Player Matchup

Morgan Le Fay
Morgan Le Fay
Blorgus Mort
Morgan Le Fay
Level 7
God Stats
2W - 0L
1,713 SR
Queue Stats
5W - 0L
1,831 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GOKU BLACK v
Kumbhakarna
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,694 Elo+
Party 1
Jormungandr
Jormungandr
No im GM
Jormungandr
Level 26
God Stats
3W - 1L
1,831 SR
Queue Stats
116W - 34L
1,725 Elo+
Party 1
Fenrir
Fenrir
Xrkei
Fenrir
Level 24
God Stats
4W - 2L
1,592 SR
Queue Stats
11W - 8L
1,561 Elo+
Party 1
Artemis
Artemis
iloverottweilers
Artemis
Level 16
God Stats
3W - 1L
1,685 SR
Queue Stats
178W - 153L
1,689 Elo+
Solo
Team Averages
Level 16
1,664 SR
1,700 Elo+

VS

Team Averages
Level 18
1,523 SR
1,590 Elo+
Neith
Neith
EverGreen8014
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Solo
Awilix
Awilix
Jaamzi8625
Awilix
Level 26
God Stats
1W - 1L
1,717 SR
Queue Stats
71W - 53L
1,622 Elo+
Solo
Ra
Ra
SugDeezzzzz
Ra
Level 26
God Stats
2W - 5L
1,508 SR
Queue Stats
127W - 109L
1,598 Elo+
Solo
Artemis
Artemis
hellseekers666
Artemis
Level 29
God Stats
8W - 7L
1,388 SR
Queue Stats
121W - 130L
1,464 Elo+
Solo
Fenrir
Fenrir
level1_Skeleton
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blorgus Mort
Morgan Le Fay
14
3 / 2 / 4
8,253
635
8,797
8,336
4,320
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
GOKU BLACK v
Kumbhakarna
11
4 / 0 / 9
7,607
585
3,702
10,051
8,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
No im GM
Jormungandr
14
13 / 1 / 2
9,466
728
10,301
8,102
5,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Xrkei
Fenrir
11
2 / 2 / 3
7,054
543
1,532
6,894
2,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 0 / 0
8,026
617
3,784
7,269
2,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 9 / 1
4,539
349
1,497
6,709
1,777
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
Jaamzi8625
Awilix
11
4 / 6 / 1
7,107
547
7,446
10,239
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 1
7,029
541
6,662
6,987
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 1
6,105
470
5,807
7,634
1,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

6
0 / 5 / 1
4,667
359
1,817
6,539
2,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
25
Kills
5
5
Deaths
25
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Blorgus Mort
Morgan Le Fay
3
2
4
2.5
L
0
9
1
0.06
W
Kumbhakarna
GOKU BLACK v
Kumbhakarna
4
0
9
8.5
L
Awilix
Jaamzi8625
Awilix
4
6
1
0.75
W
Jormungandr
No im GM
Jormungandr
13
1
2
14
L
1
2
1
0.75
W
Fenrir
Xrkei
Fenrir
2
2
3
1.75
L
0
3
1
0.17
W
3
0
0
3
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,116
Damage
23,229
40,652
Taken
38,108
22,526
Mitigated
11,807
13,311
Healing
5,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Blorgus Mort
Morgan Le Fay
8,797
1,682
0
4,479
8,336
4,320
545
1,285
6,975
59,531
0
L
1,497
1,143
0
339
6,709
1,777
218
5,480
1,229
0
7,123
W
Kumbhakarna
GOKU BLACK v
Kumbhakarna
3,702
325
364
2,350
10,051
8,346
498
1,835
8,082
14,024
0
L
Awilix
Jaamzi8625
Awilix
7,446
3,231
0
1,426
10,239
3,349
0
6,624
3,615
0
31,526
W
Jormungandr
No im GM
Jormungandr
10,301
3,567
0
1,155
8,102
5,416
405
1,609
6,383
53,511
0
L
6,662
432
204
1,708
6,987
2,172
0
5,063
1,924
50,900
0
W
Fenrir
Xrkei
Fenrir
1,532
368
0
704
6,894
2,338
0
1,081
5,723
0
41,665
L
5,807
2,248
0
1,649
7,634
1,919
0
2,232
5,402
0
36,231
W
3,784
1,470
0
4,259
7,269
2,106
2,206
507
6,760
0
63,195
L
1,817
490
0
514
6,539
2,590
52
3,401
3,138
0
11,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,406
Gold Earned
29,447
440
Minions Killed
273
0
Camps Cleared
0
1,282,980
Distance Traveled
1,190,835
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,253
635
119
9
0
240,938
7
L
Neith
4,539
349
5
0
0
204,845
0
W
Kumbhakarna
7,607
585
21
2
0
259,031
0
L
Awilix
7,107
547
49
4
0
247,850
3
W
Jormungandr
9,466
728
100
8
0
269,505
0
L
Ra
7,029
541
127
10
0
249,329
5
W
Fenrir
7,054
543
84
6
0
292,709
0
L
Artemis
6,105
470
67
5
0
235,069
3
W
Artemis
8,026
617
116
9
0
220,797
1
L
Fenrir
4,667
359
25
2
0
253,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role