Player Matchup

Baron Samedi
Baron Samedi
Kerrienagel
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,739 Elo+
Party 1
Heimdallr
Heimdallr
Moppie_Matthijs
Heimdallr
Level 160
God Stats
95W - 56L
1,840 SR
Queue Stats
298W - 249L
1,743 Elo+
Party 1
Persephone
Persephone
Reedbullx4
Persephone
Level 119
God Stats
3W - 1L
1,731 SR
Queue Stats
236W - 231L
1,464 Elo+
Party 2
Loki
Loki
blackkiller100
Loki
Level 47
God Stats
21W - 15L
1,405 SR
Queue Stats
137W - 157L
1,422 Elo+
Party 2
Gilgamesh
Gilgamesh
pulsador-arisco
Gilgamesh
Level 41
God Stats
24W - 13L
1,704 SR
Queue Stats
110W - 87L
1,541 Elo+
Solo
Team Averages
Level 78
1,636 SR
1,582 Elo+

VS

Team Averages
Level 54
1,514 SR
1,510 Elo+
Ah Muzen Cab
Ah Muzen Cab
Doom sine
Ah Muzen Cab
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,468 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Gxrnir
Morgan Le Fay
Level 28
God Stats
3W - 4L
1,238 SR
Queue Stats
121W - 53L
1,700 Elo+
Party 4
Bacchus
Bacchus
KaDe4703
Bacchus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,299 Elo+
Party 3
Ravana
Ravana
Omena11
Ravana
Level 143
God Stats
4W - 5L
1,488 SR
Queue Stats
66W - 67L
1,512 Elo+
Party 3
Bakasura
Bakasura
loudog454
Bakasura
Level 47
God Stats
5W - 3L
1,844 SR
Queue Stats
253W - 172L
1,572 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kerrienagel
Baron Samedi
20
7 / 3 / 18
15,527
621
18,001
22,366
32,113
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Moppie_Matthijs
Heimdallr
20
22 / 5 / 9
17,045
682
38,209
32,151
15,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Reedbullx4
Persephone
18
4 / 9 / 7
13,726
549
11,285
17,608
5,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 6 / 6
12,675
507
6,526
17,849
7,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
pulsador-arisco
Gilgamesh
20
5 / 3 / 11
15,191
608
19,361
24,337
26,996
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Doom sine
Ah Muzen Cab
8
0 / 6 / 0
7,005
280
1,177
5,874
1,266
Morgan Le Fay
Gxrnir
Morgan Le Fay
20
12 / 8 / 10
14,840
594
35,853
31,780
18,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
KaDe4703
Bacchus
14
1 / 11 / 4
9,757
390
3,389
21,719
19,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ravana
Omena11
Ravana
20
8 / 7 / 4
13,046
522
16,116
23,275
24,440
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
loudog454
Bakasura
20
5 / 8 / 10
13,210
528
15,620
24,951
14,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
54
40
Kills
26
26
Deaths
40
51
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Doom sine
Ah Muzen Cab
0
6
0
0
L
Morgan Le Fay
Gxrnir
Morgan Le Fay
12
8
10
2.13
L
Bacchus
KaDe4703
Bacchus
1
11
4
0.27
W
Baron Samedi
Kerrienagel
Baron Samedi
7
3
18
5.33
W
Heimdallr
Moppie_Matthijs
Heimdallr
22
5
9
5.3
L
Ravana
Omena11
Ravana
8
7
4
1.43
W
Persephone
Reedbullx4
Persephone
4
9
7
0.83
W
2
6
6
0.83
L
Bakasura
loudog454
Bakasura
5
8
10
1.25
W
Gilgamesh
pulsador-arisco
Gilgamesh
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,382
Damage
72,155
114,311
Taken
107,599
87,707
Mitigated
77,163
52,687
Healing
21,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Doom sine
Ah Muzen Cab
1,177
263
0
326
5,874
1,266
0
1,488
4,386
0
6,651
L
Morgan Le Fay
Gxrnir
Morgan Le Fay
35,853
2,220
391
11,733
31,780
18,000
0
11,794
19,692
103,247
0
L
Bacchus
KaDe4703
Bacchus
3,389
276
0
0
21,719
19,287
0
7,573
14,055
22,787
0
W
Baron Samedi
Kerrienagel
Baron Samedi
18,001
2,274
2,629
9,641
22,366
32,113
1,465
10,563
11,652
74,862
0
W
Heimdallr
Moppie_Matthijs
Heimdallr
38,209
25,066
0
17,646
32,151
15,755
5,896
10,824
20,886
0
180,058
L
Ravana
Omena11
Ravana
16,116
4,020
0
2,300
23,275
24,440
958
3,986
19,224
0
72,143
W
Persephone
Reedbullx4
Persephone
11,285
638
106
4,811
17,608
5,786
1,860
9,543
7,791
68,156
0
W
6,526
1,150
0
6,545
17,849
7,057
670
3,940
13,909
0
80,120
L
Bakasura
loudog454
Bakasura
15,620
9,526
0
6,582
24,951
14,170
406
6,221
18,490
0
96,081
W
Gilgamesh
pulsador-arisco
Gilgamesh
19,361
5,789
62
11,247
24,337
26,996
1,361
7,647
15,983
8,484
80,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,164
Gold Earned
57,858
738
Minions Killed
463
0
Camps Cleared
0
2,159,900
Distance Traveled
2,341,262
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,005
280
11
0
0
421,223
2
L
Morgan Le Fay
14,840
594
156
6
0
435,043
5
L
Bacchus
9,757
390
33
1
0
441,052
0
W
Baron Samedi
15,527
621
87
3
0
418,028
8
W
Heimdallr
17,045
682
242
10
0
423,291
4
L
Ravana
13,046
522
118
5
0
502,744
2
W
Persephone
13,726
549
136
5
0
417,025
3
W
Loki
12,675
507
119
5
0
447,362
2
L
Bakasura
13,210
528
145
6
0
541,200
2
W
Gilgamesh
15,191
608
154
6
0
454,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role