Player Matchup

Tiamat
Tiamat
LUCKY11T
Tiamat
Level 62
God Stats
1W - 1L
1,185 SR
Queue Stats
4W - 5L
1,361 Elo+
Party 1
Cthulhu
Cthulhu
janne_elf
Cthulhu
Level 138
God Stats
3W - 0L
1,697 SR
Queue Stats
73W - 58L
1,603 Elo+
Party 1
Charybdis
Charybdis
おにぎりじょー07
Charybdis
Level 14
God Stats
7W - 3L
1,581 SR
Queue Stats
13W - 9L
1,625 Elo+
Party 1
Team Averages
Level 71
1,488 SR
1,530 Elo+

VS

Team Averages
Level 26
1,628 SR
1,368 Elo+
Ravana
Ravana
Ichigoo222
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,259 Elo+
Solo
Izanami
Izanami
Shrimpohh
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
vipcrook
Kuzenbo
Level 67
God Stats
13W - 7L
1,884 SR
Queue Stats
31W - 34L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LUCKY11T
Tiamat
13
4 / 0 / 10
9,297
715
9,997
6,469
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
janne_elf
Cthulhu
13
5 / 2 / 9
9,647
742
8,703
13,329
17,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
7 / 3 / 6
9,810
755
13,933
9,109
3,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ichigoo222
Ravana
10
1 / 7 / 4
7,922
609
4,637
14,060
10,882
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Shrimpohh
Izanami
11
2 / 7 / 0
8,569
659
4,563
10,018
3,781
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kuzenbo
vipcrook
Kuzenbo
12
2 / 2 / 3
8,121
625
7,779
18,069
20,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
16
Kills
5
5
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
Ichigoo222
Ravana
1
7
4
0.43
W
Tiamat
LUCKY11T
Tiamat
4
0
10
9
L
Izanami
Shrimpohh
Izanami
2
7
0
0.29
W
Cthulhu
janne_elf
Cthulhu
5
2
9
4.75
L
Kuzenbo
vipcrook
Kuzenbo
2
2
3
1.75
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,633
Damage
16,979
28,907
Taken
42,147
25,402
Mitigated
35,506
5,562
Healing
7,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Ichigoo222
Ravana
4,637
807
0
1,256
14,060
10,882
0
4,806
8,435
0
15,644
W
Tiamat
LUCKY11T
Tiamat
9,997
1,595
0
1,956
6,469
4,343
495
1,809
4,660
22,781
0
L
Izanami
Shrimpohh
Izanami
4,563
3,312
0
1,073
10,018
3,781
108
4,123
5,633
0
24,128
W
Cthulhu
janne_elf
Cthulhu
8,703
272
746
2,360
13,329
17,702
0
4,237
9,092
28,879
0
L
Kuzenbo
vipcrook
Kuzenbo
7,779
3,958
0
5,282
18,069
20,843
46
7,758
9,281
16,521
0
W
13,933
7,139
0
500
9,109
3,357
1,822
2,541
6,568
0
38,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,754
Gold Earned
24,612
134
Minions Killed
79
8
Camps Cleared
2
671,385
Distance Traveled
646,408
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,922
609
19
1
0
219,722
4
W
Tiamat
9,297
715
37
3
3
249,927
0
L
Izanami
8,569
659
45
3
1
162,731
1
W
Cthulhu
9,647
742
37
3
3
223,612
3
L
Kuzenbo
8,121
625
15
1
1
263,955
5
W
Charybdis
9,810
755
60
5
2
197,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role