Player Matchup

Ra
Ra
Manic_persephone
Ra
Level 89
God Stats
4W - 3L
1,685 SR
Queue Stats
109W - 107L
1,472 Elo+
Party 1
Sobek
Sobek
Phishinism
Sobek
Level 26
God Stats
4W - 1L
1,895 SR
Queue Stats
96W - 63L
1,548 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheStormBoys
Ah Muzen Cab
Level 105
God Stats
1W - 2L
1,271 SR
Queue Stats
273W - 273L
1,492 Elo+
Solo
Xbalanque
Xbalanque
Zefir0s
Xbalanque
Level 105
God Stats
32W - 22L
1,509 SR
Queue Stats
69W - 53L
1,479 Elo+
Solo
Thoth
Thoth
anAUTISTICwoman
Thoth
Level 160
God Stats
4W - 3L
1,275 SR
Queue Stats
228W - 222L
1,448 Elo+
Solo
Team Averages
Level 97
1,527 SR
1,488 Elo+

VS

Team Averages
Level 70
1,574 SR
1,501 Elo+
Bakasura
Bakasura
 
Bakasura
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Kalesaladmix
Charybdis
Level 66
God Stats
13W - 21L
1,585 SR
Queue Stats
189W - 229L
1,448 Elo+
Solo
Cthulhu
Cthulhu
Kx22
Cthulhu
Level 33
God Stats
4W - 3L
1,647 SR
Queue Stats
44W - 52L
1,478 Elo+
Solo
Nu Wa
Nu Wa
plutosreturn
Nu Wa
Level 89
God Stats
90W - 53L
1,640 SR
Queue Stats
457W - 452L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 19
11,582
1,053
11,627
10,075
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
18
4 / 1 / 25
12,378
1,125
13,599
15,890
23,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
TheStormBoys
Ah Muzen Cab
18
6 / 1 / 15
10,535
958
13,735
8,299
3,538
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Xbalanque
Zefir0s
Xbalanque
18
17 / 3 / 9
12,865
1,170
27,884
10,763
4,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 1 / 27
10,856
987
12,994
13,100
10,766
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

251

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
4 / 6 / 1
11,121
1,011
5,823
18,390
7,905
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
 
Artemis
15
0 / 9 / 1
8,838
803
5,092
11,554
4,607
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Kalesaladmix
Charybdis
16
2 / 6 / 2
10,461
951
10,501
17,384
8,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Kx22
Cthulhu
17
0 / 9 / 5
10,241
931
12,112
26,090
22,853
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 4 / 4
10,393
945
17,741
12,323
5,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
20
34
Kills
7
7
Deaths
34
95
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
6
1
0.75
L
Artemis
 
Artemis
0
9
1
0.06
L
Charybdis
Kalesaladmix
Charybdis
2
6
2
0.5
L
Cthulhu
Kx22
Cthulhu
0
9
5
0.28
W
5
1
19
14.5
W
Sobek
4
1
25
16.5
W
Ah Muzen Cab
TheStormBoys
Ah Muzen Cab
6
1
15
13.5
W
Xbalanque
Zefir0s
Xbalanque
17
3
9
7.17
W
2
1
27
15.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,839
Damage
51,269
58,127
Taken
85,741
47,146
Mitigated
48,680
13,898
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,823
4,276
0
1,519
18,390
7,905
0
7,909
10,287
0
14,918
L
Artemis
 
Artemis
5,092
2,447
0
0
11,554
4,607
0
4,430
7,054
0
13,080
L
Charybdis
Kalesaladmix
Charybdis
10,501
5,155
0
689
17,384
8,146
0
7,887
9,365
0
33,563
L
Cthulhu
Kx22
Cthulhu
12,112
1,055
881
618
26,090
22,853
0
10,285
15,436
29,459
0
W
11,627
1,408
4,238
2,903
10,075
4,312
0
5,903
4,172
42,245
0
W
Sobek
13,599
729
0
3,783
15,890
23,555
0
9,100
6,680
31,513
0
W
Ah Muzen Cab
TheStormBoys
Ah Muzen Cab
13,735
6,621
0
1,709
8,299
3,538
0
4,674
3,586
0
37,910
W
Xbalanque
Zefir0s
Xbalanque
27,884
19,378
0
125
10,763
4,975
0
4,579
6,159
0
52,614
W
12,994
936
0
1,140
13,100
10,766
0
5,597
7,054
23,964
0
L
17,741
3,653
0
111
12,323
5,169
0
6,840
5,379
46,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,216
Gold Earned
51,054
258
Minions Killed
200
5
Camps Cleared
6
1,071,483
Distance Traveled
930,067
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,121
1,011
29
3
4
211,379
1
L
Artemis
8,838
803
12
1
1
141,851
0
L
Charybdis
10,461
951
47
4
1
189,937
0
L
Cthulhu
10,241
931
52
5
0
207,847
0
W
Ra
11,582
1,053
78
7
0
228,085
0
W
Sobek
12,378
1,125
32
3
1
232,413
2
W
Ah Muzen Cab
10,535
958
60
5
2
190,964
0
W
Xbalanque
12,865
1,170
52
5
2
181,022
3
W
Thoth
10,856
987
36
3
0
238,999
3
L
Nu Wa
10,393
945
60
5
0
179,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role