Player Matchup

Chaac
Chaac
BabYAlexn
Chaac
Level 108
God Stats
7W - 13L
1,481 SR
Queue Stats
516W - 506L
1,419 Elo+
Party 1
Sol
Sol
Shadowquinn
Sol
Level 149
God Stats
0W - 2L
1,233 SR
Queue Stats
14W - 17L
1,261 Elo+
Solo
Danzaburou
Danzaburou
VickyBlue
Danzaburou
Level 81
God Stats
9W - 12L
1,385 SR
Queue Stats
195W - 219L
1,353 Elo+
Party 1
Apollo
Apollo
arigatito26
Apollo
Level 87
God Stats
1W - 9L
1,106 SR
Queue Stats
495W - 599L
1,315 Elo+
Party 2
Artio
Artio
sugarbabysaurio
Artio
Level 60
God Stats
69W - 86L
1,411 SR
Queue Stats
513W - 632L
1,318 Elo+
Party 2
Team Averages
Level 97
1,324 SR
1,333 Elo+

VS

Team Averages
Level 85
1,476 SR
1,351 Elo+
Mercury
Mercury
Al514ex
Mercury
Level 67
God Stats
2W - 3L
1,507 SR
Queue Stats
29W - 24L
1,492 Elo+
Solo
Chang'e
Chang'e
BullyB Dunkn
Chang'e
Level 74
God Stats
2W - 6L
1,424 SR
Queue Stats
53W - 77L
1,232 Elo+
Solo
Yemoja
Yemoja
ChiefLotsOfDough
Yemoja
Level 108
God Stats
70W - 71L
1,478 SR
Queue Stats
1,144W - 1,293L
1,317 Elo+
Solo
Gilgamesh
Gilgamesh
Logical_Reaper3
Gilgamesh
Level 94
God Stats
81W - 79L
1,470 SR
Queue Stats
229W - 256L
1,344 Elo+
Solo
Izanami
Izanami
SteelCrib910
Izanami
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 182L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BabYAlexn
Chaac
17
2 / 1 / 0
10,455
550
6,797
9,103
12,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
1 / 2 / 5
10,155
534
14,669
17,739
6,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
VickyBlue
Danzaburou
13
0 / 4 / 4
8,562
451
6,955
13,763
4,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
16
9 / 5 / 0
10,735
565
11,825
15,732
5,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 6 / 5
8,309
437
4,004
19,350
15,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Al514ex
Mercury
16
3 / 3 / 3
9,716
511
7,173
12,136
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
BullyB Dunkn
Chang'e
16
2 / 1 / 2
9,643
508
12,597
21,617
9,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 9
9,717
511
10,150
15,635
16,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Logical_Reaper3
Gilgamesh
15
1 / 1 / 0
9,146
481
963
10,930
4,609
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
SteelCrib910
Izanami
14
8 / 4 / 5
9,942
523
16,687
12,806
4,670
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
12
Kills
18
18
Deaths
12
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
Al514ex
Mercury
3
3
3
1.5
L
Chaac
BabYAlexn
Chaac
2
1
0
2
W
Chang'e
BullyB Dunkn
Chang'e
2
1
2
3
W
4
3
9
2.83
W
Gilgamesh
Logical_Reaper3
Gilgamesh
1
1
0
1
L
1
2
5
1.75
W
Izanami
SteelCrib910
Izanami
8
4
5
2.63
L
Danzaburou
VickyBlue
Danzaburou
0
4
4
0.5
L
Apollo
9
5
0
1.8
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,250
Damage
47,570
75,687
Taken
73,124
44,446
Mitigated
40,573
24,608
Healing
22,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Al514ex
Mercury
7,173
3,923
0
2,106
12,136
4,884
0
2,116
9,779
0
68,505
L
Chaac
BabYAlexn
Chaac
6,797
374
0
3,141
9,103
12,033
0
105
8,998
0
56,454
W
Chang'e
BullyB Dunkn
Chang'e
12,597
144
375
9,856
21,617
9,756
747
8,828
12,789
71,723
0
W
10,150
1,214
1,194
1,957
15,635
16,654
125
3,409
12,122
31,799
0
W
Gilgamesh
Logical_Reaper3
Gilgamesh
963
247
0
3,259
10,930
4,609
245
738
9,632
0
40,551
L
14,669
5,259
0
10,731
17,739
6,610
3,093
10,166
7,573
79,068
0
W
Izanami
SteelCrib910
Izanami
16,687
12,739
0
3,324
12,806
4,670
1,281
3,582
9,177
0
53,883
L
Danzaburou
VickyBlue
Danzaburou
6,955
1,612
0
5,200
13,763
4,299
1,113
5,020
8,593
0
49,636
L
Apollo
11,825
6,976
0
500
15,732
5,776
640
2,850
12,836
0
70,176
L
4,004
349
569
4,467
19,350
15,728
26
4,154
14,940
23,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,216
Gold Earned
48,164
466
Minions Killed
425
0
Camps Cleared
0
1,655,248
Distance Traveled
1,674,701
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,716
511
94
5
0
406,709
1
L
Chaac
10,455
550
128
7
0
330,332
5
W
Chang'e
9,643
508
106
6
0
353,459
0
W
Yemoja
9,717
511
32
2
0
324,941
1
W
Gilgamesh
9,146
481
92
5
0
295,269
0
L
Sol
10,155
534
132
7
0
337,080
4
W
Izanami
9,942
523
101
5
0
294,323
3
L
Danzaburou
8,562
451
84
4
0
316,689
6
L
Apollo
10,735
565
99
5
0
336,176
2
L
Artio
8,309
437
23
1
0
334,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role