa
23,750
12,654
0
2,515
24,979
10,912
489
14,716
10,263
0
83,515
W
Cerberus
Quit Runniin
Cerberus
17,741
465
0
8,107
37,999
64,271
247
17,829
19,957
41,258
0
L
Aphrodite
ThePrizmParadox
Aphrodite
16,982
733
9,579
10,775
25,182
22,704
0
14,829
10,353
62,258
0
W
Raijin
Xenphora
Raijin
28,617
1,774
240
5,416
23,397
16,590
430
16,302
6,427
119,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,540
Gold Earned
45,010
317
Minions Killed
269
13
Camps Cleared
9
1,458,980
Distance Traveled
1,388,561
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,867
687
65
3
3
508,700
4
L
Ares
16,237
625
53
2
1
516,029
3
L
Medusa
14,303
550
96
4
4
434,946
11
W
Cerberus
15,176
584
73
3
0
508,272
5
L
Aphrodite
14,470
557
120
5
4
437,586
3
W
Raijin
15,497
596
179
7
10
442,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role