Player Matchup

Fenrir
Fenrir
ATAK_go
Fenrir
Level 18
God Stats
7W - 12L
1,318 SR
Queue Stats
28W - 43L
1,237 Elo+
Solo
Artio
Artio
Drevanyen
Artio
Level 8
God Stats
1W - 3L
1,353 SR
Queue Stats
7W - 15L
1,260 Elo+
Solo
Arachne
Arachne
T-Glokk19_97
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,435 Elo+
Solo
Danzaburou
Danzaburou
Torque_STAIN
Danzaburou
Level 27
God Stats
42W - 39L
1,568 SR
Queue Stats
78W - 79L
1,361 Elo+
Solo
Bakasura
Bakasura
yDashGoD_
Bakasura
Level 26
God Stats
14W - 13L
1,617 SR
Queue Stats
236W - 330L
1,314 Elo+
Solo
Team Averages
Level 18
1,471 SR
1,321 Elo+

VS

Team Averages
Level 18
1,487 SR
1,404 Elo+
Izanami
Izanami
LuisDelgadoBrelu
Izanami
Level 27
God Stats
3W - 6L
1,414 SR
Queue Stats
44W - 54L
1,242 Elo+
Solo
Ares
Ares
churropollo
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,623 Elo+
Solo
Fenrir
Fenrir
iloverottweilers
Fenrir
Level 16
God Stats
8W - 1L
1,500 SR
Queue Stats
178W - 153L
1,686 Elo+
Solo
Mercury
Mercury
purpleferps
Mercury
Level 29
God Stats
24W - 22L
1,521 SR
Queue Stats
103W - 110L
1,274 Elo+
Solo
Jormungandr
Jormungandr
swissdude12
Jormungandr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ATAK_go
Fenrir
10
0 / 8 / 1
6,473
405
3,967
12,129
5,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Drevanyen
Artio
11
5 / 1 / 0
7,363
460
5,017
6,733
4,680
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
T-Glokk19_97
Arachne
9
0 / 7 / 2
6,112
382
2,086
7,516
2,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
Torque_STAIN
Danzaburou
14
3 / 2 / 1
8,797
550
5,512
9,970
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
yDashGoD_
Bakasura
13
4 / 5 / 1
8,050
503
7,905
12,552
5,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
8,592
537
6,189
7,829
2,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 4 / 2
7,072
442
2,903
10,967
8,716
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
14 / 3 / 3
10,830
677
13,718
11,393
9,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
purpleferps
Mercury
15
2 / 2 / 1
8,591
537
1,925
6,878
2,402
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
swissdude12
Jormungandr
13
2 / 2 / 2
8,320
520
5,993
9,974
4,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
12
Kills
23
23
Deaths
13
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ATAK_go
Fenrir
0
8
1
0.06
L
Artio
Drevanyen
Artio
5
1
0
5
W
4
2
5
3.25
L
Arachne
T-Glokk19_97
Arachne
0
7
2
0.14
L
Danzaburou
Torque_STAIN
Danzaburou
3
2
1
1.75
W
1
4
2
0.5
W
14
3
3
5.17
W
Mercury
purpleferps
Mercury
2
2
1
1.25
W
Jormungandr
swissdude12
Jormungandr
2
2
2
1.5
L
Bakasura
yDashGoD_
Bakasura
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,487
Damage
30,728
48,900
Taken
47,041
20,921
Mitigated
27,895
12,204
Healing
11,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ATAK_go
Fenrir
3,967
562
0
1,851
12,129
5,678
0
3,142
8,987
0
24,797
L
Artio
Drevanyen
Artio
5,017
998
290
3,726
6,733
4,680
0
1,340
5,393
25,090
0
W
6,189
3,988
0
1,854
7,829
2,465
1,119
0
7,675
0
46,116
L
Arachne
T-Glokk19_97
Arachne
2,086
1,453
0
523
7,516
2,016
44
550
6,966
0
10,192
L
Danzaburou
Torque_STAIN
Danzaburou
5,512
1,650
0
2,986
9,970
3,130
0
2,337
7,633
0
47,488
W
2,903
314
0
3,266
10,967
8,716
1,269
3,807
7,002
15,808
0
W
13,718
5,166
0
4,044
11,393
9,856
2,098
529
10,523
0
66,245
W
Mercury
purpleferps
Mercury
1,925
1,356
315
468
6,878
2,402
3,384
132
6,746
0
58,866
W
Jormungandr
swissdude12
Jormungandr
5,993
1,571
0
1,427
9,974
4,456
107
899
8,843
50,810
0
L
Bakasura
yDashGoD_
Bakasura
7,905
5,205
0
2,828
12,552
5,417
0
1,527
11,025
0
45,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,795
Gold Earned
43,405
283
Minions Killed
416
0
Camps Cleared
0
1,262,546
Distance Traveled
1,491,259
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,473
405
40
3
0
220,249
0
L
Artio
7,363
460
44
3
0
204,303
0
W
Izanami
8,592
537
80
5
0
301,875
0
L
Arachne
6,112
382
19
1
0
218,796
1
L
Danzaburou
8,797
550
88
6
0
280,596
2
W
Ares
7,072
442
35
2
0
255,071
4
W
Fenrir
10,830
677
112
7
0
322,164
1
W
Mercury
8,591
537
107
7
0
343,307
2
W
Jormungandr
8,320
520
82
5
0
268,842
6
L
Bakasura
8,050
503
92
6
0
338,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role