Player Matchup

Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Frondo
Artio
Level 142
God Stats
6W - 4L
1,616 SR
Queue Stats
202W - 170L
1,533 Elo+
Solo
Rama
Rama
King_Curimson
Rama
Level 125
God Stats
2W - 7L
1,390 SR
Queue Stats
540W - 507L
1,490 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Petrify282
Tsukuyomi
Level 120
God Stats
5W - 5L
1,492 SR
Queue Stats
49W - 41L
1,592 Elo+
Party 2
Thor
Thor
vikscheg
Thor
Level 109
God Stats
16W - 16L
1,501 SR
Queue Stats
286W - 263L
1,484 Elo+
Party 1
Team Averages
Level 124
1,500 SR
1,520 Elo+

VS

Team Averages
Level 102
1,548 SR
1,550 Elo+
Chang'e
Chang'e
AnakinMAF
Chang'e
Level 66
God Stats
11W - 4L
1,770 SR
Queue Stats
319W - 308L
1,534 Elo+
Solo
Sol
Sol
Ouranoise
Sol
Level 122
God Stats
1W - 2L
1,255 SR
Queue Stats
48W - 52L
1,413 Elo+
Solo
Fafnir
Fafnir
PIRANHAWOLF
Fafnir
Level 150
God Stats
3W - 4L
1,429 SR
Queue Stats
276W - 278L
1,602 Elo+
Solo
Gilgamesh
Gilgamesh
johnnyusmv
Gilgamesh
Level 66
God Stats
13W - 13L
1,575 SR
Queue Stats
45W - 33L
1,559 Elo+
Solo
Bakasura
Bakasura
static750
Bakasura
Level 108
God Stats
23W - 11L
1,711 SR
Queue Stats
188W - 159L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 5 / 3
8,073
475
6,568
8,229
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Artio
Frondo
Artio
12
2 / 2 / 5
7,736
455
3,587
13,039
9,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
1 / 5 / 2
8,253
485
6,703
13,390
4,306
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Petrify282
Tsukuyomi
14
3 / 5 / 0
8,658
509
12,538
14,123
8,477
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Thor
13
3 / 7 / 3
8,638
508
7,007
13,877
4,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AnakinMAF
Chang'e
16
7 / 3 / 4
10,207
600
11,793
12,041
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 5 / 1
7,198
423
1,792
10,016
2,426
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fafnir
14
1 / 2 / 9
9,469
557
5,238
15,028
15,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
johnnyusmv
Gilgamesh
16
2 / 3 / 5
9,819
578
6,472
12,809
6,314
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
static750
Bakasura
18
14 / 0 / 3
11,540
679
18,488
11,024
4,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
11
Kills
24
24
Deaths
13
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
3
0.7
W
Chang'e
AnakinMAF
Chang'e
7
3
4
3
L
Artio
Frondo
Artio
2
2
5
2.25
L
1
5
2
0.4
W
0
5
1
0.1
W
Fafnir
1
2
9
2.75
L
Tsukuyomi
Petrify282
Tsukuyomi
3
5
0
0.6
W
Gilgamesh
johnnyusmv
Gilgamesh
2
3
5
1.5
W
Bakasura
static750
Bakasura
14
0
3
15.5
L
Thor
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,403
Damage
43,783
62,658
Taken
60,918
29,159
Mitigated
33,430
10,902
Healing
20,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,568
614
0
893
8,229
2,417
0
3,158
4,621
50,691
0
W
Chang'e
AnakinMAF
Chang'e
11,793
851
775
6,067
12,041
4,365
302
2,272
9,769
67,854
0
L
Artio
Frondo
Artio
3,587
509
290
2,916
13,039
9,494
0
3,300
8,579
19,375
0
L
6,703
5,932
0
3,750
13,390
4,306
204
5,103
7,807
0
59,806
W
1,792
956
0
884
10,016
2,426
853
629
9,387
37,137
0
W
Fafnir
5,238
821
199
5,435
15,028
15,870
938
4,944
10,084
27,812
0
L
Tsukuyomi
Petrify282
Tsukuyomi
12,538
2,916
0
2,563
14,123
8,477
329
1,520
11,105
0
53,753
W
Gilgamesh
johnnyusmv
Gilgamesh
6,472
1,888
0
4,142
12,809
6,314
2,677
143
12,666
0
55,347
W
Bakasura
static750
Bakasura
18,488
11,621
0
3,165
11,024
4,455
627
2,167
8,857
0
77,376
L
Thor
7,007
1,109
0
490
13,877
4,465
0
5,454
7,791
0
49,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,358
Gold Earned
48,233
412
Minions Killed
470
0
Camps Cleared
0
1,549,013
Distance Traveled
1,568,307
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,073
475
92
5
0
292,916
4
W
Chang'e
10,207
600
126
7
0
290,511
4
L
Artio
7,736
455
28
2
0
324,248
2
L
Rama
8,253
485
110
6
0
291,022
2
W
Sol
7,198
423
50
3
0
269,296
1
W
Fafnir
9,469
557
34
2
0
273,023
3
L
Tsukuyomi
8,658
509
87
5
0
325,745
3
W
Gilgamesh
9,819
578
106
6
0
337,301
0
W
Bakasura
11,540
679
154
9
0
398,176
2
L
Thor
8,638
508
95
6
0
315,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role