Player Matchup

Charybdis
Charybdis
Darth90
Charybdis
Level 97
God Stats
3W - 1L
1,531 SR
Queue Stats
190W - 243L
1,407 Elo+
Solo
Hera
Hera
FDSxEnergiex56
Hera
Level 147
God Stats
4W - 5L
1,397 SR
Queue Stats
317W - 227L
1,521 Elo+
Party 2
Nike
Nike
Papy Nova56
Nike
Level 106
God Stats
3W - 4L
1,645 SR
Queue Stats
96W - 79L
1,586 Elo+
Party 2
Team Averages
Level 117
1,524 SR
1,505 Elo+

VS

Team Averages
Level 93
1,564 SR
1,466 Elo+
Mulan
Mulan
GOS iStaR
Mulan
Level 129
God Stats
34W - 16L
1,652 SR
Queue Stats
197W - 115L
1,616 Elo+
Party 1
Tiamat
Tiamat
Not a Shockz
Tiamat
Level 128
God Stats
0W - 1L
1,714 SR
Queue Stats
59W - 59L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
XxD4RK R0Z3xX
Kukulkan
Level 23
God Stats
1W - 3L
1,326 SR
Queue Stats
5W - 19L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Darth90
Charybdis
15
1 / 6 / 9
12,838
611
8,226
16,078
6,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 2 / 6
14,836
706
28,803
11,282
5,422
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 3 / 8
14,449
688
21,705
22,580
19,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GOS iStaR
Mulan
18
8 / 3 / 3
14,583
694
18,986
35,326
40,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
13
0 / 9 / 5
11,169
532
8,396
20,460
10,900
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
XxD4RK R0Z3xX
Kukulkan
17
3 / 5 / 7
13,010
620
10,345
16,212
5,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
17
Kills
11
11
Deaths
17
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Darth90
Charybdis
1
6
9
0.92
W
8
2
6
5.5
L
Mulan
GOS iStaR
Mulan
8
3
3
3.17
L
Tiamat
0
9
5
0.28
W
8
3
8
4
L
Kukulkan
XxD4RK R0Z3xX
Kukulkan
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,734
Damage
37,727
49,940
Taken
71,998
31,299
Mitigated
56,200
12,948
Healing
18,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Darth90
Charybdis
8,226
3,829
0
3,241
16,078
6,275
2,388
4,325
11,015
0
66,668
W
28,803
7,701
476
3,091
11,282
5,422
976
5,327
5,453
73,325
0
L
Mulan
GOS iStaR
Mulan
18,986
1,211
589
14,477
35,326
40,227
126
13,482
20,519
0
62,801
L
Tiamat
8,396
604
0
2,050
20,460
10,900
521
9,590
10,579
31,114
0
W
21,705
3,634
296
5,844
22,580
19,602
455
9,436
12,384
0
42,009
L
Kukulkan
XxD4RK R0Z3xX
Kukulkan
10,345
451
123
985
16,212
5,073
434
6,493
9,402
58,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,123
Gold Earned
38,762
237
Minions Killed
220
11
Camps Cleared
8
1,101,776
Distance Traveled
1,106,864
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,838
611
88
4
5
339,239
4
W
Hera
14,836
706
104
5
6
370,465
3
L
Mulan
14,583
694
64
3
5
402,870
3
L
Tiamat
11,169
532
46
2
2
324,585
1
W
Nike
14,449
688
45
2
0
392,072
1
L
Kukulkan
13,010
620
110
5
1
379,409
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role