Player Matchup

Eset
Eset
Drakoryuu
Eset
Level 139
God Stats
10W - 9L
1,556 SR
Queue Stats
678W - 689L
1,442 Elo+
Solo
Kuzenbo
Kuzenbo
RaQUAN 975870
Kuzenbo
Level 124
God Stats
16W - 21L
1,557 SR
Queue Stats
93W - 89L
1,447 Elo+
Solo
Charybdis
Charybdis
freddy200411
Charybdis
Level 140
God Stats
0W - 2L
1,188 SR
Queue Stats
31W - 35L
1,496 Elo+
Solo
Team Averages
Level 134
1,434 SR
1,462 Elo+

VS

Team Averages
Level 91
1,480 SR
1,460 Elo+
Osiris
Osiris
CryptikHD
Osiris
Level 68
God Stats
32W - 23L
1,579 SR
Queue Stats
63W - 72L
1,448 Elo+
Solo
Chernobog
Chernobog
Wavy Soo Saucy
Chernobog
Level 117
God Stats
3W - 4L
1,319 SR
Queue Stats
114W - 133L
1,475 Elo+
Solo
Hera
Hera
astuto964piloto
Hera
Level 87
God Stats
5W - 2L
1,543 SR
Queue Stats
83W - 99L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
9 / 7 / 4
12,987
722
12,454
19,694
8,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
14
2 / 3 / 9
11,630
646
14,341
21,446
40,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
freddy200411
Charybdis
15
5 / 5 / 9
11,877
660
10,366
15,455
6,784
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CryptikHD
Osiris
15
2 / 5 / 10
11,546
641
7,624
14,893
10,803
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chernobog
Wavy Soo Saucy
Chernobog
15
4 / 8 / 8
12,653
703
15,785
16,423
6,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
9 / 3 / 5
13,203
734
25,053
12,278
4,974
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
16
Kills
15
15
Deaths
16
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Osiris
CryptikHD
Osiris
2
5
10
1.4
L
Eset
9
7
4
1.57
L
Kuzenbo
2
3
9
2.17
W
Chernobog
Wavy Soo Saucy
Chernobog
4
8
8
1
W
9
3
5
3.83
L
Charybdis
freddy200411
Charybdis
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,161
Damage
48,462
56,595
Taken
43,594
56,552
Mitigated
22,251
12,431
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CryptikHD
Osiris
7,624
3,581
0
0
14,893
10,803
529
9,900
4,993
0
24,751
L
Eset
12,454
859
1,513
5,888
19,694
8,925
750
9,594
10,100
51,218
0
L
Kuzenbo
14,341
4,549
0
3,199
21,446
40,843
215
8,618
12,828
41,006
0
W
Chernobog
Wavy Soo Saucy
Chernobog
15,785
10,167
542
3,564
16,423
6,474
1,403
10,101
6,322
0
39,700
W
25,053
4,797
483
3,154
12,278
4,974
778
7,001
5,277
61,916
0
L
Charybdis
freddy200411
Charybdis
10,366
5,438
0
1,831
15,455
6,784
1,343
7,767
7,688
0
37,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,494
Gold Earned
37,402
183
Minions Killed
174
11
Camps Cleared
3
931,641
Distance Traveled
874,797
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,546
641
30
2
0
318,851
0
L
Eset
12,987
722
79
4
3
272,733
3
L
Kuzenbo
11,630
646
42
2
4
367,840
9
W
Chernobog
12,653
703
56
3
0
225,094
1
W
Hera
13,203
734
88
5
3
330,852
1
L
Charybdis
11,877
660
62
3
4
291,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role